Developing Tri Kaya Parishida Based Blended Learning Media Using Adobe Captive for Probstat Courses

Authors

  • I P. Oktap Indrawan Informatics Management Department of Politeknik Ganesha Guru
  • M. Indra Wira Pramana Informatics Management Department of Politeknik Ganesha Guru
  • K. Dwi Hendratma Gunawan Computerized Accounting Department of Politeknik Ganesha Guru

DOI:

https://doi.org/10.23887/jere.v3i3.21858

Keywords:

R & D, TK based BLM, Probstat

Abstract

The objectives of this study ware to: (1) Design TKP based BLM that was based on the needs of students and lecturers for probability and statistics courses at the Informatics Management Department of Politeknik Ganesha Guru; (2) Measure the quality of TKM based BLM that was based on the needs of students and lecturers for probability and statistics courses in the Informatics Management Department of Politeknik Ganesha Guru; (3) Determine student and lecturer responses to the implementation of the TKM based BLM that was based on the needs of students and lecturers for probability and statistics courses in the Informatics Management Department of Politeknik Ganesha Guru; (4) Determine student learning outcomes before and after the implementation of the TKP based BLM in the teaching and learning process. The research conducted at the Politeknik Ganesha Guru. The subjects of the study were students and lecturers at the Politeknik Ganesha Guru who volunteered in the product trials and run trials in this study. The object of this research was the TKM based BLM developed for the Probstat course. The type of research chosen was Research and Development (R&D). Based on the Result and Discussion, it could be concluded that: (1) the TKM based BLM product was developed based on the needs of students and lecturers for probability and statistical courses through the R&D method; (2) the quality of BLM based TKP products scored 91.33, qualified as very good, provided by the content experts and media experts rated the product 91.67 qualified it as very good; (3) students and lecturers responses to the implementation of the TKM based BLM were given an average score of 97.92 qualified as very good; (4) there is a significant difference between the pretest and posttest trials using the TKM based BLM (sig. 0,000 <0.005), an increase in the value of the pretest value 33.74 to 73.6 posttest.

References

Adnyana, P.B. & D.M. Citrawathi. (2017). “Model Pendidikan Karakter Berbasis Tri Kaya Parisudha Terintegrasi Dalam Pembelajaran Di Sekolah Dasar”. Seminar Nasional Riset Inovatif: 862-868, eproceeding.undiksha.ac.id/index.php/senari/article/download/1054/780 diakses 16 Agustus 2018

Artini, Ni Luh Pt. 2016. “Pengaruh Model Pembelajaran Kooperatif TipeThink -Talk- write Berbasis Kearifan Lokal Tri Kaya Parisuda”. E-Journal MIMBAR PGSD Universitas Pendidikan Ganesha, Volume 6 Tahun 2016. Tersedia pada http://ejournal.undiksha.ac.id/index .php/JJPGSD/article/view/8623 (diakses pada tanggal 12 mei 2017)

Cheung, W. S., & Hew, K. F. (2011). “Design and Evaluation of Two Blended Learning Approaches: Lesson Learned”. Australasian Journal of Educational Technology 27 (Special issue, 8) , 1319-1337.

Danim, Sudarwan. (2010). Pengantar Kependidikan. Bandung : Alfabeta

DEECD. (2012). Blended learning,A Synthesis Of Research Findings in Victorian education 2006-2011. Melbourne: the Ultranet and Digital Learning Branch Department of Education and Early Childhood Development Melbourne.

Emzir. (2015). Metodologi Penelitian Pendidikan. Jakarta: PT. RajaGrafindo Persada

Fujiyanto A., Asep K.J., & Dadang K. 2016. Penggunaan Media Audio Visual Untuk Meningkatkan Hasil Belajar Siswa Pada Materi Hubungan Antarmakhluk Hidup. Jurnal Pena Ilmiah Vol. 1 No. 1: 841-850

Irmayanti, K.M., Parmiti, D.P., dan Sudana, D.N.. (2017). “Pengaruh Model Pembelajaran Group Investigation Berbasis Kearifan Lokaltri Kaya Parisudha Terhadap Hasil Belajar IPS”. e-Journal PGSD Universitas Pendidikan Ganesha Mimbar PGSD Vol.5 No. 2: 1-10

Kuniawati, I.D., & Nita S. 2018. Media pembelajaran berbasis multimedia interaktif untuk meningkatkan Pemahaman konsep mahasiswa. Journal of Computer and Information Technology Vol. 1 No. 2: 68-75

Obiedat, R, Nasir E. L., O. Harfoushi, A. Koury, M. AL-Hamarsheh, and N. AlAssaf. (2014). “Effect of Blended-Learning on Academic Achievement of Students in the University of Jordan”. iJET Vol. 9, I. 2: 37-44

Sanjaya, Wina (2014). Media Komunikasi Pembelajaran, Jakarta: Kencana Prenada Media Group

Sanaky, Hujair AH. (2011). Media Pembelajaran. Bantul: Kaukaba Dipantara.

Sharma, P., & Barrett, B. (2011). Blended Learning: Using Technology in and Beyond the Language Classroom. Oxford: Macmillan

Siegel, K. 2015. Adobe Captivate 9: The Essentials “Skills and Drills” Learning. US: IconLogic Inc.

Sugiono. (2013). Metode Penelitian Kombinasi. Bandung: Penerbit Alfabeta

Suhardana, K.M. (2007). Tri Kaya Parisudha: Bahan Kajian untuk Berpikir Baik, Berkata Baik, dan Berbuat Baik. Surabaya: Paramita

Syam, N. (2012). Peranan Software Adobe Captivate Untuk Meningkatkan Hasil Belajar Fisika Pada Peserta Didik Kelas VIIIA SMP Negeri 5 Pallangga Gowa. JPF Vol. 5 No.1: 43-50

Tafonao, T. 2018. Peranan Media Pembelajaran Dalam Meningkatkan Minat Belajar Mahasiswa. Jurnal Komunikasi Pendidikan, Vol.2 No.2: 103-114

Yamin, S. & Heri K. 2014. SPSS Complete: Teknik Analisis Terlengkap dengan Software SPSS. Jakarta: Penerbit Salemba Infotek

Downloads

Published

2019-11-30

How to Cite

Indrawan, I. P. O., Pramana, M. I. W., & Gunawan, K. D. H. (2019). Developing Tri Kaya Parishida Based Blended Learning Media Using Adobe Captive for Probstat Courses. Journal of Education Research and Evaluation, 3(3), 157–171. https://doi.org/10.23887/jere.v3i3.21858

Issue

Section

Articles