Learning Video Based on Contextual Approach Science Content of Grade V Elementary School

Authors

  • Gede Ngurah Griantara Manuaba Universitas Pendidikan Ganesha, Singaraja, Indonesia
  • DB. KT. NGR. Semara Putra Universitas Pendidikan Ganesha, Singaraja, Indonesia

DOI:

https://doi.org/10.23887/ijerr.v4i2.39432

Keywords:

Pengembangan, Video Pembelajaran, IPA, Kontekstual

Abstract

The lack of use of video media in the learning process causes students to have difficulties in learning. This research aims to develop audiovisual learning media tailored to the needs of today's learning. The test subjects in this study consisted of several experts and students. The experts consist of learning content experts, learning design experts and learning media experts and involve grade V students to conduct individual trials and small group trials. This development research uses ADDIE development model (analyze, design, development, implementation, evaluation) as systematic steps in the product development process. The data collection method in this study consists of observations, questionnaires and interviews. The data analysis techniques used are quantitative and qualitative descriptive data analysis techniques. Based on the results of product trials, the instructional video was declared feasible by the test subjects, namely learning content experts, learning design experts, learning media experts and students. The results of the evaluation of the learning content expert obtained a percentage (95.83%) with very good qualification, the results of the learning design expert's assessment obtained a percentage (94.23%) with very good qualification, the results of the learning media expert's assessment obtained a percentage (85.00%) with good qualifications and the results of student assessments through individual tests obtained a percentage (94.00%) with very good qualification, and the results of student assessments through small group tests obtained a percentage (95.83%). Based on the results of the product trial, it is concluded that the developed learning videos in very good qualifications and suitable for use in the learning process.

Author Biographies

Gede Ngurah Griantara Manuaba, Universitas Pendidikan Ganesha, Singaraja, Indonesia

Pendidikan Dasar

DB. KT. NGR. Semara Putra, Universitas Pendidikan Ganesha, Singaraja, Indonesia

Pendidikan Dasar

References

Abidah, A., Hidaayatullaah, H. N., Simamora, R. M., Fehabutar, D., & Mutakinati, L. (2020). The Impact of Covid-19 to Indonesian Education and Its Relation to the Philosophy of “Merdeka Belajar.” Studies in Philosophy of Science and Education, 1(1), 38–49. https://doi.org/10.46627/sipose.v1i1.9

Alavudeen, S. S., Easwaran, V., Mir, J. I., Shahrani, S. M., Ahmed Mohammed Almodeer Aseeri, A. A., Khan, N. A., & Asiri, A. A. (2021). The influence of COVID-19 related psychological and demographic variables on the effectiveness of e-learning among health care students in the southern region of Saudi Arabia. Saudi Pharmaceutical Journal. https://doi.org/10.1016/j.jsps.2021.05.009

Alnajdi, S. M. (2018). The Effectiveness of Designing and Using a Practical Interactive Lesson based on ADDIE Model to Enhance Students’ Learning Performances in University of Tabuk. Journal of Education and Learning, 7(6), 212. https://doi.org/10.5539/jel.v7n6p212

Andel, S. A., de Vreede, T., Spector, P. E., Padmanabhan, B., Singh, V. K., & Vreede, G. J. de. (2020). Do social features help in video-centric online learning platforms? A social presence perspective. Computers in Human Behavior, 113(April), 106505. https://doi.org/10.1016/j.chb.2020.106505

Andriyani, N. L., & Suniasih, N. W. (2021). Development Of Learning Videos Based On Problem-Solving Characteristics Of Animals And Their Habitats Contain in Science Subjects On 6th-Grade. Journal of Education …, 5(1), 37–47. https://doi.org/10.23887/jet.v5i1.32314

Anif, S., Sutopo, A., & Prayitno, H. J. (2020). Lesson study validation: Model for social and natural sciences teacher development in the implementation of national curriculum in Muhammadiyah schools, Indonesia. Universal Journal of Educational Research, 8(1), 253–259. https://doi.org/10.13189/ujer.2020.080132

Astalini, A., Darmaji, D., Kurniawan, W., Anwar, K., & Kurniawan, D. A. (2019). Effectivenes of Using E-Module and E-Assessment. International Journal of Interactive Mobile Technologies (IJIM), 13(09), 21–39. https://doi.org/10.3991/ijim.v13i09.11016

Astuti, J., Novita, M., & Ismail, M. S. (2020). Peningkatan Motivasi Belajar Menggunakan Contextual Teaching and Learning di Madrasah Ibtidaiyah Swasta Raudhatul Mujawwidin Tebo. Jurnal Educative: Journal Of Educational Studies, 5(1). https://doi.org/10.30983/educative.v5i1.1630

