Video-Based Learning on PPKn Education with the Topic of Symbols and Meanings of Pancasila

Anggun Rimada Akhmad AR, Gede Wira Bayu, I Gde Wawan Sudatha

Abstract


Learning activities have not been carried out optimally. The learning media used is only fixed on one source of textbooks, so students have difficulty understanding the material. In addition, teachers only teach using the assignment and lecture methods. This study aims to develop learning media in the form of videos to assist students in learning. This type of research is development research with the model used is ADDIE. The methods used in collecting data are observation, interviews, and questionnaires. The instrument used in collecting data is a questionnaire. The subject of this research is Civics learning video media on the topic of symbols and meanings of the Pancasila precepts, in this study the data analysis technique used in this development research was using qualitative descriptive statistical analysis techniques and quantitative descriptive statistics. The results of the research are the results of the expert test of the content of the subjects developed to get the results of 4.84 with very good qualifications, the learning design experts get the results of 4.22 with very good qualifications, the test results from the learning media experts get the results of 4.30 with the qualifications very good. The results of the practitioner test got a result of 4.58 with very good qualifications, the results of the limited trial got a result of 4.79 with very good qualifications. It can be concluded that the media developed is feasible to be applied in learning. The implication of this research is that the developed media can make it easier for students to understand Civics subject matter, especially the topic of symbols and meanings of the Pancasila precepts.


Keywords


Learning Videos; PPKn Learning

Full Text:

PDF

References


Andriyani, N. L., & Suniasih, N. W. (2021). Development of Learning Videos Based on Problem-Solving Characteristics of Animals and Their Habitats Contain in Science Subjects on 6th-Grade. Journal of Education, 5(1), 37–47. https://doi.org/ 10.23887/jet.v5i1.32314.

Asmuni, A. (2020). Problematika Pembelajaran Daring di Masa Pandemi Covid-19 dan Solusi Pemecahannya. Jurnal Paedagogy, 7(4), 281. https://doi.org/10.33394/jp.v7i4.2941.

Asnur, & Ambiyar. (2018). Penerapan Pembelajaran Menggunakan Media Video pada Mata Kuliah Tata Boga II. Jurnal Mimbar Ilmu, 23(3). https://doi.org/ 10.23887/mi.v23i3.16435.

Chairiyah. (2017). Implementasi Pendidikan Karakter melalui Nilai-nilai Kearifan Lokal di SD Taman Siswa Jetis Yogyakarta. Jurnal Pendidikan Ke-SD-An, 4(1), 208–215. https://doi.org/ 10.30738/trihayu.v4i1.2116.

Diputra, K. S. (2016). Pengembangan Multimedia Pembelajaran Tematik Integratif untuk Siswa Kelas IV Sekolah Dasar. JPI (Jurnal Pendidikan Indonesia), 5(2), 125. https://doi.org/10.23887/jpi-undiksha.v5i2.8475.

Fadhli, M. (2015). Pengembangan Media Pembelajaran Berbasis Video Kelas IV Sekolah Dasar. Jurnal Dimensi Pendidikan dan Pembelajaran, 3(1), 24–29. https://doi.org/10.24269/dpp.v3i1.157.

Gunawan, G., Sahidu, H., Harjono, A., & Suranti, N. M. Y. (2017). The Effect of Project Based Learning with Virtual Media Assistance on Student’s Creativity in Physics. Jurnal Cakrawala Pendidikan, 1(2). https://doi.org/10.21831/cp.v36i2.13514.

Heo, M., & Toomey, N. (2020). Learning with Multimedia: The Effects of Gender, Type of Multimedia Learning Resources, and Spatial Ability. Computers and Education, 146, 103747. https://doi.org/10.1016/j.compedu.2019.103747.

Indahini, R. S., Sulton, & Husna, A. (2018). Pengembangan Multimedia Mobile Learning pada Mata Pelajaran Simulasi dan Komunikasi Digital Kelas X SMK. Jurnal Kajian Teknologi Pendidikan, 1(2), 141–148. http://journal2.um.ac.id/index.php/jktp/article/view/3730.

