ASMAWATI, L. . Technology Acceptance Model Android Puzzle Games Based on Banten Local Culture for Early Childhood Education. Jurnal Pendidikan Anak Usia Dini Undiksha, [S. l.], v. 12, n. 1, p. 54–60, 2024. DOI: 10.23887/paud.v12i1.68559. Disponível em: https://ejournal.undiksha.ac.id/index.php/JJPAUD/article/view/68559. Acesso em: 17 jul. 2024.