Ethnoscience-based Digital Comic on Plant Material for Grade IV Elementary School Students

Authors

  • Dita Aminatur Rofiqoh Universitas Negeri Semarang, Semarang, Indonesia
  • Siti Maryatul Kiptiyah Universitas Negeri Semarang, Semarang, Indonesia

DOI:

https://doi.org/10.23887/jjpgsd.v12i1.72757

Keywords:

digital comic, ethnoscience, learning medium, plant

Abstract

There is minimal use of innovative learning media in schools, especially at the elementary school level, even though students need help with learning media to understand the material presented by the teacher. Included in Plant material in class IV science subjects. The aim of this research is to develop digital comic learning media with ethnoscience nuances using plant materials. This development uses the ADDE model. The subjects of this research were 1 material expert, 1 learning media expert, 1 practitioner, namely the teacher. The test subjects were 28 class IV students. Data collection methods are observation, interviews, questionnaires and tests. The data collection instruments are in the form of questionnaires and test questions. The data analysis techniques are qualitative descriptive analysis, quantitative and inferential statistics. The results of the research, namely the results of the validity test of digital comic media based on assessments from material and media experts supported by teacher and student responses, show that the validity value of the press is very high and feasible, with an average percentage value of 92%. The effectiveness test results using digital comic press show that the media is effective. The results of the T-test show that there is a significant difference in student learning outcomes before and after media use. It was concluded that digital comic learning media with ethnoscience nuances based on plant material is suitable for use and is effective in improving student learning outcomes.

References

Abdurrohim, M., Tryanasari, D., & Hartini. (2020). Development of Puppet-Based E-Comic Material on Changing Energy Forms and Alternative Energy Sources for Class IV Elementary School. Journal of Smart and Smart Children's Education, 4(2), 53–65. https://doi.org/https://doi.org/10.52802/pancar.v4i2.4.

Aeni, WA, & Yusupa, A. (2018). E-Comic Learning Media Model for High Schools. Kwangsan Journal, 6(1), 1. https://doi.org/10.31800/jtpk.v6n1.p1--12. DOI: https://doi.org/10.31800/jtp.kw.v6n1.p1--12

Agustiana, IGAT, Agustini, R., Ibrahim, M., & Tika, IN (2020). Learning Tools (RPS and SAP) Science Model (OPPEMEI) to Improve Creative Thinking Skills of PGSD Students. Elementary School Science Journal, 4(2), 309–323. https://doi.org/10.23887/jisd.v4i2.25190. DOI: https://doi.org/10.23887/jisd.v4i2.25190

Angga, PMW, Sudarma, IK, & Suartama, IK (2020). Educational E-Comics to Shape Character and Improve the Learning Outcomes of Class V Students in Indonesian Language Subjects. Undiksha Edutech Journal, 8(2), 93. https://doi.org/10.23887/jeu.v8i2.28920. DOI: https://doi.org/10.23887/jeu.v8i2.28920

Anugrahini, MY, & Windrawanto, Y. (2017). Development of the Bubble Match Game as a Learning Media for Division in the Form of Repeated Subtraction for Grade 2 Elementary School Students. Elementary Education Professions, 4(1), 75–83. https://repository.uksw.edu/handle/123456789/15800

Astutik, AF, Rusijono, & Suprijono, A. (2021). Development of Digital Comic Media in Social Studies Learning to Strengthen the Character of Class V Students at SDN Geluran 1 Taman. Journal of Education and Development, South Tapanuli Education Institute, 9(3), 543–554. https://doi.org/https://doi.org/10.37081/ed.v9i3.2894.

Azizi, M., & Prasetyo, S. (2018). Contribution to the Development of Science Comic Media Containing Characters in Natural Resources Material for Middle School/Elementary Students. Al-Bidayah: Journal of Islamic Basic Education, 9(2), 75. https://doi.org/10.14421/jpdi.2017.0902-07. DOI: https://doi.org/10.14421/jpdi.2017.0902-07

Azizul, A., Riski, WY, Fitriyani, DI, & Sari, IN (2020). Development of Digital Comic Teaching Materials on Motion Mater. Vox Edokasi: Scientific Journal of Educational Sciences, 11(2). https://doi.org/10.31932/ve.v11i2.829. DOI: https://doi.org/10.31932/ve.v11i2.829

Basak, K., Wotto, S., Bélanger, M., & Paul. (2018). E-learning, M-learning and D-learning: Conceptual definition and comparative analysis. E-Learning and Digital Media, 15(4), 191–216. https://doi.org/10.1177/2042753018785180 DOI: https://doi.org/10.1177/2042753018785180

Damayanti, C., Rusilowati, A., & Linuwih, S. (2017). Development of an ethnoscience integrated science learning model to improve learning outcomes and creative thinking abilities. Journal of Innovative Science Education, 6(1), 116–128. https://doi.org/10.15294/JISE.V6I1.17071.