Jatmiko, P. D., Wijayantin, A., & Susilaningsih, S. (2017). Pengaruh Pemanfaatan Video Pembelajaran terhadap Hasil Belajar IPA Kelas IV Sekolah Dasar. Edcomtech Jurnal Kajian Teknologi Pendidikan, 1(2), 153–156.

Knoop-van Campen, C. A. N., Segers, E., & Verhoeven, L. (2020). Effects of Audio Support on Multimedia Learning Processes and Outcomes in Students with Dyslexia. Computers and Education, 150(February), 103858. https://doi.org/10.1016/j.compedu.2020.103858.

Kramer, C., König, J., Strauß, S., & Kaspar, K. (2020). Classroom Videos or Transcripts? A Quasi-Experimental Study to Assess the Effects of Media-Based Learning on Pre-Service Teachers’ Situation-Specific Skills of Classroom Management. International Journal of Educational Research, 103(June), 101624. https://doi.org/10.1016/j.ijer.2020.101624.

Krishna, P. D. M., Sudhita, I. W. R., & Mahadewi, L. P. P. (2015). Pengembangan Media Video Pembelajaran pada Mata Pelajaran IPA Siswa Kelas VIII Semester Genap. E-Journal Edutech Universitas Pendidikan Ganesha Jurusan Teknologi Pendidikan, 3(1). https://doi.org/10.2387/jeu.v3i1.5701.

Kurniawan, Agung, & Tegeh. (2017). Pengembangan Video Pembelajaran Teknik Dasar Sepak Bola dengan Konsep Quantum Learning. Jurnal Edutech Undiksha, 5(2), 179–188. https://doi.org/ 10.23887/jeu.v5i2.20374.

Kuswanto, J., & Walusfa, Y. (2017). Pengembangan Multimedia Pembelajaran pada Mata Pelajaran Teknologi Informasi dan Komunikasi Kelas VIII. Innovative Journal of Curriculum and Educational Technology IJCET, 6(2), 58–64. https://doi.org/10.15294/ijcet.v6i2.19335.

Lase, D. (2019). Pendidikan di Era Revolusi Industri 4.0. Jurnal Sundermaan, 1(1). https://doi.org/https://doi.org/10.36588/sundermann.v1i1.18.

Maqfiroh, Khutobah, & Budyawati. (2020). Pengembangan Media MOTIF (Monopoli Edukatif) dalam Pembelajaran Berbasis Multiple intelligence. Cakrawala Dini: Jurnal Pendidikan Anak Usia Dini, 11(1), 64–74.

Meyer, O. A., Omdahl, M. K., & Makransky, G. (2019). Investigating the Effect of Pre-Training When Learning through Immersive Virtual Reality and Video: A Media and Methods Experiment. Computers and Education, 140, 103603. https://doi.org/10.1016/j.compedu.2019.103603.

Muskania, R. T., Badariah, S., & Mansur, M. (2019). Pembelajaran Tematik Menggunakan Media Video Scribe pada Siswa Kelas IV Sekolah Dasar. Elementary: Islamic Teacher Journal, 7(1). https://doi.org/10.21043/elementary.v7i1.4927.

Novita, S., & Pratama. (2019). Penggunaan Media Pembelajaran Video terhadap Hasil Belajar Siswa SD. Indonesian Journal of Primary Education, 3(2), 64–72. https://ejournal.upi.edu/index.php/IJPE/article/view/22103.

Pakpahan, R., & Fitriani, Y. (2020). Analisa Pemafaatan Teknologi Informasi dalam Pemeblajaran Jarak Jauh di Tengah Pandemi Virus Corona Covid-19. JISAMAR (Journal of Information System, Applied, Management, Accounting and Researh), 4(2), 30–36. http://journal.stmikjayakarta.ac.id/index.php/jisamar/article/view/181.