Ayuningsih, K. (2017). Pengaruh Video Animasi Terhadap Hasil Belajar Kognitif Pada Mata Pelajaran IPS Materi Menghargai Jasa Pahlawan di Kelas V SDN Sidokumpul Sidoarjo. JICTE (Journal of Information and Computer Technology Education), 1(1), 43. https://doi.org/10.21070/jicte.v1i1.1129

Bajrami, L., & Ismaili, M. (2016). The Role of Video Materials in EFL Classrooms. Procedia - Social and Behavioral Sciences, 232(April), 502–506. https://doi.org/10.1016/j.sbspro.2016.10.068

Cahyadi, R. A. H. (2019). Pengembangan bahan ajar berbasis ADDIE model. Halaqa: Islamic Education Journal, 3(1), 35–42. https://doi.org/10.21070/halaqa.v3i1.2124

Chandra, A. Y., Kurniawan, D., & Musa, R. (2020). Perancangan Chatbot Menggunakan Dialogflow Natural Language Processing (Studi Kasus: Sistem Pemesanan pada Coffee Shop). Jurnal Media Informatika Budidarma, 4(1), 208. https://doi.org/10.30865/mib.v4i1.1505

Colasante, M., & Douglas, K. (2016). Prepare-participate-connect: Active learning with video annotation. Australasian Journal of Educational Technology, 32(4), 68–91. https://doi.org/10.14742/ajet.2123

Desnita, D., & Susanti, D. (2017). Science Process Skills-Based Integrated Instructional Materials to Improve Student Competence Physics Education Prepares Learning Plans on Teaching Skills Lectures. Jurnal Penelitian & Pengembangan Pendidikan Fisika, 3(1), 35. https://doi.org/10.21009/1.03105

Dewi, N. R., Kannapiran, S., & Wibowo, S. W. A. (2018). Development of digital storytelling-based science teaching materials to improve students’ metacognitive ability. Jurnal Pendidikan IPA Indonesia, 7(1), 16–24. https://doi.org/10.15294/jpii.v7i1.12718

Falloon, G. (2020). From digital literacy to digital competence: the teacher digital competency (TDC) framework. Educational Technology Research and Development, 68(5), 2449–2472. https://doi.org/10.1007/s11423-020-09767-4

Fauzi, H. A., Komalasari, K., & Malik, Y. (2017). Utilization of Audio Visual Media to Improve Student Learning Result in IPS Learning. International Journal Pedagogy of Social Studies, 2(1), 88–103. https://doi.org/10.17509/ijposs.v2i1.8666

Febriani, C. (2017). Pengaruh Media Video terhadap Motivasi dan Hasil Belajar Kognitif Pembelajaran IPA Kelas V Sekolah Dasar. Jurnal Prima Edukasia, 5(1), 11–21. https://doi.org/10.21831/jpe.v5i1.8461

Fonda, A., & Sumargiyani, S. (2018). The Developing Math Electronic Module With Scientific Approach Using Kvisoft Flipbook Maker Pro For Xi Grade Of Senior High School Students. Infinity Journal, 7(2), 109–122. https://doi.org/10.22460/infinity.v7i2.p109-122

Gitriani, R., Aisah, S., Hendriana, H., & Herdiman, I. (2018). Pengembangan Lembar Kerja Siswa Berbasis Pendekatan Kontekstual pada Materi Lingkaran Untuk Siswa SMP. Jurnal Review Pembelajaran Matematika, 3(1), 40–48. https://doi.org/10.15642/jrpm.2018.3.1.40-48

Gjems, L. (2013). Teaching in ECE: Promoting children’s language learning and cooperation on knowledge construction in everyday conversations in kindergarten. Teaching and Teacher Education, 29(1), 39–45. https://doi.org/10.1016/j.tate.2012.08.008

Gordon, N., Brayshaw, M., & Grey, S. (2013). Maximising gain for minimal pain: Utilising natural game mechanics. Innovation in Teaching and Learning in Information and Computer Sciences, 12(1), 27–38. https://doi.org/10.11120/ital.2013.00004

Handayani, N. M. D., Ganing, N. N., & Suniasih, N. W. (2017). Model Pembelajaran Picture and Picture Berbantuan Media Audio-Visual Terhadap Pengetahuan IPA. Journal of Education Technology, 1(3), 176. https://doi.org/10.23887/jet.v1i3.12502

Hanif, M. (2020). The development and effectiveness of motion graphic animation videos to improve primary school students’ sciences learning outcomes. International Journal of Instruction, 13(4), 247–266. https://doi.org/10.29333/iji.2020.13416a

