Development Aplication Student Attendance Application For Class X Using Qr Code To Improve Student Order
DOI:
https://doi.org/10.23887/jstundiksha.v13i3.84500Keywords:
Presence Application, QR Code, Research and development, Multimedia Development Life CycleAbstract
Utilizing online attendance applications and Android-based QR codes is one method that can be applied to overcome these problems and contribute to a good attendance process and easy summarization. The purpose of this research is to produce a feasible and practical attendance application using QR codes. This research is included in Research and Development (RnD) research using the MDLC (Multimedia Life Circle) model. The data collection methods used are interviews, observations and questionnaires with instruments in the form of questionnaire sheets. The data analysis method used is descriptive and quantitative. The study results show that the QR Code Attendance Application simplifies attendance, minimizes manual errors, and increases efficiency. Hence, the QR Code Attendance Application is feasible and influential in applying to student attendance. This research implies the need for schools to switch to digital technology to improve administrative efficiency. Implementing this application also opens up opportunities for integrating attendance data with other systems, such as the assessment system or student attendance reports.
References
Abdul Fatah, A. F., Mohamad, R., Abdul Rahman, F. Y., & Shuhaimi, N. I. (2021). Student attendance system using an android based mobile application. ISCAIE 2021 - IEEE 11th Symposium on Computer Applications and Industrial Electronics, 224–227. https://doi.org/10.1109/ISCAIE51753.2021.9431771.
Abdul Muis Mappalotteng, Al Imran, & Mahdaniar. (2023). Pengembangan Sistem Presensi Berbasis Android Pada Mahasiswa Program Studi Pendidikan Teknologi dan Kejuruan Program Pascasarjana UNM. Information Technology Education Journal, 2(2), 13–20. https://doi.org/10.59562/intec.v2i2.271.
Agus Kurniasari, A., Puspitasari, T. D., & Mutiara, A. D. S. (2023). Penerapan Metode Multimedia Development Life Cycle (Mdlc) Pada A Magical Augmented Reality Book Berbasis Android. Antivirus : Jurnal Ilmiah Teknik Informatika, 17(1), 19–32. https://doi.org/10.35457/antivirus.v17i1.2801.
Angga Buana, P., Putri, A. N., & Adinugroho, S. (2024). Optimalisasi Penggunaan Image Stitching dan Seam Carving dalam Pengembangan Tur Virtual Responsif. Technology and Science (BITS), 6(1), 520–532. https://doi.org/10.47065/bits.v6i1.5392.
Aritonang, A. F. (2024). Perkembangan Multimedia Digital Dan Pembelajaran Dalam Kehidupan Sehari-Hari. Cendikia: Jurnal Pendidikan Dan Pengajaran, 2(3), 454–474. http://jurnal.kolibi.org/index.php/cendikia/article/view/3070.
Army Trilidia Devega, S. K. M. P. T. (2022). Pengembangan Aplikasi Media Pembelajaran Interaktif Berbasis Android. CV BATAM PUBLISHER. https://books.google.co.id/books?id=CpSbEAAAQBAJ.
Astuti, I. A., Farida, L. D., & Hidayat, T. (2021). Measuring the UX of Mobile Application Attendance Lectures Feature Using Short-User Experience Questions (UEQ-S. 3rd 2021 East Indonesia Conference on Computer and Information Technology, EIConCIT 2021, 286–291. https://doi.org/10.1109/EIConCIT50028.2021.9431891.
Atmakusuma, C. D., Lianury, G. E. A., Yauri, D., & Lisangan, E. A. (2022a). Pengembangan Prototipe Aplikasi Trackampus sebagai Presensi Mahasiswa Menggunakan QR Code dan Location-Based Service. KONSTELASI: Konvergensi Teknologi Dan Sistem Informasi, 2(2), 262–272. https://doi.org/10.24002/konstelasi.v2i2.5599.
Atmakusuma, C. D., Lianury, G. E. A., Yauri, D., & Lisangan, E. A. (2022b). Pengembangan Prototipe Aplikasi Trackampus sebagai Presensi Mahasiswa Menggunakan QR Code dan Location-Based Service. KONSTELASI: Konvergensi Teknologi Dan Sistem Informasi, 2(2), 262–272. https://doi.org/10.24002/konstelasi.v2i2.5599.
Casunuran, J. J. S., Rose Quiambao, C., Fordan, M. E., Soriano, A. J., Beano, M. G. P., Mandayo, E. A., & Domingo, B. B. (2020). Quick Response Code Attendance System With SMS Location Tracker. Annual International Conference, Proceedings/TENCON, 373–378. https://doi.org/10.1109/TENCON50793.2020.9293769.
Christina, S., Saragih, A. S., & Maulana, F. (2019). Presensi Siswa Menggunakan Qr Code Dan Sms Broadcast Berbasis Web. Jurnal Teknologi Informasi Jurnal Keilmuan Dan Aplikasi Bidang Teknik Informatika, 13(1), 68–75. https://doi.org/10.47111/jti.v13i1.288.
Dwinanto, B., & Ahmad, P. (2024). Analisa Sistem Informasi Absensi Siswa pada SMP Santo Leo Jakarta. Jurnal Publikasi Sistem Informasi Dan Telekomunikasi, 2(4). https://doi.org/10.62951/bridge.v2i4.267.
Gunawan, R., Wahyudi, H. P., & Yulianto, R. M. (2023). Rancang Bangun Aplikasi E-Presensi Berbasis WEB Menggunakan QR Code. Jurnal Interkom: Jurnal Publikasi Ilmiah Bidang Teknologi Informasi Dan Komunikasi, 18(1), 19–28. https://doi.org/10.35969/interkom.v18i1.292.
