Thinking Skills and Creativity Journal https://ejournal.undiksha.ac.id/index.php/TSCJ <hr /> <table class="data" width="100%"> <tbody> <tr valign="top"> <td width="20%">Journal title</td> <td width="80%"><strong>Thinking Skills and Creativity Journal </strong></td> </tr> <tr valign="top"> <td width="20%">Initials</td> <td width="80%"><strong>TSCJ</strong></td> </tr> <tr valign="top"> <td width="20%">Abbreviation</td> <td width="80%"><strong>Thinking Skill and cre. j.</strong></td> </tr> <tr valign="top"> <td width="20%">Frequency</td> <td width="80%"><strong>Two issues per year </strong></td> </tr> <tr valign="top"> <td width="20%">DOI</td> <td width="80%"><strong>prefix 10.23887/tscj</strong><strong><br /></strong></td> </tr> <tr valign="top"> <td width="20%">Print ISSN</td> <td width="80%"><a href="https://issn.brin.go.id/terbit/detail/1519289128" target="_blank" rel="noopener"><strong>2615-4692</strong></a></td> </tr> <tr valign="top"> <td width="20%">Online ISSN</td> <td width="80%"><a href="https://issn.brin.go.id/terbit/detail/1519284328" target="_blank" rel="noopener"><strong>2615-6105</strong></a></td> </tr> <tr valign="top"> <td width="20%">Editor-in-chief</td> <td width="80%"><strong>Ni Nyoman Rediani</strong></td> </tr> <tr valign="top"> <td width="20%">Publisher</td> <td width="80%"><a href="https://ejournal.undiksha.ac.id/index.php/JET/manager/setup/undiksha.ac.id"><strong> Universitas Pendidikan Ganesha</strong></a></td> </tr> <tr valign="top"> <td width="20%">Organizer</td> <td width="80%"><strong>FIP - Undiksha</strong></td> </tr> </tbody> </table> <hr /> <p><strong>Thinking Skills and Creativity Journal</strong> is a journal providing a peer-reviewed forum for communication and debate for the community of researchers interested in teaching for thinking and creativity. Papers may represent a variety of theoretical perspectives and methodological approaches and may relate to any age level in a diversity of settings: formal and informal, education and work-based.<br />The journal particularly welcomes several types of research article:<br />• Studies of teaching and learning processes directly relevant to teaching thinking and fostering creativity;<br />• Reports of research evaluating the efficacy of programmes, approaches, and innovations in teaching for thinking and creativity;<br />• Synthetic review articles, and<br />• Critical theoretical and methodological studies.<br />The major criteria for the acceptance of a research article will be its relevance, its importance to the field of teaching for thinking and creativity, and its analytical quality.</p> <p><strong>p-ISSN : <a href="https://issn.brin.go.id/terbit/detail/1519289128" target="_blank" rel="noopener">2615-4692</a> (Print) and e-ISSN : <a href="https://issn.brin.go.id/terbit/detail/1519284328" target="_blank" rel="noopener">2615-6105</a> (Online)<br /></strong></p> Universitas Pendidikan Ganesha en-US Thinking Skills and Creativity Journal 2615-4692 Digital Map Media: The Needs of Digital Media for Social Studies Learning in Grade IV Elementary School https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/77804 <p>The development of digital map learning media in social studies learning in elementary schools has several urgencies that need to be considered, especially in the context of developments in information technology and modern educational needs. This research aims to analyze the needs for developing digital map learning media in elementary school social studies learning. This research uses qualitative and quantitative research designs. Participants in this research were teachers and students. The sample in this research was 1 teacher and 11 students at elementary school. Data collection techniques included interviews, questionnaires and observations. Research findings from interviews with teachers show that teachers know about digital maps but only limited to Google Maps and Google Earth. The teacher explained that digital maps are suitable to be developed to facilitate understanding of Hindu Buddhist Kingdom material by paying attention to an attractive appearance, short and clear content, and combining it with technology. Research findings from the results of student questionnaires show that 90% of students are interested in learning material about the Hindu Buddhist Kingdom using digital maps. Thus, the results of the analysis of teacher and student needs show that digital map media is needed by students. This research can be developed to develop digital map media based on Hindu Buddhist Kingdom material as a social study learning medium for fourth grade elementary school students.