Pertiwi, I. N., Sumarno, & Dwi, A. (2019). Pengaruh Model Make a Match Berbantu Media Kartu Bergambar terhadap Kemampuan Membaca dan Menulis. E-Journal PGSD Pendidikan Ganesha Mimbar PGSD, 7(3), 261–270. https://doi.org/10.23887/jjpgsd.v7i3.19412.

Pramana, I. P. A., Tegeh, I. M., & Agung, A. A. G. (2016). Pengembangan Video Pembelajaran IPA Kelas VI di SD N 2 Banjar Bali Tahun 2015/2016. Edutech Undiksha, 5(2). https://doi.org/10.23887/jeu.v4i2.7631.

Purwanti, B. (2015). Pengembangan Media Video Pembelajaran Matematika dengan Model Assure. Jurnal Kebijakan Dan Pengembangan Pendidikan, 3(1), 42–47. https://doi.org/10.22219/jkpp.v3i1.2194.

Puspitorini, Subali, & Jumadi. (2014). Penggunaan Media Komik dalam Pembelajaran IPA untuk Meningkatkan Motivasi daan Hasil Belajar Kognitif dan Afektif. Cakrawala Pendidikan, 33(3), 413–420.

Rose, J. A., O’Meara, J. M., Gerhardt, T. C., & Williams, M. (2016). Gamification: Using Elements of Video Games to Improve Engagement in an Undergraduate Physics Class. Physics Education, 51(5). https://doi.org/10.1088/0031-9120/51/5/055007.

Sadikin, & Hamidah. (2020). Pembelajaran Daring di Tengah Wabah Covid-19. BIODIK: Jurnal Ilmiah Pendidikan Biologi, 6(2), 214–224. https://doi.org/10.22437/bio.v6i2.9759.

Sarnoko, Ruminiati, & Setyosari, P. (2016). Penerapan Pendekatan SAVI berbantuan Video Pembelajaran untuk Meningkatkan Aktivitas dan Hasil Belajar IPS Siswa Kelas IV SDN 1 Sanan Girimarto Wonogiri. Jurnal Pendidikan, 7(1). http://dx.doi.org/10.17977/jp.v1i7.6524.

Soucy, J. N., Owens, V. A. M., Hadjistavropoulos, H. D., Dirkse, D. A., & Dear, B. F. (2016). Educating Patients about Internet-Delivered Cognitive Behaviour Therapy: Perceptions among Treatment Seekers and Non-Treatment Seekers Before and After Viewing an Educational Video. Internet Interventions, 6, 57–63. https://doi.org/10.1016/j.invent.2016.09.003.

Sutrisno. (2016). Berbagai Pendekatan dalam Pendidikan Nilai dan Pendidikan Kewarganegaraan. Jurnal Dimensi Pendidikan dan Pembelajaran, 4(1). http://dx.doi.org/10.24269/dpp.v4i1.56.

Taqiya, Nuroso, & Reffiane. (2019). Pengaruh Model Pembelajaran Terpadu Tipe Connected Berbantuan Media Video Animasi. Mimbar PGSD Undiksha, 7(3), 289–295. http://dx.doi.org/10.23887/jjpgsd.v7i3.19492.

Tarchi, C., Zaccoletti, S., & Mason, L. (2020). Learning from Text, Video, or Subtitles: A Comparative Analysis. Computers & Education, 104034. https://doi.org/10.1016/j.compedu.2020.104034.

Tegeh, Simamora, & Dwipayana. (2019). Pengembangan Media Video Pembelajaran dengan Model Pengembangan 4D pada Mata Pelajaran Agama Hindu. Jurnal Mimbar Ilmu, 24(2), 158–166. http://dx.doi.org/10.23887/mi.v24i2.21262.

