Bahan Ajar Interaktif Berbasis Pendekatan STEAM pada Muatan IPS Siswa Kelas V SD
DOI:
https://doi.org/10.23887/jppp.v6i1.45370Keywords:
Bahan ajar interaktif, STEAM, IPSAbstract
Kurangnya sumber belajar yang dimiliki siswa tentunya berakibat pada kurangnya pemahaman siswa mengenai materi pembelajaan yang telah dibahas. Selain itu, kurangnya variasi dalam proses pembelajaran membuat siswa menjadi cepat bosan dan kurang fokus dalam pembelajaran. Penelitian ini bertujuan untuk mengembangkan media bahan ajar interaktif berbasis pendekatan STEAM pada muatan IPS siswa kelas V SD. Jenis penelitian ini yaitu pengembangan. Penelitian ini menggunakan model pengembangan ADDIE. Metode yang digunakan dalam mengumpulkan data yaitu observasi, wawancara dan kuesioner. Instrument yang digunakan dalam mengumpulkan data yaitu kuesioner. Subjek dalam penelitian ini melibatkan 25 orang siswa kelas V SD. Teknik analisis data yang digunakan adalah teknik analisis deskriptif meliputi analisis deskriptif kuantitatif, analisis deskriptif kualitatif dan uji t sample dependent. Hasil penelitian yaitu penilaian ahli isi mata pelajaran diperoleh hasil dengan persentase sangat baik, hasil ahli desain pembelajaran kategori baik, hasil ahli media pelajaran kategori sangat baik, uji coba perorangan kategori sangat baik, uji coba kelompok kecil yaitu kategori baik dan untuk uji lapangan yaitu kategori baik. Berdasarkan hasil analisis statistik infrensial (uji t) diperoleh hasil H0 ditolak dan H1 diterima. Jadi, dapat disimpulkan bahwa media bahan ajar interaktif terbukti efektif secara signifikan dapat meningkatkan hasil belajar pembelajaran tematik mata pelajaran IPS pada siswa kelas V di SD.
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