Haq, N. U. (2021). Penggunaan Smartphone Terhadap Perubahan Pola Sosialisasi Pada Anak Usia Dini. Dinamika Sosial Budaya, 23(2), 304–310. http://journals.usm.ac.id/index.php/jdsb.
Harahap, M., Mujib, A., & Nasution, S. A. (2022). Pengembangan media Uno Math untuk Mengukur Pemahaman Konsep Luas Bangun Datar. Jurnal All Fields of Science J-LAS, 2(1), 209–217. http://j-las.lemkomindo.org/index.php/AFOSJ-LAS.
Hu, M., & Li, H. (2020). Application of Location-Controlled Mobile Attendance Recording System in College Classroom Teaching. 2020 International Symposium on Educational Technology (ISET), 18–22. https://doi.org/10.1109/ISET49818.2020.00014.
Juhardi, U., & Widianto, I. Y. (2024). Penerapan MIT Inventor Dalam Pemasaran Produk Honda Arista Bengkulu Menggunakan Aplikasi Android. Jurnal Media Infotama, 20(2), 510–516. https://doi.org/10.37676/jmi.v20i2.6474.
Kurniawatik, A. T., Khaerunnisa, K., & Tasya, T. (2021). Melek Information and Communications Technology (ICT) Pada Masyarakat Pedesaan Di Era Globalisasi. Cebong Journal, 1(1), 1–9. https://doi.org/10.35335/cebong.v1i1.3.
Marcela, R., Idris, M., & Aryaningrum, K. (2022). Pengembangan Media Permainan Ular Tangga dalam Pembelajaran IPS Siswa Kelas IV SD Negeri 138 Palembang. Jote: Journal On Teacher Education, 4(1), 54–61. https://doi.org/10.31004/jote.v4i1.5680.
Mishra, S., Kumar, C., Ali, A., & Bala, J. (2021). Online Attendance Monitoring System Using QR Code (OAMS). 2021 2nd International Conference on Intelligent Engineering and Management (ICIEM), 379–384. https://doi.org/10.1109/ICIEM51511.2021.9445304.
Murti, K., Kresnadi, H., Halidjah, S., Tanjungpura, U., Prof, J., Profesor, J., Nawawi, D. H. H., Laut, B., Tenggara, K. P., Pontianak, K., & Barat, K. (2023). Pengembangan Modul Ajar Mata Pelajaran Ilmu Pengetahuan Alam dan Sosial (IPAS) Kelas IV Kurikulum Merdeka Materi Indonesiaku Kaya Budaya di SDN 24 Pontianak Timur. Journal on Education, 06(01), 6801–6808.
Mustika, M., Sugara, E. P. A., & Pratiwi, M. (2018). Pengembangan Media Pembelajaran Interaktif dengan Menggunakan Metode Multimedia Development Life Cycle. Jurnal Online Informatika, 2(2), 121. https://doi.org/10.15575/join.v2i2.139.
Nurningtyas, F., & Ayriza, Y. (2022). Pengaruh Kontrol Diri Terhadap Intensitas Penggunaan Smartphone Pada Remaja. Acta Psychologia, 3(1), 14–20. https://doi.org/10.21831/ap.v3i1.40040.
Odewole, T., & Kadel, R. (2020). Smart Attendance System in an Enterprise-Based Access Point Environment. 2020 30th International Telecommunication Networks and Applications Conference (ITNAC), 1–6. https://doi.org/10.1109/ITNAC50341.2020.9315148.
Pahlawan, F., & Prabowo, C. B. A. (2020). Pengaruh Karakteristik Individu, Intensitas Penggunaan Smartphone dan Interaksi Sosial Terhadap Perilaku Phone and Snubbing Karyawan Lifepal. Syntax Idea, 2(5), 61–67. https://doi.org/10.46799/syntax-idea.v2i5.257.
Saputra, M. H., & Dristyan, F. (2024). Implementasi Teknologi Absensi Digital Berbasis Objek untuk Meningkatkan Kualitas Proses Belajar Mengajar di Perguruan Tinggi. 1(2018), 62–71. https://ejurnal.faaslibsmedia.com/index.php/fusion/article/view/35.
Setiawan, B., Gustalika, M. A., & Raharja, P. A. (2024). Rancang Bangun Media Pembelajaran Tumbuhan berbasis Augmented Reality dengan Metode MDLC. Bulletin of Information Technology (BIT), 5(2), 91–101. https://doi.org/10.47065/bit.v5i2.1325.
Shah, S. N., & Abuzneid, A. (2019). IoT Based Smart Attendance System (SAS. Using RFID. 2019 IEEE Long Island Systems, Applications and Technology Conference (LISAT, 1–6. https://doi.org/10.1109/LISAT.2019.8817339.
Sherly Christina, Agus Sehatman Saragih, & Fahrizal Maulana. (2019). Presensi Siswa Menggunakan Qr Code Dan Sms Broadcast Berbasis Web. Jurnal Teknologi Informasi Jurnal Keilmuan Dan Aplikasi Bidang Teknik Informatika, 13(1), 68–75. https://doi.org/10.47111/jti.v13i1.288.
Wiriasto, G. W., Aji, R. W. S., & Budiman, D. F. (2020). Design and Development of Attendance System Application Using Android-Based Flutter. 2020 Third International Conference on Vocational Education and Electrical Engineering (ICVEE), 1–6. https://doi.org/10.1109/ICVEE50212.2020.9243190.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Prof Buchori, Ramzi Masruri Dzul Ikrom, Wijayanto, Ade Ricky Rozzaqi

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish with the Jurnal Sains dan Teknologi (JST) agree to the following terms:
- Authors retain copyright and grant the journal the right of first publication with the work simultaneously licensed under a Creative Commons Attribution License (CC BY-SA 4.0) that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work. (See The Effect of Open Access)