Utari, R. (2016). Kontribusi Motivasi Belajar dan Kebiasaan Belajar Siswa Kelas 1 Teknik Audio Video terhadap Hasil Belajar pada Mata Diklat Pkdle Di Smk N 1 Padang. Jurnal Ilmiah Pendidikan Teknik Elektro, 1(oktober 2016), 108–114. http://dx.doi.org/10.30870/volt.v1i2.2877.

Wahanani, S. (2016). Penerapan Pendekatan Cooperative Learning STAD untuk Meningkatkan Hasil Belajar PKn pada Siswa Sekolah Dasar. Jurnal Tarbawi, 13(2), 47–60. https://doi.org/10.34001/tarbawi.v13i2.592.

Wahyono, P., Husamah, H., & Budi, A. S. (2020). Guru Profesional di Masa Pandemi Covid-19: Review Implementasi, Tantangan, dan Solusi Pembelajaran Daring. Jurnal Pendidikan Profesi Guru, 1(1), 51–65. https://doi.org/10.22219/jppg.v1i1.12462.

Warsita, B. (2017). Peran dan Tantangan Profesi Pengembang Teknologi Pembelajaran pada Pembelajaran Abad 21. Kwangsan: Jurnal Teknologi Pendidikan, 5(2). https://doi.org/10.31800/jtp.kw.v5n2.p77--90

Widiatmika, D. G., Sujana, I. W., & Ganing, N. N. (2017). Pengaruh Model Discovery Learning Berbantuan Media Audio Visual terhadap Kompetensi. MIMBAR PGSD Undiksha, 5(2), 1–8. http://dx.doi.org/10.23887/jjpgsd.v5i2.11786.

Willya, Poluakan, Dikayuana, Wibowo, & Raharjo. (2019). Generasi Milenial pada Era Revolusi Industri 4.0. Focus : Jurnal Pekerjaan Sosial, 2(2). https://doi.org/10.24198/focus.v2i2.26241.

Winarno, W. W., Rusnaini, R., Muchtarom, M., Yuliandri, E., Rasyid, M. Al, & Suryaningsih, A. (2020). Analisis Kesulitan Guru PPKn dalam Mengembangkan Materi Pembelajaran Bhinneka Tunggal Ika. Journal of Moral and Civic Education, 4(2), 97–112. https://doi.org/10.24036/8851412422020510.

Wuryanti. (2016). Pengembangan Media Video Animasi untuk Meningkatkan Motivasi Belajar dan Karakter Kerja Keras Siswa Sekolah Dasar. Jurnal Pendidikan Karakter, 6(2). https://doi.org/ 10.21831/jpk.v6i2.12055.

Yuanta, F. (2019). Pengembangan Media Video Pembelajaran Ilmu Pengetahuan Sosial pada Siswa Sekolah Dasar. Jurnal Pendidikan Dasar, 1(2). http://dx.doi.org/10.30742/tpd.v1i02.816.

Yudha, Pudjawan, & Tegeh. (2017). Pengembangan Video Matembang Sekar Alit Berbasis Model Direct Instruction di SMP Negeri 5 SINGARAJA. Jurnal Edutech Undiksha, 5(1), 19–27. http://dx.doi.org/10.23887/jeu.v5i1.20198.

Yuniarni, Sari, & Atiq. (2020). Pengembangan Multimedia Interaktif Video Senam Animasi Berbasis Budaya Khas Kalimantan Barat. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 4(1). https://doi.org/10.31004/obsesi.v4i1.331.

Yusnia, Y. (2019). Penggunaan Media Video Scribe dalam Pembelajaran Literasi Sains untuk Mahasiswa PGPAUD. Cakrawala Dini: Jurnal Pendidikan Anak Usia Dini, 10(1), 71–75. https://doi.org/10.17509/cd.v10i1.17436.




DOI: http://dx.doi.org/10.23887/ijee.v5i3.36703

Article Metrics

Abstract view : 426 times
PDF file view : 252 times

Refbacks

  • There are currently no refbacks.







IJEE indexed by:

Crossref  

Creative Commons License

IJEE is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.