</p> Dian Nur Rahmawati Shirly Rizki Kusumaningrum Radeni Sukma Indra Dewi Mohammad Zainuddin Copyright (c) 2024 Dian Nur Rahmawati, Shirly Rizki Kusumaningrum, Radeni Sukma Indra Dewi, Mohammad Zainuddin 2024-07-10 2024-07-10 7 1 1 9 10.23887/tscj.v7i1.77804 Scientific Literacy-Oriented Problem Based Learning Model on Improving Critical Thinking Skills https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/77780 <p>This research was motivated by the difficulty of the buffer solution material and students' critical thinking skills which were still relatively low. Aim of this research is to analyze the effect of implementing a scientific literacy-oriented PBL model on improving students' critical thinking skills in studying buffer solution material. Quantitative approach used in this research uses pre-experimental methods. The target of this research was 35 high school students. Improving students' critical thinking skills in terms of classical completion and hypothesis testing. The results of the research showed that classical mastery in one class had increased, in the pretest by 0% and in the posttest by 91.42%. Hypothesis testing using the Wilcoxon test obtained a significance value of 0.000 (significance &lt;0.05). This shows that there is a significant difference between the pretest and posttest scores of students' critical thinking skills so it can be concluded that there is an influence of the implementation of the scientific literacy-oriented PBL model on students' critical thinking skills. This research has the implication that teachers can use a scientific literacy-oriented PBL model to improve students' critical thinking, the implementation of which is adapted to the material context.</p> Faridatul Auliya Muchlis Copyright (c) 2024 Faridatul Auliya, Muchlis 2024-07-10 2024-07-10 7 1 10 20 10.23887/tscj.v7i1.77780 Interactive Learning Media Oriented Problem-Based Learning to Improve Students Mathematical Problem Solving Skills https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/63636 <p>The importance of using learning media in mathematics learning so that learning is more interesting has not been optimized, learning is still conventional which affects the low ability to solve students' mathematical problems. This research develops interactive learning media oriented to Problem-Based Learning designed to improve students' mathematical problem-solving skills. The research procedure used is the procedure from Plomp which consists of 3 phases, namely, the Preliminary Research Phase, the Prototyping Phase, and the Assessment Phase. The subjects of the study were two validators, as well as 26 students in the limited trial, 35 students in field trial I, and as many as 43 students in field test II. The result of the product is an interactive learning media oriented to problem-based learning that is of valid, practical, and effective quality. Product quality obtained an average score of 3.60 with a very valid category, practical quality in terms of student response, teacher response, and media implementation in classroom learning, and effective quality in improving students' mathematical problem-solving skills as evidenced by gain-score with a fairly effective category.</p> Kadek Ayu Mutiara Pratiwi I Gusti Putu Suharta I Nengah Suparta Copyright (c) 2024 Ayu Mutiara Pratiwi, I Gusti Putu Suharta, I Nengah Suparta 2024-07-10 2024-07-10 7 1 21 29 10.23887/tscj.v7i1.63636 Project-Based Learning Assessment Guidebook Project-Based Assessment with Design Approach Thinking https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/74556 <p>This developmental research is motivated by the lack of critical thinking skills in mathematics among fifth-grade elementary school students. This issue arises from the absence of guidelines to assist teachers in the teaching and assessment process, resulting in a monotonous learning experience. The research aims to produce a valid, practical, and effective guidebook to enhance critical thinking skills in mathematics. The method employed is developmental research using the 4D (Four-D) model, involving 4 assessment experts, 3 practitioners, and 20 fifth-grade elementary school students as research subjects. Data are collected through both test and non-test methods, utilizing questionnaires and tests as instruments. Data analysis involves descriptive qualitative, quantitative, and inferential statistical analyses. The research findings indicate that the assessment guidebook receives excellent validation from experts and highly positive feedback from teachers regarding its practicality. Furthermore, the guidebook significantly improves the critical thinking skills of fifth-grade students in mathematics. Thus, the project-based assessment guidebook with a design thinking approach is deemed suitable, practical, and effective. The implication of this research is that the guidebook can serve as a reference for teachers in conducting assessments.