Dewi, C. (2019). Development of Digital Environmental Conservation Comics based on Religious Character Values for Thematic Learning for Elementary School Students. Muaddib: Educational and Islamic Studies, 1(2), 100–109. http://journal.umpo.ac.id/index.php/muaddib/article/view/1213.

Diah Purnami Dewi, P., Wayan Suniasih, N., & Kunci, K. (2022). Ethnomathematics-Based Mathematics Learning Video Media with Introduction to Plane Figures. Undiksha Edutech Journal, 10(1), 156–166. https://doi.org/10.23887/jeu.v10i1.44775.

Esi Febrina, & Mukhidin. (2019). Metacognition as Higher Order Thinking Skills in 21st Century Learning. Educentric: Journal of Education and Teaching Science, 6(1), 25–32. https://doi.org/10.17509/educentric.v6i1.451

Fahyuni, EF, Wasis, W., Bandono, A., & Arifin, MBUB (2020). Integrating Islamic values and science for millennial students' learning on using seamless mobile media. Indonesian Journal of Science Education, 9(2). https://doi.org/10.15294/jpii.v9i2.23209. DOI: https://doi.org/10.15294/jpii.v9i2.23209

Febriyandani, R. (2021). Development of Comic Media in Mathematics Learning Fraction Material for Class IV Elementary School. Journal of Pedagogy and Learning, 4(2), 323–330. https://doi.org/10.23887/jp2.v4i2.37447. DOI: https://doi.org/10.23887/jp2.v4i2.37447

Hanafi, Y., Ratna Ma'rifah, D., Abdillah Nurusman, A., & Alif Fahmi Rizki, G. (2021). Effectiveness of Video Learning on Environmental Pollution Material in the Environmental Science Course, Biology Education Study Program, FKIP UAD. Biodic, 7(4), 127–135. https://doi.org/10.22437/bio.v7i4.14186. DOI: https://doi.org/10.22437/bio.v7i4.14186

Handayani, NMD, Ganing, NN, & Suniasih, NW (2017). Picture and Picture Learning Model Assisted by Audio-Visual Media on Science Knowledge. Journal of Educational Technology, 1(3), 176. https://doi.org/10.23887/jet.v1i3.12502. DOI: https://doi.org/10.23887/jet.v1i3.12502

Handayani, T. (2021). Development of STEM-Based Digital Comic Media to Improve Elementary School Students' Scientific Literacy. Journal of Elementary Education Didactics, 5(3), 737–756. https://doi.org/10.26811/didaktika.v5i3.343. DOI: https://doi.org/10.26811/didaktika.v5i3.343

Hasanah, E., Darmawan, D., & Nanang. (2019). The Effect of Using Articulate Learning Media in the Problem Based Learning (PBL) Method on Increasing Students' Creative Thinking Abilities. JTEP-Journal of Educational and Learning Technology, 4(1), 826–838. https://doi.org/10.31980/tp.v4i1.503.

Hidayah, YF, Siswandari, S., & Sudiyanto, S. (2017). Development of Digital Accounting Comic Media on Material for Preparing Bank Reconciliation Reports for Vocational School Students. Journal of Education and Culture, 2(1), 135–146. https://doi.org/10.24832/jpnk.v2i2.588. DOI: https://doi.org/10.24832/jpnk.v2i2.588

Hidayati, AN, Dewi, NSN, Nurhaedin, E., & Rosmala, D. (2020). The Effect of Google Classroom in Blended Learning on University Students' English Ability. J-SHMIC : Journal of English for Academics, 7(1), 66–76. https://doi.org/10.25299/jshmic.2021.vol8(1).6216 DOI: https://doi.org/10.25299/jshmic.2021.vol8(1).6216

