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English learning with powtoon animation video. (2020). Journal of Education Technology, 4(2), 110-119. Retrieved from www.scopus.com

Sukmana., & I. K, suartama. "pengembangan mobile learning berorientasi model pembelajaran flipped classroom pada mata kuliah multimedia. (2018). Journal of Education Technology, 1(2), 45-50. Retrieved from www.scopus.com

Adnyani, N. L. P. S., Wisudariani, N. M. R., Pradnyana, G. A., Pradnyana, I. M. A., & Suwastini, N. K. A. (2021). Multimedia english learning materials for deaf or hard of hearing (DHH) children. Journal of Education Technology, 5(4), 571-578. Retrieved from www.scopus.com

Agung Ratih Rosmilasari, D. M., & Adoe, D. P. (2021). Design and implementation of online problem based learning (PBL) assisted by innovative media to improve elementary school student learning outcomes. Journal of Education Technology, 4(4) Retrieved from www.scopus.com

Al-Husari, A. (2002). Patterns and characteristics of virtual reality, the views of students and teachers in some of its programs available through the internet. Journal of Education Technology, 12, 3-38. Retrieved from www.scopus.com

Andriyani, N. L., & Suniasih, N. W. (2021). Development of learning videos based on problem solving characteristics of animals and their habitats contain in science subjects on 6thGrade. Journal of Education Technology, 5, 37-47. Retrieved from www.scopus.com

Arisantiani, N. K., Putra, M., & Ganing, N. N. (2017). Pengaruh model pembelajaran childrens learning in science (CLIS) berbantuan media lingkungan terhadap kompetensi pengetahuan IPA. Journal of Education Technology, 1(2), 124-132. Retrieved from www.scopus.com

Asrial, A., Syahrial, S., Kurniawan, D. A., & Zulkhi, M. D. (2021). The relationship between the application of E-modules based on mangrove forest ecotourism on the peace-loving character of students. Journal of Education Technology, 5(3), 331. Retrieved from www.scopus.com

Asrizal, Zan, A. M., Mardian, V., & Festiyed. (2022). The impact of static fluid E-module by integrating STEM on learning outcomes of students. Journal of Education Technology, 6(1), 110-118. Retrieved from www.scopus.com

Astalini, A., Darmaji, D., Kurniawan, D., & Chen, D. (2021). Students' perceptions of mathematical physics E-module on multiple integral materials. Journal of Education Technology, 5(4), 612-621. Retrieved from www.scopus.com

Astuti, M., Arifin, Z., Mutohhari, F., & Nurtanto, M. (2021). Competency of digital technology: The maturity levels of teachers and students in vocational education in indonesia. Journal of Education Technology, 5(2), 254-262. Retrieved from www.scopus.com

Ayu Tirtayani, L., Magta, M., & Gusti Ayu Made Yeni Lestari,N. (2017). Teacher friendly E-flashcard: A development of bilingual learning media for young learners. Journal of Education Technology, 1(1), 18-29. Retrieved from www.scopus.com

Ayuni, I. A. S., Kusmariyatni, N., & Japa, I. G. N. (2017). Pengaruh model pembelajaran talking stick berbantuan media question box terhadap hasil belajar IPA kelas V. Journal of Education Technology, 1(3), 183-190. Retrieved from www.scopus.com

Choi, E. H., & Choi, M. S. (2014). Design and development of an e-portfolio system for university students' learning skills and career development. The Journal of Education Technology, 30(3), 493-523. Retrieved from www.scopus.com

Chun, K., & Kang, E. (2011). A competency modeling for medical education. The Journal of Education Technology, 27(2), 341-364. Retrieved from www.scopus.com

Dhiu, K. D., & Laksana, D. N. L. (2021). Child development aspects in early children education curriculum. Journal of Education Technology, 5(1), 1-7. Retrieved from www.scopus.com

Dinayusadewi, N. P., & Agustika, G. N. S. (2020). Development of augmented reality application as a mathematics learning media in elementary school geometry materials. Journal of Education Technology, 4(2), 204-210. Retrieved from www.scopus.com