Hasanah, N., Buchori, A., Prasetyowati, D., & Nursyahidah, F. (2019). Efektivitas model pembelajaran Relating, Experiencing, Applying, Cooperating, Transferring (REACT) dan reciprocal teaching berbantuan game edukasi. Pythagoras: Jurnal Pendidikan Matematika, 14(1). https://doi.org/10.21831/pg.v14i1.17157

Hirschman, K., & Wood, B. (2018). 21st century learners: Changing conceptions of knowledge, learning and the child. The New Zealand Annual Review of Education, 23(June), 20. https://doi.org/10.26686/nzaroe.v23i0.5280

Hwang, G. J., Yang, L. H., & Wang, S. Y. (2013). A concept map-embedded educational computer game for improving students’ learning performance in natural science courses. Computers & Education, 69. https://doi.org/10.1016/j.compedu.2013.07.008

I Made Arnawa, A. A. S. W. (2017). Pengembangan Perangkat Pembelajaran Matematika Dengan Pendekatan Contextual Teaching And Learning Untuk Meningkatkan Kemampuan Pemecahan Masalah Peserta Didik Kelas XI. Jurna Nasional Pendidikan Matematika, 1(2). https://doi.org/10.33603/jnpm.v1i2.535.

Ikeda, K., Nollet, K. E., Vrielink, H., & Ohto, H. (2018). Apheresis education and certification for nurses. In Transfusion and Apheresis Science (Vol. 57, Issue 5, pp. 1–4). https://doi.org/10.1016/j.transci.2018.09.010

Kamelia, K. (2019). Using Video as Media of Teaching in English Language Classroom: Expressing Congratulation and Hopes. Utamax : Journal of Ultimate Research and Trends in Education, 1(1), 34–38. https://doi.org/10.31849/utamax.v1i1.2742

Kawka, M., MH.Gall, T., Fang, C., Liu, R., & Jiao, R. (2021). Intraoperative video analysis and machine learning models will change the future of surgical training. Intelligent Surgery, 1(1). https://doi.org/10.1016/j.isurg.2021.03.001

Kivunja, C. (2013). Embedding Digital Pedagogy in Pre-Service Higher Education to Better Prepare Teachers for the Digital Generation. International Journal of Higher Education, 2(4), 131–142. https://doi.org/10.5430/ijhe.v2n4p131

Kkese, E. (2020). McGurk effect and audiovisual speech perception in students with learning disabilities exposed to online teaching during the COVID-19 pandemic. Medical Hypotheses, 144(July), 110233. https://doi.org/10.1016/j.mehy.2020.110233

Komikesari, H., Mutoharoh, M., Dewi, P. S., Utami, G. N., Anggraini, W., & Himmah, E. F. (2020). Development of e-module using flip pdf professional on temperature and heat material. Journal of Physics: Conference Series, 1572(1). https://doi.org/10.1088/1742-6596/1572/1/012017

Lai, A. F., Chen, C. H., & Lee, G. Y. (2019). An augmented reality-based learning approach to enhancing students’ science reading performances from the perspective of the cognitive load theory. British Journal of Educational Technology, 50(1), 232–247. https://doi.org/10.1111/bjet.12716

Larue, G. S., & Watling, C. N. (2021). Acceptance of visual and audio interventions for distracted pedestrians. Transportation Research Part F: Traffic Psychology and Behaviour, 76. https://doi.org/10.1016/j.trf.2020.12.001

Lavi, R., Tal, M., & Dori, Y. J. (2021). Perceptions of STEM alumni and students on developing 21st century skills through methods of teaching and learning. Studies in Educational Evaluation, 70, 1–11. https://doi.org/10.1016/j.stueduc.2021.101002

Lo, J.-H., Lai, Y.-F., & Hsu, T.-L. (2021). The Study of AR-Based Learning for Natural Science Inquiry Activities in Taiwan’s Elementary School from the Perspective of Sustainable Development. Sustainability, 13(3). https://doi.org/10.3390/su13116283

Maharani, Y. S. (2015). Efektivitas Multimedia Pembelajaran Interaktif Berbasis Kurikulum 2013. Indonesian Journal of Curriculum and Educational Technology Studies, 3(1), 31–40. https://doi.org/10.15294/ijcets.v3i1.8683

Maison, M., Haryanto, H., Ernawati, M. D. W., Ningsih, Y., Jannah, N., Puspitasari, T. O., & Putra, D. S. (2020). Comparison of student attitudes towards natural sciences. International Journal of Evaluation and Research in Education, 9(1), 54–61. https://doi.org/10.11591/ijere.v9i1.20394

