NUGROHO, S.; AFFAN, L. Y.; PURNOMO, M. H. An Improved Utility-Based Artificial Intelligence to Capture NPC Behaviour in Fighting Games Using Genetic Algorithm. Jurnal Nasional Pendidikan Teknik Informatika : JANAPATI, [S. l.], v. 13, n. 2, p. 394–404, 2024. DOI: 10.23887/janapati.v13i2.82040. Disponível em: https://ejournal.undiksha.ac.id/index.php/janapati/article/view/82040. Acesso em: 5 aug. 2024.