Workshop Marketplace System Using Rajaongkir API, Leaflet API and Midtrans Payment Gateway

Authors

  • Ketut Nila Arta Universitas Udayana
  • A.A Kompiang Oka Sudana Universitas Udayana
  • Gusti Agung Ayu Putri Universitas Udayana

DOI:

https://doi.org/10.23887/ijnse.v6i1.44033

Keywords:

Marketplace, Workshop, Leaflet API, RajaOngkir API, Midtrans Payment Gateway

Abstract

The automotive shop is a business engaged in the automotive sector that serves vehicle repairs and sales of various kinds of vehicle spare parts. A marketplace is a place for buying and selling or a market that uses internet media. The current marketplace is still very common, making it difficult to find a marketplace that focuses on the automotive sector and difficult to find information about available automotive shops around. The automotive shop marketplace system can help to carry out the process of buying and selling vehicle spare parts and assist in finding various spare parts and information about available automotive shops based on the user's location. This system was developed on a web-based basis using the PHP programming language with the Laravel framework and integrated with the Leaflet API, RajaOngkir API, and Midtrans Payment Gateway as additional features in creating a marketplace. The leaflet API displays a map containing the location of the automotive shop listed on the marketplace. RajaOngkir API provides information about shipping costs to the buyer's place from the seller's place. Midtrans Payment Gateway bridges the payment process carried out by both parties so that it can take place properly. The method used in this research is to use the System Development Life Cycle (SDLC) waterfall method. The results of the research conducted were tested using the black-box method.

Author Biography

Ketut Nila Arta, Universitas Udayana

Tenkologi Informasi

References

Ade, L. P. K., Akanbi, A. M., & Tubosun, A. I. (2017). The Influence of Marketing Intelligence on Business Competitive Advantage (A Study of Diamond Bank Plc). Journal Of Competitiveness, 9(1), 51 – 71. https://doi.org/10.7441/joc.2017.01.04. DOI: https://doi.org/10.7441/joc.2017.01.04

Armanda, R., Supomo, H., & Baihaqi, I. (2019). Desain Aplikasi Website HUB Marketing Berbasis E-Marketplace untuk Pemasaran Produk Kapal dan Komponennya. Jurnal Teknik ITS, 81(1), G1–G5. https://doi.org/10.12962/j23373539.v8i1.41908. DOI: https://doi.org/10.12962/j23373539.v8i1.41908

Arta, K. N., Sudana, A. K. O., & Putri, G. A. A. (2022). Sistem Marketplace Bengkel Terintegrasi Berbasis Web. Smart Comp: Jurnalnya Orang Pintar Komputer, 11(2), 257–269. https://doi.org/10.30591/smartcomp.v11i2.3508.

Awali, H. (2020). Urgensi Pemanfaatan E-Marketing Pada Keberlangsungan UMKM di Kota Pekalongan di Tengah Dampak Covid-19. BALANCA : Jurnal Ekonomi Dan Bisnis Islam, 2(1), 1–14. https://doi.org/10.35905/balanca.v2i1.1342. DOI: https://doi.org/10.35905/balanca.v2i1.1342

Ezenwoke, A., & Adigun, M. (2021). Integrating fuzzy theory and visualization for QoS-aware selection of SaaS in cloud e-Marketplaces. Cogent Engineering, 8(1). https://doi.org/10.1080/23311916.2021.1911592. DOI: https://doi.org/10.1080/23311916.2021.1911592

Komalasari, D., & Solikin, I. (2018). Penerapan Aplikasi Mading Digital Berbasis Web Pada MA. Miftahul Huda Kabupaten OKI. Jurnal Sistem Informasi (JUSIFO), 4(1), 27–36. http://jurnal.radenfatah.ac.id/index.php/jusifo/article/view/2443.

Martini, D. (2017). Rancang Bangun E-Marketplace Hortikultura Berbasis Web (Studi Kasus: Kabupaten Barito Kuala). Phasti: Jurnal Teknik Informatika Politeknik Hasnur, 3(2), 40–48. https://doi.org/10.46365/pha.v3i02.203.

Pratama Yudha, I. P. W. C., Suarjaya, I. M. A. D., & Raharja, I. M. S. (2020). Rancang Bangun Marketplace Pemesanan Jasa Dokumentasi Foto dan Video Pernikahan Berbasis Web. Techno.Com, 19(4), 468–480. https://doi.org/10.33633/tc.v19i4.3947. DOI: https://doi.org/10.33633/tc.v19i4.3947

Ridwan, M., Fitri, I., & Benrahman, B. (2021). Rancang Bangun Marketplace Berbasis Website menggunakan Metodologi Systems Development Life Cycle (SDLC) dengan Model Waterfall. Jurnal JTIK (Jurnal Teknologi Informasi Dan Komunikasi), 5(2), 173. https://doi.org/10.35870/jtik.v5i2.209. DOI: https://doi.org/10.35870/jtik.v5i2.209

Salam, M. A. K. (2020). Perilaku Produksi di Tengah Krisis Global Akibat Pandemi Covid-19 dan Memanfaatkan Media Online Facebook Sebagai Alternatif Pasar. Ekonomi, Manajemen Dan Akuntansi, 1–21. http://eprints.umsida.ac.id/id/eprint/6834.

Setiawan, G., & Widodo, T. (2021). Rancang Bangun E-Marketplace Untuk Penerapan Web Responsive UMKM Kerajinan Khas Lampung. Jurnal Edukasimu, 1(1), 1–11. http://edukasimu.org/index.php/edukasimu/article/view/3.

Setyawan, R. A., & Atapukan, W. F. (2018). Pengukuran Usability Website E-Commerce Sambal Nyoss Menggunakan Metode Skala Likert. Compiler, 7(1), 54–61. https://doi.org/10.28989/compiler.v7i1.254. DOI: https://doi.org/10.28989/compiler.v7i1.254

Suparman, K., Triayudi, A., & Andrianingsih. (2021). Rancang Bangun Marketplace pada UMKM Terimbas Pandemi Covid-19 menggunakan Metodologi Pengembangan Waterfall dan Metode FIFO. 6(1). DOI: https://doi.org/10.35870/jtik.v6i1.384

Downloads

Published

2022-04-10

How to Cite

Arta, K. N., Sudana, A. K. O., & Putri, G. A. A. (2022). Workshop Marketplace System Using Rajaongkir API, Leaflet API and Midtrans Payment Gateway. International Journal of Natural Science and Engineering, 6(1), 1–7. https://doi.org/10.23887/ijnse.v6i1.44033

Issue

Section

Articles