SUKIRMAN, S.; PRAMUDITA, D. A.; NUGROHO, A. A.; AMINUDIN, M. R. Educational Game for Learning Computational Thinking in a Low Budget Virtual Reality Environment. Jurnal Nasional Pendidikan Teknik Informatika : JANAPATI, [S. l.], v. 12, n. 1, p. 8–15, 2023. DOI: 10.23887/janapati.v12i1.52743. Disponível em: https://ejournal.undiksha.ac.id/index.php/janapati/article/view/52743. Acesso em: 5 may. 2024.