</p> Putu Lanny Kristina Putri I Wayan Widiana I Made Suarjana Copyright (c) 2024 Putu Lanny Kristina Putri, I Wayan Widiana, I Made Suarjana 2024-07-10 2024-07-10 7 1 30 41 10.23887/tscj.v7i1.74556 The Effectiveness of Contextual Problem Based Learning Model and Personality Types on Students History Learning Outcomes https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/78858 <p>Learning outcomes are one of the important factors that used to measure persons success in learning. This study aims to analyze the effectiveness of contextual problem-based history learning models and personality types on student history learning outcomes between groups of students using contextual problem-based learning models and groups of students using conventional learning models involving personality types in XI IPS class at senior high school. The method used in this study was a quasi-experimental quantitative with a 2x2 treatment design model. The population in this study was all students of XI IPS class consisting of four class, totaling 124 students. The research sample was determined by purposive random sampling technique. The data were collected using the test method to measure student learning outcomes and the questionnaire was used to measure the student's personality type. The results showed that the learning outcomes of students who use contextual problem-based learning models are higher than students who use conventional learning models. There is an interaction effect between contextual problem-based learning models and personality types on history learning outcomes. The learning outcomes of students with extrovert personality types who use contextual problem-based learning models are higher than students who use conventional learning models. The learning outcomes of students with introverted personality types who use contextual problem-based learning models are lower than students who use conventional learning models.</p> Megiridha Loppies Kulyasin Pamela Ayesma Copyright (c) 2024 Megiridha Loppies, Kulyasin, Pamela Ayesma 2024-07-10 2024-07-10 7 1 42 49 10.23887/tscj.v7i1.78858 Estimating Measurement Invariance on Emotional Intelligence Scale across Gender and Age among Undergraduates https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/78003 <p>Critical concerns in estimating measurement invariance of the Schutte emotional intelligence scale by gender and age among undergraduate students. This research aims to analyze five research questions, which are analyzed using exploratory factor analysis together with a correlation matrix to explain the relationship between the variables studied. This study used a cross-sectional, multi-method, multi-trait research design, drawing on a random sample of 300 first-year undergraduate students selected from three universities. The Schutte Emotional Intelligence Scale, with a Cronbach's alpha coefficient of 0.872, served as the main instrument for data collection. The results showed that the Schutte Emotional Intelligence Scale demonstrated good model fit, as evidenced by the chi-square goodness-of-fit statistic (X^2(220) = 955.19, p &lt; 0.05). This shows that the Schutte Emotional Intelligence Scale shows strong suitability with the model used in this research. However, it is important to consider that the chi-square goodness-of-fit may be affected by sample size, prompting examination of additional model fit indices. Further, within the Nigerian population, 23 out of the 33 items in the Schutte Emotional Intelligence Scale were found to be suitable for individuals in the age range of adolescence and emerging adulthood.</p> E. O. Oladunmoye Enwa Comfort Agbor Oladimeji Lateefah Olabisi Joseph Babajide Oyadeyi Copyright (c) 2024 E. O. Oladunmoye , Enwa Comfort Agbor, Oladimeji Lateefah Olabisi, Joseph Babjide Oyadeyi 2024-07-10 2024-07-10 7 1 50 60 10.23887/tscj.v7i1.78003 RADEC Learning Model with the Assistance of Media Question Box to Improve Primary School Students' Critical Thinking Ability https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/75312 <p>Students' critical thinking abilities in the science and science learning process are still low and need to be improved. Therefore, there is a need for a learning model that can improve students' critical thinking abilities. The RADEC learning model combined with Question Box media is a solution to this problem. This research aims to analyze the effect of the RADEC learning model assisted by Question Box media on the critical thinking abilities of fourth grade students in science and science lessons. This research uses a quasi-experimental research design with a non-equivalent control group research design. The population of this study was all 418 grade IV students. The sampling technique chosen was cluster random sampling which obtained 28 students as the experimental class and 28 students as the control class. The data collection method uses tests in the form of descriptions. Critical thinking ability data obtained from the post-test results were analyzed using descriptive statistical techniques and inferential statistical analysis using the polled variance t-test. Based on the research conducted, it was concluded that the RADEC learning model assisted by Question Box media had an effect on the critical thinking skills in science and science lessons for fourth grade elementary school students.