[1]
Sujarwo, F., Sariyatun and Rejekiningsih, T. 2023. Interactive Mobile Learning-Based Gamification to Improve the Collaboration Skills of 11th Grade Students in High School. Journal of Education Technology. 7, 3 (Nov. 2023), 400–410. DOI:https://doi.org/10.23887/jet.v7i3.63210.