Steam-Based Interactive Teaching Media in IPS Lessons for V SD Students

Penulis

  • Ni Putu Ashya Paramitha Sari Universitas Pendidikan Ganesha, Singaraja, Indonesia
  • I Gusti Agung Ayu Wulandari Universitas Pendidikan Ganesha, Singaraja, Indonesia
  • Gusti Ngurah Sastra Agustika Universitas Pendidikan Ganesha, Singaraja, Indonesia

DOI:

https://doi.org/10.23887/jil.v1i1.44996

Kata Kunci:

Media Ajar, Pembelajaran IPS, STEAM

Abstrak

Kurangnya pemahaman siswa terhadap materi pembelajaran IPS karena media ajar yang tersedia sangat terbatas. Didalam pembelajaran jarak jauh seperti ini sangat diperlukannya media ajar yang interaktif dan dapat meningkatkan pembelajaran yang baik. Penelitian ini bertujuan untuk menghasilkan media ajar interaktif berbasis STEAM pada pelajaran IPS siswa kelas V SD. Penelitian ini menggunakan model ADDIE. Subjek dalam penelitian ini adalah 1 orang ahli isi mata pelajaran, 1 orang ahli desain dan media pembelajaran dan siswa kelas V yang berjumlah 25 orang. Metode pengumpulan data pada penelitian ini adalah tes yaitu tes objektif dan non tes yaitu angket kuisioner. Hasil penelitian didapatkan dari hasil uji ahli isi mata pelajaran yaitu 89.58%, uji desain pembelajaran 96.42%, uji ahli media pembelajaran 93.75%. uji perorangan 92.5%, uji kelompok kecil 91.66%, dan uji lapangan 86.1%. Dari hasil penelitian, media ajar berbasis STEAM baik digunakan dalam pembelajaran IPS siswa kelas V SD. Penelitian ini menghasilkan media ajar interaktif berbasis STEAM untuk dapat meningkatkan pembelajaran yang baik.

Biografi Penulis

Ni Putu Ashya Paramitha Sari, Universitas Pendidikan Ganesha, Singaraja, Indonesia

Jurusan Pendidikan Dasar,

I Gusti Agung Ayu Wulandari, Universitas Pendidikan Ganesha, Singaraja, Indonesia

Jurusan Pendidikan Dasar

Gusti Ngurah Sastra Agustika, Universitas Pendidikan Ganesha, Singaraja, Indonesia

Jurusan Pendidikan Dasar

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Diterbitkan

2022-02-25

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