</p> Ni Komang Triana Candraswari Ni Wayan Suniasih Copyright (c) 2024 Ni Komang Triana Candraswari, Ni Wayan Suniasih 2024-07-10 2024-07-10 7 1 61 70 10.23887/tscj.v7i1.75312 STEM-Based E-Modules to Improve Students' Critical Thinking in Economic Learning https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/73518 <p>The scientific and technological advancements have rapidly progressed in the 21st century, especially in the field of education. Students need to be prepared for these advancements by possessing technical skills and critical thinking abilities necessary to support technology utilization. When students are unable to formulate critical questions, they are only capable of asking basic questions. This underscores the importance of critical thinking skills in teaching economics. This research aims to examine the feasibility of STEM-based e-modules and evaluate their effectiveness. This study falls under the classification of research and development (R&amp;D) employing modifications from the Thiagarajan framework. The data analysis method applied in this study includes descriptive analysis concerning the module's feasibility. N-gain testing is utilized as a method to evaluate product effectiveness. The research findings indicate that: (1) the STEM-based e-modules created meet standards excellently in terms of language, content, and presentation; and (2) there is a noteworthy increase in the N-gain score, categorized as high in evaluating students' critical thinking abilities. These results support the notion that the created STEM-based e-modules can serve as an effective learning medium for Introduction to Economics within the economics education domain..</p> Ni Luh Sinta Yani Rusdarti Nina Oktarina Copyright (c) 2024 Ni Luh Sinta Yani, Rusdarti, Nina Oktarina 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.73518 Animated Video-Based Learning Media on Science and Social Content on the Water Cycle Topic for Fourth Grade of Elementary Schools https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/76555 <p>This research is motivated by findings namely the lack of use of learning media in the learning process. The learning process is always teacher-centered. Student participation in the learning process is still lacking. This makes it difficult for students to understand the material presented so that the class atmosphere becomes passive. Animated videos have the ability to present material in an interactive and fun way, which can increase students' interest and desire to learn about the water cycle. In addition, animated videos can visualize the water cycle process in a clear and interesting way, which can help students understand the concept better. The aim of the research is to develop valid and practical animated video-based learning media on science and technology content on the topic of the water cycle for fourth grade elementary school. Researchers use the ADDIE model in developing this media, the steps include analysis, design, development, implementation and evaluation. This research takes the subject of material experts, media experts, practitioners and student responses. In this research, qualitative and quantitative descriptive analysis methods are used. The average validity results of animated videos from material experts were 95.5% very good, from media experts 92% very good, from practitioners 98% very good and from student responses 96.9 very good. Learning media based on animated videos on the topic of the water cycle was declared to have passed validity testing and was suitable for use for teaching and learning activities for fourth grade elementary school students.</p> Ni Kadek Dwipiyani Natalia Gede Wira Bayu Gusti Ayu Sukma Trisna Copyright (c) 2024 Ni Kadek Dwipiyani Natalia, Gede Wira Bayu, Gusti Ayu Sukma Trisna 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.76555 Contextuall-based Open-Ended Model Improves Numeracy Skills of Grade IV Elementary School Students https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/78228 <p>This research is motivated by numeracy problems that exist in elementary schools. Students tend to be more passive in learning mathematics because students have difficulty expressing mathematical arguments and ideas. Lack of innovation in the learning process makes students bored while studying. Therefore, an appropriate learning model is needed. This research aims to determine the effect of the contextual-based Open-Ended learning model on the numeracy abilities of fourth grade elementary school students. The type of research used is quasi-experimental research with the Nonequivalent Control Group Design type. The population in this study was all class IV elementary schools consisting of 9 classes with a total of 214 students. The sampling technique in this study was a cluster