Malik, R. S. (2018). Educational Challenges in 21st Century and Sutainable Development. Journal of Sustainable Development Education and Research, 2(1), 9–20. https://doi.org/10.17509/jsder.v2i1.12266

Marhayani, D. A. (2016). Development of Character Education Based on Local Wisdom in Indegenous People Tengahan Sedangagung. JETL (Journal Of Education, Teaching and Learning), 1(2), 66. https://doi.org/10.26737/jetl.v1i2.40

Marshel, J., & Ratnawulan. (2020). Analysis of Students Worksheet (LKPD) integrated science with the theme of the motion in life using integrated connected type 21st century learning. Journal of Physics: Conference Series, 1481(1). https://doi.org/10.1088/1742-6596/1481/1/012046

Megawati, & Utami. (2020). English Learning with Powtoon Animation Video. Journal of Education Technology, 4(2), 110. https://doi.org/10.23887/jet.v4i2.25096

Mpungose, C. B. (2021). Lecturers’ reflections on use of Zoom video conferencing technology for e-learning at a South African university in the context of coronavirus. African Identities. https://doi.org/10.1080/14725843.2021.1902268

Mutakinati, L., Anwari, I., & Yoshisuke, K. (2018). Analysis of students’ critical thinking skill of middle school through stem education project-based learning. Jurnal Pendidikan IPA Indonesia, 7(1), 54–65. https://doi.org/10.15294/jpii.v7i1.10495

Nithyanantham, V., Paulmony, R., & Ramadan H., S. (2019). Self-Perspective of 21st Century Educators: A Challenge in The Globalised Educational World. International Journal of Educational Research Review, 4(3). https://doi.org/10.24331/ijere.573869

Nugroho, R. (2018). Pengembangan Perangkat Pembelajaran Dengan Pendekatan Contextual Teaching And Learning Untuk Meningkatkan Motivasi Dan Hasil Belajar Bagi Siswa Kelas Iv Sekolah Dasar. Jurnal Bidang Pendidikan Dasar, 2(2). https://doi.org/10.21067/jbpd.v2i2.2638

Permana, E. P., & Nourmavita, D. (2017). Pengembangan Multimedia Interaktif Pada Mata Pelajaran Ipa Materi Mendeskripsikan Daur Hidup Hewan Di Lingkungan Sekitar Siswa Kelas Iv Sekolah Dasar. Jurnal PGSD, 10(2), 79–85. https://doi.org/10.33369/pgsd.10.2.79-85

Prabaningrum, & Putra. (2019). Pengaruh Model Pembelajaran Kooperatif Team Assisted Individualization Berbantuan Media Semi Konkret Terhadap Kompetensi Pengetahuan Matematika. Jurnal Ilmiah Sekolah Dasar, 3(4), 414. https://doi.org/10.23887/jisd.v3i4.21775

Pradilasari, L., Gani, A., & Khaldun, I. (2019). Pengembangan Media Pembelajaran Berbasis Audio Visual pada Materi Koloid Untuk Meningkatkan Motivasi dan Hasil Belajar Siswa SMA. Jurnal Pendidikan Sains Indonesia, 7(1), 9–15. https://doi.org/10.24815/jpsi.v7i1.13293

Pratama, G. S., & Retnawati, H. (2018). Urgency of Higher Order Thinking Skills (HOTS) Content Analysis in Mathematics Textbook. Journal of Physics: Conference Series, 1097(1). https://doi.org/10.1088/1742-6596/1097/1/012147

Puspitarini, Y. D., & Hanif, M. (2019). Using Learning Media to Increase Learning Motivation in Elementary School. Anatolian Journal of Education, 4(2), 53–60. https://doi.org/10.29333/aje.2019.426a

Rahayu, S. E., & Febriaty, H. (2017). Penerapan Model Pembelajaran Contextual Teaching And Learning (CTL) Untuk Meningkatkan Pemahaman Materi Pasar Valuta Asing Pada Mata Kuliah Ekonomi Internasional 2 (Studi Mahasiswa Semester 5 Jurusan Ekonomi Pembangunan Fakultas Ekonomi UMSU). Jurnal Ilmiah Manajemen Dan Bisnis, 17(2), 94–107. https://doi.org/10.30596/jimb.v17i2.960

Richey, R. C., & Klein, J. D. (2005). Developmental research methods: Creating knowledge from instructional design and development practice. Journal of Computing in Higher Education, 16(2), 23–38. https://doi.org/10.1007/BF02961473

Rusli, R., Rahman, A., & Abdullah, H. (2020). Student perception data on online learning using heutagogy approach in the Faculty of Mathematics and Natural Sciences of Universitas Negeri Makassar, Indonesia. Data in Brief, 29, 105152. https://doi.org/10.1016/j.dib.2020.105152

