ISLAMI, M.; HADI SOEKAMTO. Efektivitas Model Pembelajaran Inquiry Menggunakan Quizizz Multimedia Berbasis Gamification terhadap Kemampuan Berpikir Kritis Siswa. Jurnal Ilmiah Pendidikan Profesi Guru, [S. l.], v. 5, n. 2, p. 383–392, 2022. DOI: 10.23887/jippg.v5i2.48338. Disponível em: https://ejournal.undiksha.ac.id/index.php/JIPPG/article/view/48338. Acesso em: 1 may. 2024.