random sampling technique so that the sample obtained in this study was 28 people as the experimental group and 26 people as the control group. Numeracy ability data was obtained by administering an instrument in the form of an objective test in the form of a regular multiple choice. Student numeracy ability data was analyzed using the Polled Variance t-test. The results of the analysis show that there are significant differences between the experimental group and the control group. Thus, it can be concluded that the contextual-based Open-Ended model has an influence on the numeracy abilities of fourth grade elementary school students. The Contextual-based Open-Ended Model not only provides students with open problems related to real situations but can also guarantee openness to student activities in the learning process.</p> Ayu Ngurah Tri Cintyawati Ni Wayan Suniasih Copyright (c) 2024 Ayu Ngurah Tri Cintyawati, Ni Wayan Suniasih 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.78228 Numbered Head Together Model Assisted by Concrete Media on Students' Critical Thinking Ability in Mathematics Learning https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/77509 <p>Learning mathematics is one of the subjects that students consider difficult. This is because students do not understand the concepts given. Students have low critical thinking skills, because in learning teachers do not use appropriate learning models and learning media that suit student characteristics. Teachers only use conventional learning models. Based on this, a learning model is needed that can improve critical thinking skills. This research aims to analyze the significant influence of the NHT type cooperative model assisted by concrete media on students' critical thinking abilities in fifth grade elementary school mathematics learning. This research is a quasi-experimental research with a non-equivalent control group design. The population of this study was all class V totaling 217 students. The research sample was determined using a cluster random sampling technique which obtained class V of as many as 38 students as experimental class and class V as many as 30 students as the control class. The data collection method in this research is the test method, with the type of test used being the description test. Data obtained from the post-test results were analyzed using descriptive statistical techniques and inferential statistical analysis using the polled variance t-test. Based on data analysis, the results showed that the NHT type cooperative model assisted by concrete media had a significant effect on students' critical thinking abilities in fifth grade elementary school mathematics learning.</p> Ni Komang Ratih Purnama Putri I Wayan Wiarta Copyright (c) 2024 Ni Komang Ratih Purnama Putri, I Wayan Wiarta 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.77509 Problem Based Learning Using Open Ended Questions Improves Students’ Mathematical Critical Thinking Ability in Elementary Schools https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/78033 <p>Primary school students' critical thinking abilities in mathematics are still very low. This is caused by teachers who only provide learning with rote concepts without any problem solving activities. Based on this problem, a learning model is needed that can help students learn the concept of problem solving in mathematics. So research was conducted which aimed to prove the effect of the Problem Based Learning model using Open-Ended Questions on critical thinking skills in class III students' mathematics learning. This research uses a non-equivalent control group research design. The population of this research was 324 students. The research sample was 31 students as the experimental group and 29 students as the control group. Data collection methods and instruments were obtained by giving essay tests. Data analysis uses descriptive statistical techniques and inferential statistical analysis with polled variance t-test. The results of the hypothesis test show that the Problem Based Learning learning model using Open-Ended Questions has an effect on critical thinking skills in mathematics learning for third grade elementary school students. The results of the research carried out provide a good contribution to mathematics learning in elementary schools. It is hoped that the results of this research can be used to develop future research ideas.