Dwipayana, I. K. A. A., Parmiti, D. P., & Diputra, K. S. (2019). Pengaruh pendekatan pendidikan matematika realistik berbasis open ended terhadap kemampuan berpikir kreatif siswa. Journal of Education Technology, 2(3), 87. Retrieved from www.scopus.com

Elhosary, A. K. (2000). The educational technology system in schools between reality and expectations. Journal of Education Technology, 10(2) Retrieved from www.scopus.com

Gunawan, I. K., Lutfiani, N., Aini, Q., Suryaman, F. M., & Sunarya, A. (2021). Smart contract innovation and blockchain-based tokenization in higher education. Journal of Education Technology, 5(4), 636. Retrieved from www.scopus.com

Halidjah, S., & Pranata, R. (2021). Development of indonesian language teaching materials based on google classroom in primary schools. Journal of Education Technology, 5(2), 3089-3092. Retrieved from www.scopus.com

Hidayat, M., Kurniawan, D. A., Sandra, R. O., Yolviansyah, F., & Iqbal, M. (2022). Journal of Education Technology, 6(2), 237-246. Retrieved from www.scopus.com

Holly, D. (2011). Re-inventing the one-room schoolhouse: Merging learner-centered pedagogy, distance education and technology. Journal of Education Technology, 23(4), 131-133. Retrieved from www.scopus.com

Ida, F. M., & Maksum, H. (2020). Contribution of learning style, learning creativity and exploratory interest to students’ simulation and digital communication learning outcomes during the covid-19 pandemic. Journal of Education Technology, 4(4), 404-414. Retrieved from www.scopus.com

Iftitah, N., Widiana, I. W., & Simamora, A. H. (2020). Think talk write assisted monopoly media in students' simple essay writing skills. Journal of Education Technology, 4(2), 195-203. Retrieved from www.scopus.com

Juniantari, M., Pujawan, I. G. N., & Widhiasih, I. D. A. G. (2019). Pengaruh pendekatan flipped classroom terhadap pemahaman konsep matematika siswa sma. Journal of Education Technology, 2(4), 197. Retrieved from www.scopus.com

Kermber, D. (1995). Open learning adults. Journal of Education Technology, 10(1), 196-211. Retrieved from www.scopus.com

Kim, N., & Joo, Y. (2010). The structural relationship among learner mo-tivation, program, organizational support, interaction, flow and learning outcome in cyber education. Journal of Education Technology, 26(2), 53-82. Retrieved from www.scopus.com

Kulsum, U. (2020). Grading women's clothing patterns with the CAD pattern system to improve student learning outcomes and competencies. Journal of Education Technology, 4(2), 187-194. Retrieved from www.scopus.com

Kurniawan, R., Jaedun, A., Mutohhari, F., & Kusuma, W. M. (2021). The absorption of vocational education graduates in the automotive sector in the industrial world. Journal of Education Technology, 5(3), 482-490. Retrieved from www.scopus.com

Kusuma, W. M., Sudira, P., Hasibuan, M. A., & Daryono, R. W. (2021). The perceptions of vocational school students of video animation-based learning media to operate lathes in distance learning. Journal of Education Technology, 5(2), 200-206. Retrieved from www.scopus.com

Laksana, D. N. (2017). Journal of Education Technology, 1, 5. Retrieved from www.scopus.com

Laksana, D. N. L. (2021). Implementation of online learning in the pandemic covid-19: Student perception in areas with minimum internet access. Journal of Education Technology, 4(4), 502-509. Retrieved from www.scopus.com

Laksana, D. N. L. (2017). The effectiveness of inquiry based learning for natural science learning in elementary school. Journal of Education Technology, 1(1), 1-5. Retrieved from www.scopus.com

Lawe, Y. U. (2018). Pengaruh model pembelajaran berbasis proyek berbantuan lembar kerja siswa terhadap hasil belajar IPA siswa SD. Journal of Education Technology, 2(1), 26-34. Retrieved from www.scopus.com

Meshkat, M., & Nasirifirouz, A. (2009). Self-assessment metacognitive strategy in increasing language learners' grammar knowledge. Journal of Education Technology, 44, 29-36. Retrieved from www.scopus.com

Moses, A. G. (2012). The technologies for ages. Journal of Education Technology, 9, 45-47. Retrieved from www.scopus.com