Sajnani, N., & Mayor, C. et al. (2020). Aesthetic presence: The role of the arts in the education of creative arts therapists in the classroom and online. Arts in Psychotherapy, 69(February), 101668. https://doi.org/10.1016/j.aip.2020.101668

Seibert, S. A. (2020). Problem-based learning: A strategy to foster generation Z’s critical thinking and perseverance. Teaching and Learning in Nursing, 000, 2–5. https://doi.org/10.1016/j.teln.2020.09.002

Selvianiresa, D., & Prabawanto, S. (2017). Contextual Teaching and Learning Approach of Mathematics in Primary Schools. Journal of Physics: Conference Series, 895(1). https://doi.org/10.1088/1742-6596/895/1/012171

Setiawan, Innatesari, D. K., Sabtiawan, W. B., & Sudarmin, S. (2017). The development of local wisdom-based natural science module to improve science literation of students. Jurnal Pendidikan IPA Indonesia, 6(1), 49–54. https://doi.org/10.15294/jpii.v6i1.9595

Shodiq, I. J., & Zainiyati, H. S. (2020). Pemanfaatan Media Pembelajaran E-Learning Menggunakan Whastsapp Sebagai Solusi Ditengah Penyebaran Covid-19 Di Mi Nurulhuda Jelu. Al-Insyiroh: Jurnal Studi Keislaman, 6(2), 144–159. https://doi.org/10.35309/alinsyiroh.v6i2.3946

Suartama, I. K. (2016). Evaluasi dan Kriteria Kualitas Multimedia Pembelajaran. Universitas Pendidikan Ganesha.

Subali, B., Kumaidi, Aminah, N. S., & Sumintono, B. (2019). Student achievement based on the use of scientific method in the natural science subject in elementary school. Jurnal Pendidikan IPA Indonesia, 8(1), 39–51. https://doi.org/10.15294/jpii.v8i1.16010

Sugiyono. (2018). Metode Penelitian Kuantitatif,Kualitatif dan R&D. In ke-26.

Suryawati, E., & Osman, K. (2018). Contextual learning: Innovative approach towards the development of students’ scientific attitude and natural science performance. Eurasia Journal of Mathematics, Science and Technology Education, 14(1), 61–76. https://doi.org/10.12973/ejmste/79329

Susanti, N., Yennita, Y., & Azhar, A. (2020). Development of Contextual Based Electronic Global Warming Modules Using Flipbook Applications as Physics Learning Media in High Schools. Journal of Educational Sciences, 4(3), 541. https://doi.org/10.31258/jes.4.3.p.541-559

Susiloningsih, W. (2016). Model Pembelajaran CTL (Contextual Teaching and Learning) dalam Meningkatkan Hasil Belajar Mahasiswa PGSD Pada MataKuliah Konsep IPS Dasar. PEDAGOGIA: Jurnal Pendidikan, 5(1), 57. https://doi.org/10.21070/pedagogia.v5i1.89

Tapingkae, P., Panjaburee, P., Hwang, G.-J., & Srisawasdi, N. (2020). Effects of a formative assessment-based contextual gaming approach on students’ digital citizenship behaviours, learning motivations, and perceptions. Computers & Education, 159. https://doi.org/10.1016/j.compedu.2020.103998

Wulandari, I. G. A. A. M., Sudatha, I. G. W., & Simamora, A. H. (2020). Pengembangan Pembelajaran Blended Pada Mata Kuliah Ahara Yoga Semester II di IHDN Denpasar. Jurnal Edutech Undiksha, 8(1), 1. https://doi.org/10.23887/jeu.v8i1.26459

Zendler, A., & Greiner, H. (2020). The effect of two instructional methods on learning outcome in chemistry education: The experiment method and computer simulation. Education for Chemical Engineers. https://doi.org/10.1016/j.ece.2019.09.001

Zhang, H., Daim, T., & Zhang, Y. (Peggy). (2021). Integrating patent analysis into technology roadmapping: A latent dirichlet allocation based technology assessment and roadmapping in the field of Blockchain. Technological Forecasting and Social Change, 167. https://doi.org/10.1016/j.techfore.2021.120729

Zulfiani, Suwarna, I. P., & Sumantri, M. F. (2020). Science adaptive assessment tool: Kolb’s learning style profile and student’s higher order thinking skill level. Jurnal Pendidikan IPA Indonesia, 9(2), 194–207. https://doi.org/10.15294/jpii.v9i2.23840

Downloads

Published

2021-10-31

Issue

Section

Articles