</p> Anak Agung Sagung Sinta Dwijayanti I Wayan Wiarta Copyright (c) 2024 Anak Agung Sagung Sinta Dwijayanti, I Wayan Wiarta 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.78033 The Effect of Problem Based Learning Model Assisted with Poster Media on Students’ Critical Thinking Skills https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/81694 <p>The lack of analytical proficiency among elementary school students is evident from their insufficient training in answering contextual questions that require analysis. Consequently, their ability to critically evaluate their work is quite limited. This study aims to examine the impact of the PBL model using poster media on students' understanding of expressing opinions in elementary science and social studies (IPAS) lessons. This research employs a quantitative experimental methodology using a nonequivalent control group design. The population consists of 60 students divided into an experimental group and a control group. Rational analysis shows that the N-Gain percentage in the experimental group is superior to that in the control group, with the experimental group achieving an N-Gain percentage of 72.44%, compared to 38.61% in the control group. The results of the paired sample t-test found that the sig. (2- tailed) value was 0.000 &lt; 0.05. The research indicates that the use of PBL assisted by poster media provides significant feedback on students' critical thinking skills. From this data, it can be stated that there is an impact of PBL assisted by poster media on students' ability to observe critically in fifth-grade IPAS lessons.</p> Lutfiahtulzanah Mayarni Copyright (c) 2024 Lutfiahtulzanah 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.81694 Augmented Reality Based Student Worksheets to Improve Understanding of 3D-Shapes Concepts for Fifth Grade of Elementary Schools https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/76998 <p>This research was motivated by the problem of students who had difficulty understanding the concept of 3D-Shapes in mathematics lessons. Students tend to find it difficult to understand the material because there is no learning media that suits the students' characteristics. Seeing this, research was carried out which aimed to develop augmented reality-based student worksheets to understand the concept of 3D-Shapes for fifth grade students of elementary school. This development study uses the ADDIE model, namely analysis, design, development, implementation and evaluation. This study takes the subject of augmented reality-based student worksheets, while the object of development research is the validity of media content, material content, practicality of use, and media effectiveness. The data collection method is by rating scale and tests. The instruments used to collect data are rating scale sheets and test sheets. The research results show that the augmented reality based student worksheets obtained a high validity qualification index, the material in the augmented reality based student worksheets media content that was produced obtained a high validity qualification index, the level of achievement of practitioner/teacher responses received very good qualifications, the level of achievement of students' responses to the media The augmented reality-based student worksheets received very good qualifications, and the significance value in the correlated t-test obtained a score of 0.000 &lt; 0.05, so that the augmented reality-based student worksheets media is effective in increasing understanding of the concept of 3D-shapes for fifth grade students in elementary schools.</p> Ketut Gde Sunu Utama I Gede Margunayasa Copyright (c) 2024 Ketut Gde Sunu Utama, I Gede Margunayasa 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.76998 The Impact of Project-Based Learning Students Worksheets on Students' Critical Thinking Skills and Independence in Social Studies Learning Courses https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/75534 <p>Despite the implementation of the Merdeka Belajar Kampus Merdeka (MBKM) program for over two years, the critical thinking skills and independence of students in the learning process have not yet reached optimal levels. This study aims to investigate the impact of project-based learning (PjBL) student worksheets on critical thinking skills and student independence in social studies courses. The research employed a quasi-experimental design. The population comprised all fourth-semester elementary education students, totaling 256 students distributed evenly across nine classes. The sample consisted of fourth-semester PGSD students. Data collected included scores from critical thinking skills tests. Data analysis methods included descriptive analysis and inferential statistical analysis, specifically using MANOVA tests. The results indicated a significant difference between the group of students who engaged in learning with PjBL-based worksheets and the group that did not, in terms of critical thinking skills. The group using PjBL-based worksheets had a higher average critical thinking score, with a difference of 9.76 points. This finding suggests that PjBL approaches significantly encourage and enhance students' critical thinking skills. Additionally, the results showed that student independence was also higher in the group using PjBL-based worksheets, with a noted difference of 7.47 points. It is recommended to strengthen the implementation of PjBL worksheets in the curriculum or teaching strategies and provide training for educators to effectively integrate PjBL worksheets into their teaching.