Hobri, Murtikusuma, RP, & Hermawan, LI (2019). Development of e-comic using pixton and classe web on linear program of two variables assisted by geogebra. Journal of Physics: Conference Series, 1265, 012010. https://doi.org/10.1088/1742-6596/1265/1/012010. DOI: https://doi.org/10.1088/1742-6596/1265/1/012010

Ibrahim, F., Hendrawan, B., & Sunanih, S. (2023). Development of PACAS Learning Media to Improve Student Learning Outcomes. JLEB: Journal of Law, Education and Business, 1(2), 102–108. https://doi.org/10.57235/jleb.v1i2.1192. DOI: https://doi.org/10.57235/jleb.v1i2.1192

Indriasih, A., Sumaji, S., Badjuri, B., & Santoso, S. (2020). Development of E-Comic as a Learning Media to Improve the Life Skills of Early Childhood. Educational Reflections: Educational Scientific Journal, 10(2), 154–162. https://doi.org/10.24176/re.v10i2.4228. DOI: https://doi.org/10.24176/re.v10i2.4228

Janah, FNM, Sulasmono, BS, & Setyaningtyas, EW (2019). Improving Mathematics Learning Outcomes Through the Problem Based Learning Model Assisted by Puzzle Media for Class IV Elementary School Students. Journal of Mathematics Education Works, 6(1), 8. https://doi.org/10.26714/jkpm.6.1.2019.8-14. DOI: https://doi.org/10.26714/jkpm.6.1.2019.8-14

Jerry Radita Ponza, P., Nyoman Jampel, I., & Komang Sudarma, I. (2018). Development of Animation Video Media in Class IV Student Learning in Elementary Schools. Ganesha University of Education EDUTECH Journal, 6(1). https://doi.org/10.23887/jeu.v6i1.20257.

Juniari, IGAO, & Putra, M. (2021). Efforts to Increase Students' Enthusiasm for Learning Through Interactive Multimedia Learning Media in Class V Elementary School Science Lessons. Undiksha Edutech Journal, 8(1), 140–148. https://ejournal.undiksha.ac.id/index.php/JEU/article/download/33091/18780/88499.

Kanti, FY, Suyadi, B., & Hartanto, W. (2018). Development of Digital Comic Learning Media on Basic Competencies in Payment Systems and Payment Instruments for Class X IPS Students in Man 1 Jember. JOURNAL OF ECONOMIC EDUCATION: Scientific Journal of Education, Economics and Social Sciences, 12(1), 135. https://doi.org/10.19184/jpe.v12i1.7642. DOI: https://doi.org/10.19184/jpe.v12i1.7642

Kurniawan, IK, Parmiti, D., & Kusmariyatni, N. (2020). Science Learning with the Problem Based Learning Model Assisted by Audio Visual Media Improves Students' Understanding of Concepts. Undiksha Edutech Journal, 8(2), 80. https://doi.org/10.23887/jeu.v8i2.28959. DOI: https://doi.org/10.23887/jeu.v8i2.28959

Kusuma, WM, Sudira, P., Hasibuan, MA, & Daryono, RW (2021). The Perceptions of Vocational School Students of Video Animation-Based Learning Media to Operate Lathes in Distance Learning. Journal of Educational Technology, 5(2), 200–206. https://doi.org/10.23887/jet.v5i2.33139. DOI: https://doi.org/10.23887/jet.v5i2.33139

Laksmi, NLPA, & Suniasih, NW (2021). Development of E-Comic Learning Media Based on Problem Based Learning on Water Cycle Material in Science Content. Scientific Journal of Education and Learning, 5(1), 56–64. https://doi.org/10.23887/jipp.v5i1.32911. DOI: https://doi.org/10.23887/jipp.v5i1.32911

Lestari, AF, & Irwansyah. (2020). Line Webtoon as a Digital Comic Industry. Journal of Communication Studies, 6(2), 134–148. https://doi.org/10.35308/source.v6i2.1609. DOI: https://doi.org/10.35308/source.v6i2.1609

Mahardika, C., & Siswoyo, AA (2021). Development of Ecosystem Component Box (KOKOSIS) Learning Media for Elementary Schools. JUDIKDAS: Indonesian Journal of Basic Education, 1(1), 39–50. https://doi.org/10.51574/judikdas.v1i1.184. DOI: https://doi.org/10.51574/judikdas.v1i1.184

