Role-Playing Cards Learning Models Based on Madura Ethnic Entrepreneurship Values to Increasing Students' Interest in Entrepreneurship
DOI:
https://doi.org/10.23887/jlls.v6i2.59600Kata Kunci:
Entrepreneurial Interest, Contextual Learning Model, Madurese Ethnic Entrepreneurial Value, Social Studies LearningAbstrak
This research comes from the concern for the monotonous of social studies learning and the low interest in entrepreneurship among students. Role playing card (RPC) is one of solution to overcome this problem. This study aims to build the concept of an RPC learning model based on the entrepreneurial values of the Madurese ethnic group, then measure the results of testing the model and its level of effectiveness in increasing students' entrepreneurial interest. The research methodology used in this research is the ADDIE model research and development method. The five stages include analysis, design, development, implementation, and evaluation. The research subjects in three trials were conducted in 10 schools. Data collection techniques were carried out through observation, interviews, questionnaires, validation sheets, and documentation studies. The data analysis technique is done by practicality test and N-Gain test. The results showed that the RPC learning model based on the entrepreneurial values of the Madurese ethnic group was operationalized through five learning steps assisted by media cards (problem cards and solution cards) and scenario texts. The results of limited trials concluded that 65% of the learning models were practical enough to be used in social studies learning. Furthermore, the results of the extensive trial showed that there were no significant obstacles, only suggestions for additional time during student discussion activities. The effectiveness of the learning model by calculating pre-test and post-test scores resulted in the conclusion that the level of effectiveness was categorized as quite effective in increasing students' entrepreneurial interest.
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