</p> I Kadek Edi Yudiana L. Heny Nirmayani Ni Made Dainivitri Sinta Sari Copyright (c) 2024 I Kadek Edi Yudiana, L. Heny Nirmayani, Daini Vitri S. S. 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.75534 Project-Based Learning Oriented E-Worksheets with QR Code Packaging: Validity and Practicality https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/77671 <p>The minimal use of innovative student worksheets makes the learning process less effective because it does not facilitate the student's learning process well. This research aims to describe the design, validity and practicality of electronic student worksheets oriented to Project Based Learning with QR Code packaging for fourth grade elementary school science content. This research uses the ADDIE model (analysis, design, development, implementation, evaluation). Data collection methods were carried out by observation, interviews, document studies and questionnaires. Data analysis techniques use quantitative descriptive analysis and qualitative descriptive analysis. The results of the research on the development of electronic student worksheets are: design of electronic student worksheets oriented to Project Based Learning with QR Code packaging for fourth grade elementary school science content, electronic student worksheets are declared valid and appropriate based on obtaining a validity index of 0, 90 and media expert feasibility analysis obtained a validity index of 0.88, and was included in the range ≥ 0.8, meaning the product developed was included in high validity, the practitioner test obtained a percentage of 95%, which was in the 90-100% range with very good qualifications; In individual trials, the percentage obtained, namely 95%, is in the range of 90-100% with very good qualifications; In small group trials, the percentage obtained, namely 95.27%, is in the range of 90-100% with very good qualifications. Based on these results, it can be concluded that the Project Based Learning-oriented electronic student worksheets with QR Code packaging in the fourth grade elementary school science content are valid and suitable for use in the learning process.</p> I Kadek Adi Pranata Desak Putu Parmiti I Gusti Ayu Tri Agustiana Copyright (c) 2024 I Kadek Adi Pranata, Desak Putu Parmiti, I Gusti Ayu Tri Agustiana 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.77671 Teams Games Tournament Learning Model to Improve Elementary School Students' Mathematical Creative Thinking Skills https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/78134 <p>The mathematical creative thinking skills of students are still relatively low and need to be improved. Thus, they need a learning model that can enhance their mathematical creative thinking skills. One of the solutions to this problem is the cooperative learning model using the Teams Games Tournament method. This research aims to analize the result of the Teams Games Tournament cooperative learning model on grade IV students' mathematical creative thinking skills. This study used a quasi-experimental design with a non-equivalent control group design. The population of this study consists of 251 students, selected using a cluster random sampling technique, with a description test used as the data collection method. Data on mathematical creative thinking skills, obtained from post-test results, were analyzed with descriptive statistical techniques and inferential statistical analysis, specifically the polled variance t-test. The polled variance t-test resulted in t<sub>count</sub> (4.73539) &gt; t<sub>table</sub> (1.67528) with 5% significance level. According to the test results, it can be concluded that the Teams Games Tournament cooperative learning model significantly affects the grade IV students' elementary school mathematical creative thinking skills. The TGT cooperative learning method can help students understand the concept of subject matter through solving real problems with daily life, peer tutor activities to deepen understanding of the material, playing games, and tournament activities.