Mariyah, YS, Budiman, A., Rohayani, H., & Audina, WD (2021). Increasing Student Learning Motivation Through the Use of Audio Visual Media: Experimental Study in Dance Learning. Journal of Education, Humanities and Social Sciences (JEHSS), 4(2), 959–967. https://doi.org/10.34007/jehss.v4i2.778. DOI: https://doi.org/10.34007/jehss.v4i2.778

Masturah, ED, Mahadewi, LPP, & Simamora, AH (2018). Development of Pop-Up Book Learning Media in Science Subjects for Class III Elementary Schools. Ganesha University of Education EDUTECH Journal, 6(2), 212–221. https://doi.org/10.23887/jeu.v6i2.20294.

Melliyanti, NMS, & Suniasih, NW (2022). Feasibility and Effectiveness of Contextually Based Comic Media on Natural Resources Material Science Content. Pulpit Science, 27(1), 124–133. https://doi.org/10.23887/mi.v27i1.44587 DOI: https://doi.org/10.23887/mi.v27i1.44587

Nemeth, L., Werker, K., Arend, J., Vogel, S., & Lipowsky, F. (2019). Corrigendum: Interleaved Learning in Elementary School Mathematics: Effects on the Flexible and Adaptive Use of Subtraction Strategies. Frontiers in Psychology, 10(October). https://doi.org/10.3389/fpsyg.2019.02296. DOI: https://doi.org/10.3389/fpsyg.2019.02296

Nisa, A., Sudarmin, & Samini. (2015). Effectiveness of Using Ethnoscience Integrated Modules in Problem-Based Learning to Improve Students' Scientific Literacy. Unnes Science Education Journal, 4(2), 1049–1056. https://doi.org/10.15294/USEJ.V4I3.8860.

Nursyaida, N., & Hardiyanti, A. (2020). Effectiveness of Using Power Point Media on Social Sciences Learning Results for Class V Elementary School 128 Turungan Beru, Herlang District, Bulukumba Regency. JRPD (Journal of Elementary Education Research), 3(1), 71–76. https://doi.org/10.26618/jrpd.v3i1.3092. DOI: https://doi.org/10.26618/jrpd.v3i1.3092

Pinatih, SAC, & Putra, DKNS (2021). Development of Digital Comic Media Based on a Scientific Approach to Natural Science Content. Journal of Educational Research and Development, 5(1), 115–121. https://doi.org/https://doi.org/10.23887/jppp.v5i1.32279

Prihatin, A., Sudiyanto, -, & Joebagio, H. (2018). Developing Formative Evaluation Model to Improve Students' Learning Outcomes at Vocational High Schools. International Journal of Multicultural and Multireligious Understanding, 5(5). https://doi.org/10.18415/ijmmu.v5i5.377. DOI: https://doi.org/10.18415/ijmmu.v5i5.377

Puspasari, A., Susilowati, I., Kurniawati, L., Utami, RR, Gunawan, I., & Sayekti, IC (2020). Implementation of Ethnoscience in Science Learning at Elementary School of Muhammadiyah Alam Surya Mentari Surakarta (Implementation of Ethnoscience in Science Learning at Elementary School of Muhammadiyah Alam Surya Mentari Surakarta). SEJ (Science Education Journal). https://doi.org/10.21070/sej.v3i1.2426. DOI: https://doi.org/10.21070/sej.v3i1.2426

Rahayu, WE, & Sudarmin, S. (2015). Development of an integrated science module based on ethnoscience on the theme of energy in life to instill a spirit of conservation in students. Unnes Science Education Journal, 4(2). https://doi.org/10.15294/USEJ.V4I2.7943.

Rahmata, A., Tuljannah, LaiRahmata, A., Tuljannah, L., Chotimah, SC, & Fiangga, S. (2020). Validity of Mathematics E-Comic Based on Problem Solving on Congruence Material. Journal of Mathematics Learning Review, 5(1), 53–65. https://doi.org/10.15642/jrpm.2020.5.1.53-65. DOI: https://doi.org/10.15642/jrpm.2020.5.1.53-65

Ramadhani, A., Tambunan, MA, Saragih, VR, Sirait, J., & Sitanggang Gusar, MR (2022). The Influence of Digital Comic Media to Improve Short Story Writing Ability. JBSI: Journal of Indonesian Language and Literature, 2(02), 251–260. https://doi.org/10.47709/jbsi.v2i02.1870. DOI: https://doi.org/10.47709/jbsi.v2i02.1870