Muslim, F., Refnida, R., Chen, D., & Wirayuda, R. P. (2021). Macroeconomic digital book development: How are the feasibility of experts and student responses? Journal of Education Technology, 5(3), 501-510. Retrieved from www.scopus.com

Mutohhari, F., Sudira, P., & Nurtanto, M. (2021). Automotive engineering drawing learning: Effective online learning using autocad application. Journal of Education Technology, 5(2), 1-11. Retrieved from www.scopus.com

Nirmala, W., & Darmawati, S. (2021). The effectiveness of discoverybased virtual laboratory learning to improve student science process skills. Journal of Education Technology, 5(1), 103-112. Retrieved from www.scopus.com

Octaviyantari, N. L. A., Suarni, N. K., & Widiana, I. W. (2020). Improving social studies learning outcomes through group investigation learning model assisted with audio-visual media. Journal of Education Technology, 4(3), 349-358. Retrieved from www.scopus.com

Oktarina, R., Muskhir, M., & Effendi, H. (2021). The effect of the use of multimedia flip book with the flipped classroom approach in vocational school. Journal of Education Technology, 5(1), 159-166. Retrieved from www.scopus.com

Pramestika, N. P. D., Wulandari, I. G. A. A., & Suja-na, I. W. (2020). Enhancement of mathematics critical thinking skills through problem based learning assisted with concrete media. Journal of Education Technology, 4(3), 254. Retrieved from www.scopus.com

Prasetyo, D. E., & Handayani, F. (2020). E-module for learning volley ball using character based on adobe flash Cs6. Journal of Education Technology, 4(3), 325-330. Retrieved from www.scopus.com

Purba, R. A. (2021). The effectiveness combination of blended learning and flipped classroom with edmodo as a digital media innovation for learning from home. Journal of Education Technology, 5(3), 434-442. Retrieved from www.scopus.com

Purnama, S., Aini, Q., Rahardja, U., Santoso, N. P. L., & Millah, S. (2021). Design of educational learning management cloud process with blockchain 4.0 based E-portfolio. Journal of Education Technology, 5(4), 628-635. Retrieved from www.scopus.com

Puspita Dewi, I. A. K. S., & Arini, N. W. (2020). The positive impact of teams games tournament learning model assisted with video media on students' mathematics learning outcomes. Journal of Education Technology, 4(3), 367-371. Retrieved from www.scopus.com

Putra, M. A. M., & Santosa, M. H. (2020). MALL in intensive english course (IEC) for first semester students: A need analysis. Journal of Education Technology, 4(2), 127-132. Retrieved from www.scopus.com

Qodr, T. S., Efendi, A., & Musadad, A. A. (2021). Opportunities for using smartphones in the digital era to facilitate students in learning sociology in high schools. Journal of Education Technology, 5(2), 263-271. Retrieved from www.scopus.com

Rahayu, I., & Sukardi, S. (2022). The development of E-modules project based learning for students of computer and basic networks at vocational school. Journal of Education Technology, 4(4), 398-403. Retrieved from www.scopus.com

Rahmatika, R., Yusuf, M., & Agung, L. (2021). The effectiveness of youtube as an online learning media. Journal of Education Technology, 5, 152-158. Retrieved from www.scopus.com

Rhoda, C., & Gerald, K. (2000). Internal consistency reliabilities for 14 computers. attitude scale. Journal of Education Technology, 14 Retrieved from www.scopus.com

Roemintoyo, R., & Budiarto, M. K. (2021). Flipbook as innovation of digital learning media: Preparing education for facing and facilitating 21st century learning. Journal of Education Technology, 5(1), 8. Retrieved from www.scopus.com

Roemintoyo, R., Tauhid, H., Miyono, N., & Budiarto, M. K. (2021). Contribution factors in affecting teacher performance: Principal managerial skills and work motivation. Journal of Education Technology, 5(2), 220-227. Retrieved from www.scopus.com

Rosmilasari, D. M. A. R., & Adoe, D. P. (2020). Design and implementation of online problem based learning (PBL) assisted by innovative media to improve elementary school student learning outcomes. Journal of Education Technology, 4(4), 456-464. Retrieved from www.scopus.com

