Focus and Scope

Jurnal Edutech Undiksha (JEU) is a peer-reviewed journal that publishes research focused on the integration of educational technology, multimedia, and innovative learning tools across various educational contexts. The journal emphasizes the development and application of technology-enhanced learning media to improve teaching and learning processes at different educational levels. Articles published in this journal cover a wide range of topics related to the use of digital media, e-learning, instructional design, and learning management systems aimed at enhancing both student engagement and educational outcomes.

The journal particularly welcomes research related to the following key areas:

  1. Multimedia and Interactive Learning Media: Development and evaluation of digital tools and resources, such as e-modules, animated videos, mobile applications, and interactive learning platforms, to support learning across various subjects and levels. The focus is on media that enhance concept comprehension, problem-solving skills, and knowledge retention.
  2. Educational Innovation and Pedagogical Strategies: Studies on innovative teaching methods, such as problem-based learning, flipped classrooms, gamification, and contextual learning, aimed at improving student learning outcomes. Research on pedagogical approaches that integrate technology in both formal and informal learning environments is highly encouraged.
  3. Cultural and Local Wisdom Integration in Education: Exploration of how local wisdom and cultural elements can be incorporated into educational content and digital tools. This includes studies on ethnomathematics, local history, cultural ceremonies, and indigenous knowledge to promote meaningful and contextually relevant learning experiences.
  4. E-Learning and Digital Literacy: Research on e-learning tools, platforms, and systems, with a focus on their impact on learning accessibility, engagement, and outcomes. This includes studies on learning management systems (LMS), e-textbooks, e-modules, and online collaborative platforms, as well as the development of tools to enhance digital literacy among educators and students.
  5. Mobile Learning and App-Based Learning Tools: Development of mobile applications and platforms that facilitate learning outside the classroom. These include applications focused on subjects ranging from natural sciences to humanities, as well as tools that improve specific skills such as reading literacy, mathematical understanding, and language learning.
  6. Educational Technology for Teacher Development: Research related to the use of educational technology to support teacher professional development, enhance instructional strategies, and improve classroom management. This includes the use of digital tools to support curriculum development and to foster better communication and collaboration among educators.
  7. Assessment and Evaluation in the Digital Age: Studies on the role of technology in assessing student learning, including the development of digital assessment tools, adaptive learning environments, and e-portfolios. Research on how digital assessments can support formative and summative evaluation in both traditional and remote learning settings is also featured.
  8. Technological Tools for Special Needs and Inclusive Education: Exploration of how technology can be utilized to create inclusive learning environments for students with special needs. This includes the design and evaluation of assistive learning tools and multimedia resources that cater to diverse learning requirements.