Resterina, RA, Untari, S., & Atok, AR Al. (2020). Development of Enrichment Books on Local Cultural Themes Based on Strengthening Character and Literacy Education. Journal of Education: Theory, Research and Development, 5(11). https://doi.org/10.17977/jptpp.v5i11.14146. DOI: https://doi.org/10.17977/jptpp.v5i11.14146

Rochmah, AHN, & Fahyuni, EF (2021). Use of E-Comic Fiqh to Improve Student Learning Outcomes Mi Ma'arif Ngering. Journal of Islamic Education, 12(1), 129–141. https://doi.org/10.24042/atjpi.v12i1.7069.

Roemintoyo, R., Miyono, N., Murniati, NAN, & Budiarto, MK (2022). Optimizing the utilization of computer-based technology through interactive multimedia for entrepreneurship learning. Cypriot Journal of Educational Sciences, 17(1), 105–119. https://doi.org/10.18844/cjes.v17i1.6686. DOI: https://doi.org/10.18844/cjes.v17i1.6686

Sari, NP, Suhirman, & Walid, A. (2020). Development of an Ethnoscience-Based Science Learning Module Material on the Interaction of Living Creatures with Their Environment to Instill a Spirit of Conservation in Class VII Middle School Students. BIO-EDU : Journal of Biology Education, 5(2), 62–73. https://doi.org/10.32938/jbe.v5i2.554. DOI: https://doi.org/10.32938/jbe.v5i2.554

Sari, R.K. (2023). Development of Tidung Language Digital Comics as a Media for Literacy Learning at SD Muhammadiyah 3 Al-Hilal Tarakan. LITERACY: Journal of Non-formal Education Science, 9(02), 1249–1260. https://doi.org/10.37905/aksara.9.2.1249-1260.2023.

Saripudin, E., Sari, IJ, & Mukhtar, M. (2018). Using Macro Flash Animation Media on Motion Material to Improve Learning Achievement for Learning Science in Junior High School. Journal of Science Research and Learning, 4(1), 68–75. https://doi.org/10.30870/jppi.v4i1.3316. DOI: https://doi.org/10.30870/jppi.v4i1.3316

Satria, VH, & Herumurti, D. (2021). Role-Playing Game as Learning Media To Support Online Learning. Journal of Educational Technology, 5(4), 579–587. https://doi.org/10.23887/JET.V5I4.39718. DOI: https://doi.org/10.23887/jet.v5i4.39718

Shishigu, A., Hailu, A., & Anibo, Z. (2018). Problem-based learning and conceptual understanding of college female students in physics. Eurasian Journal of Mathematics, Science and Technology Education, 14(1), 145–154. https://doi.org/10.12973/ejmste/78035. DOI: https://doi.org/10.12973/ejmste/78035

Siregar, N., Suherman, Rubhan Masykur, & Rahma Sari Ningtias. (2019). Development of E-Comic Learning Media in Mathematics Learning. Journal of Mathematics Education and Science, 2(1), 11–19. https://doi.org/10.32665/james.v2i1.47. DOI: https://doi.org/10.32665/james.v2i1.47

Sugiyono. (2016). Educational Methodology. Alphabet.

Suharsiwi, S., Fadilah, N., & Farokhah, L. (2022). The Use of Audio-Visual Media in Improving Students' Reading Comprehension and Prayer Movements in Online Learning. Journal of Educational Technology, 6(1), 19–28. https://doi.org/10.23887/jet.v6i1.40797. DOI: https://doi.org/10.23887/jet.v6i1.40797

Sukmanasa, E., Windiyani, T., & Novita, L. (2017). Development of Digital Comic Learning Media in Social Sciences Subjects for Class V Elementary School Students in Bogor City https://doi.org. JPsd (Primary School Education Journal), 3(2), 171–185. https://doi.org/10.30870/jpsd.v3i2.2138. DOI: https://doi.org/10.30870/jpsd.v3i2.2138

Sumanto, Y., & Sadewo, Y.D. (2021). Training on making learning videos as an online learning medium at Sojopuro State Elementary School during the Covid-19 period. Journal of Educational Learning and Innovation (ELIa), 1(1), 1–14. https://doi.org/10.46229/elia.v1i1.237. DOI: https://doi.org/10.46229/elia.v1i1.237