</p> Ni Made Puspita Udiani Gusti Ngurah Sastra Agustika Maria Goreti Rini Kristiantari Copyright (c) 2024 Ni Made Puspita Udiani, Gusti Ngurah Sastra Agustika, Maria Goreti Rini Kristiantari 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.78134 3D QR Code Based Indonesian Cultural Blind Map to Improve Critical Thinking Ability https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/74567 <p>Learning that still uses the teacher centered method results in students' critical thinking abilities being low. This research aims to develop a 3D learning media for a QR code-based map of Indonesian cultural blindness to improve students' critical thinking skills in class IV elementary school science content that is valid, practical and effective. The type of research is ADDIE model development research. The object of this research is the validity, practicality and effectiveness of the QR code-based 3D learning media for Indonesian cultural blind maps. The subjects of this research are media experts, material experts, practitioners and students. The data collection method uses non-tests with questionnaire instruments and description tests. Data analysis techniques use qualitative and quantitative statistics. The research results obtained validity according to material experts of 4.66 and media experts of 4.54, which is included in the very good category of validity. Based on the practicality test, practitioners obtained a percentage of 96% and student responses were 92% in the very good category. Based on the effectiveness test using Paired Sample T-Test analysis of correlated samples, a significance value was obtained in the Sig column (2-tailed) of 0.000, which means that there is a significant difference in students' critical thinking abilities before and after using the media. It was concluded that the learning media that had been developed were declared valid, practical and effective in improving critical thinking skills, so they were suitable for continuous use in learning activities.</p> I Made Sukiana I Made Suarjana I Made Tegeh Copyright (c) 2024 Sukiana I Made Sukiana, I Made Suarjana, I Made Tegeh 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.74567 Getarkan: Interactive Game Slide Pull Food Chain to Improve Students’ Learning Outcomes in Elementary School https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/77012 <p>The low level of student interest in science learning is caused by several things, such as not implementing innovative learning models and methods and using less interactive learning media. Low interest in learning results in low student learning outcomes. Fun learning media is needed to improve student learning outcomes. Seeing this problem, the food chain interactive game learning media (<em>Getarkan</em>) was developed to improve the learning outcomes of fifth grade elementary school students. This development research uses the ADDIE model which consists of five stages, namely, analyze, design, development, implementation, evaluation. In this research, there are two types of data used, namely qualitative data and quantitative data. This research takes the interactive game media <em>Getarkan</em> as its subject, while the objects taken are the validity, practicality and effectiveness of the interactive game media <em>Getarkan</em>. The data collection methods used are rating scales and student learning outcomes tests. The research results show that the interactive game media <em>Getarkan</em> received very high validity from experts, and its practicality was assessed by students and teachers as very high. To test the effectiveness of media on learning outcomes, interactive media was declared effective in improving student learning outcomes on food chain material. Because there are differences before and after learning using interactive media.</p> I Nyoman Wahyu Adi Ardana Ni Wayan Rati Copyright (c) 2024 I Nyoman Wahyu Adi Ardana, Ni Wayan Rati 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.77012 Natural and Social Sciences E-book Based on Inquiry Learning to Improve Higher Order Thinking Skills of Fourth Grade Elementary School Students https://ejournal.undiksha.ac.id/index.php/TSCJ/article/view/80518 <p>The low critical thinking ability of students is caused by a lack of student participation in learning and is dominated by teachers. Use of inappropriate media also causes this problem. Therefore, this research aims to analyze the effectiveness of E-book media based on Inquiry learning in improving the high-level thinking abilities of grade 4 students. The subjects used in this research were 17 grade students. This research uses the ADDIE model, which has the stages of Analysis, Design, Develop, Implementation, and Evaluation. The methods and instruments used are questionnaires and tests. The collected data was analyzed using qualitative descriptive and quantitative descriptive analysis techniques. The results show that the Science E-book based on Inquiry learning is valid, practical and effective for use in learning. Analysis of the effectiveness of e-books also shows a significant increase of 20.33% in students' HOTS abilities after using e-books. So it can be concluded that the Science E-book based on Inquiry learning is effective and has a positive influence in improving the HOTS abilities of class IV students at SDN 3 Kertha Mandala. The implications of this research show how important it is to create relevant science learning media to improve students' HOTS abilities.</p> Ni Nyoman Andi Sri Kandi I Made Citra Wibawa Copyright (c) 2024 Ni Nyoman Andi Sri Kandi, I Made Citra Wibawa 2024-07-10 2024-07-10 7 1 10.23887/tscj.v7i1.80518