WIGUNA, I. W. P. A.; ARTHANA, I. K. R.; PUTRAMA, I. M. Pengembangan Game Edukasi Satua Bali “Pan Cubling” Berbasis Android. Jurnal Nasional Pendidikan Teknik Informatika : JANAPATI, [S. l.], v. 6, n. 2, p. 192–205, 2017. DOI: 10.23887/janapati.v6i2.11440. Disponível em: https://ejournal.undiksha.ac.id/index.php/janapati/article/view/11440. Acesso em: 3 may. 2024.