Supartayasa, IKR, & Wibawa, IMC (2022). Learning the Water Cycle with Digital Comic Media Based on Tri Hita Karana. Journal of Pedagogy and Learning, 5(1), 127–137. https://doi.org/10.23887/jp2.v5i1.46279. DOI: https://doi.org/10.23887/jp2.v5i1.46279

Suwiantini, LA, Jampel, IN, & Astawan, IG (2021). Learn Energy Sources with Interactive Learning Multimedia. Primary School Scientific Journal, 5(1), 119. https://doi.org/10.23887/jisd.v5i1.35000. DOI: https://doi.org/10.23887/jisd.v5i1.35000

Syahmi, FA, Ulfa, S., & Susilaningsih. (2022). Development of Smartphone-Based Digital Comic Learning Media for Elementary School Students. JKTP: Journal of Educational Technology Studies, 5(1), 81–90. https://doi.org/10.17977/um038v5i12022p081. DOI: https://doi.org/10.17977/um038v5i12022p081

Udayani, NKRTK, Wibawa, IMC, & Rati, NW (2022). Development Of E-Comic Learning Media On The Topic Of The Human Digestive System. Journal of Educational Technology, 5(3), 472–481. https://doi.org/10.23887/jet.v5i3.34732. DOI: https://doi.org/10.23887/jet.v5i3.34732

Utari, R., Andayani, Y., Savalas, LRT, & Anwar, YAS (2021). Utilizing the Results of Ethnoscience-Based Chemistry Module Development to Instill Environmental Conservation Attitudes at MAN 2 Schools in Central Lombok. Journal of Master of Science Education Service, 4(1). https://doi.org/10.29303/jpmpi.v4i1.593. DOI: https://doi.org/10.29303/jpmpi.v4i1.593

Wati, U., Hastuti, WS, & Mustadi, A. (2021). Analysis of Student Creativity in Developing Science Learning Media during the COVID-19 Pandemic. AL-ISHLAH: Journal of Education, 13(3), 2790–2799. https://doi.org/10.35445/alishlah.v13i3.612. DOI: https://doi.org/10.35445/alishlah.v13i3.612

Wibowo, T., & Ariyatun, A. (2020). Science Literacy Ability in High School Students Using Ethnoscience-Based Chemistry Learning. Education Science, 12(2), 214–222. https://doi.org/10.15408/es.v12i2.16382. DOI: https://doi.org/10.15408/es.v12i2.16382

Widiarti, NK, Sudarma, IK, & Tegeh, IM (2021). Improving Mathematics Learning Outcomes for Grade V Elementary School Through Learning Video Media. Undiksha Edutech Journal, 9(2), 195–205. https://doi.org/10.23887/jeu.v9i2.38376. DOI: https://doi.org/10.23887/jeu.v9i2.38376

Wijaya, SN, Johari, A., & Wicaksana, EJ (2020). Development of Digital Comic Learning Media Based on Indonesian Hero Characters on Blood Circulatory System Material. Biology Didactics: Journal of Biology Education Research, 4, 67–78. https://doi.org/10.32502/dikbio.v4i2.2582.

Winangun, IMA (2020). Local Culture-Based Media in Elementary School Science Learning. Education: Journal of Elementary Education, 1(1), 65–72. https://doi.org/10.55115/edukasi.v1i1.529.

Wulandari, NPD, & Wiarta, IW (2022). Interactive Learning Media on the Properties of Building Spaces Based on Guided Discovery of Cubes and Blocks Material. Undiksha Edutech Journal, 10(1), 21–32. https://doi.org/10.23887/jeu.v10i1.46270.

Zahwa, FA, & Syafi'i, I. (2022). Selection of Information Technology Based Learning Media Development. Equilibrium: Journal of Educational and Economic Research, 19(01), 61–78. https://doi.org/10.25134/equi.v19i01.3963. DOI: https://doi.org/10.25134/equi.v19i01.3963

Downloads

Published

2024-04-27

How to Cite

Rofiqoh, D. A. ., & Kiptiyah , S. M. . (2024). Ethnoscience-based Digital Comic on Plant Material for Grade IV Elementary School Students. MIMBAR PGSD Undiksha, 12(1), 163–174. https://doi.org/10.23887/jjpgsd.v12i1.72757

Issue

Section

Articles