Samari, A., & Attashak, M. (2009). Using the educational technologies by teachers to improve student's learning process. Journal of Education Technology, 4(2), 20-32. Retrieved from www.scopus.com

Satria, V. H., & Herumurti, D. (2021). Role-playing game as learning media to support online learning. Journal of Education Technology, 5(4), 579. Retrieved from www.scopus.com

Sefriani, R., Sepriana, R., Radyuli, P., & Hakiki, M. (0000). Android-based blended learning media for computer maintenance lectures. Journal of Education Technology, 6(1), 2022. Retrieved from www.scopus.com

Setiawan, I. D., & Oka, I. A. (2020). The use of audio-visual assisted google classroom for mathematics course. Journal of Education Technology, 4(3), 244-253. Retrieved from www.scopus.com

Sudira, P., Nurtanto, M., Masrifah, N., Nurdianah, E., & Mutohhari, F. (2022). Online project-based learning (O-PjBL): Effectiveness in teachers training and coaching in vocational education. Journal of Education Technology, 6(2) Retrieved from www.scopus.com

Sumardi, D., Suryani, N., & Musadad, A. A. (2021). Website-based learning management system (LMS) as a tool for learning in the covid-19 pandemic period for junior high schools. Journal of Education Technology, 5(3), 346-355. Retrieved from www.scopus.com

Suoth, L. (2019). PENINGKATAN KETERAMPILAN NENULIS PUISI BEBAS MELALUI PENDEKATAN KONSTRUKTIVISME. Journal of Education Technology, 2(1), 35-39. Retrieved from www.scopus.com

Tanti, T., Darmaji, D., Astalini, A., Kurniawan, D. A., & Iqbal, M. (2021). Analysis of user responses to the application of web-based assessment on character assessment. Journal of Education Technology, 5(3), 356-364. Retrieved from www.scopus.com

Tri Agustiana, I. G. A., Agustini, R., Ibrahim, M., & Tika, I. N. (2020). Efektivitas model OPPE-MEI untuk meningkatkan kemampuan ber-pikir kreatif mahasiswa. Journal of Education Technology, 4(2), 150. Retrieved from www.scopus.com

Wau, M. P. (2017). Pengaruh model problem based learning terhadap hasil belajar IPS pada siswa kelas IV SDI bajawa kecamatan bajawa kabupaten ngada. Journal of Education Technology, 1(4), 239-245. Retrieved from www.scopus.com

Widani, N. K. T., Sudana, D. N., & Agustiana, I. G. A. T. (2019). Pengaruh model pembelajaran inkuiri terbimbing terhadap hasil belajar IPA dan sikap ilmiah pada siswa kelas V SD gugus I kecamatan nusa penida. Journal of Education Technology, 3(1), 15-21. Retrieved from www.scopus.com

Wijaya, H., Sumule, L., Weismann, I. T. J., Supartini, T., & Tari, E. (2021). Online learning evaluation in higher education: Study survey method. Journal of Education Technology, 5(3), 401-408. Retrieved from www.scopus.com

Wikanda, E., Siregar, E., & Wirasti, R. M. K. (2021). Flipped classroom for diving environment training using cooperative learning. Journal of Education Technology, 5(1), 76. Retrieved from www.scopus.com

Windschitl, M. A. (1996). Student epistemological beliefs and conceptual change activities: How do pair members affect each other? Journal of Education & Technology, 6(1), 24-38. Retrieved from www.scopus.com

Xie, Q., & Huang, G. (2011). Personnel training and teaching practice study based on internet of things. Journal of Education Technology, 10, 44-46. Retrieved from www.scopus.com

Yoon, S. H., Jang, J. E., & Kim, S. Y. (2017). A formative study of an instructional design model for maker education to cultivate entrepreneurship of adolescents. Journal of Education Technology, 33(4), 839-867. Retrieved from www.scopus.com

Yuliani, N. P., Margunayasa, G., & Parmiti, D. P. (2017). Pengaruh model pembelajaran POGIL berbantuan peta pikiran terhadap hasil belajar IPA siswa kelas V SD [the influence of POGIL learning models assisted with mind maps on the learning outcomes of science students in grade V elementary school. Journal of Education Technology, 1(2), 117-123. Retrieved from www.scopus.com