Demonstration-Based Audio-Visual Learning Media on the Topic of Temperature, Heat, and Its Displacement in Fifth Grade

Sang Ayu Nyoman Ningratih, I Gede Astawan, I Gede Margunayasa

Abstract


The online learning process tends to make students' responses less active. Therefore it requires learning media that can play an active role in explaining the material, such as audiovisuals. The purpose of this study was to produce valid demonstration-based audio-visual learning media on the topic of temperature, heat, and its displacement in the fifth grade. The model used is the 4D model, which consists of defining, designing, developing, and disseminating. The subject of the trial was conducted on two material experts, two media experts, and two practitioners. The data collected are qualitative data and quantitative data. Data collection was carried out using a questionnaire method. Data were analyzed using the mean formula to determine the average media validity score. The average validity score of demonstration-based audiovisual learning media in terms of material experts is 3.92, with very good qualifications. In terms of media experts of 3.80 with very good qualifications. In terms of practitioners, it is 3.87 with very good qualifications. It shows that the demonstration-based audio-visual learning media on temperature, heat, and its displacement in fifth grade are deemed appropriate for use in the learning process.


Keywords


Audio-visual, Demonstration, IPA

Full Text:

PDF

References


Aini, R. Q., Rachmatullah, A., & Ha, M. (2019). Indonesian Primary School and Middle School Students’ Attitudes toward Science: Focus on Gender and Academic Level. Journal of Baltic Science Education, 18(5), 654–667. https://doi.org/10.33225/jbse/19.18.654.

Amponsah, S., Kwesi, A. B., & Ernest, A. (2019). Lin’s Creative Pedagogy Framework As A Strategy For Fostering Creative Learning In Ghanaian Schools. Thinking Skills and Creativity, 31, 11–18. https://doi.org/10.1016/j.tsc.2018.09.002.

Andriawan, A. (2015). Pengembangan Media Pembelajaran Berbasis Video Demonstrasi pada Mata Pelajaran Praktik Batu Kelas XI Jurusan Teknik Konstruksi Batu Beton di SMKN 2 Pengasih. Jurnal Pendidikan Teknik Sipil Dan Perencanaan, 1–7. https://doi.org/http://eprints.uny.ac.id/id/eprint/21282.

Andriyani, N. L., & Suniasih, N. W. (2021). Development of Learning Videos Based on Problem-Solving Characteristics of Animals and Their Habitats Contain in Science Subjects on 6th-Grade. Journal of Education, 5(1), 37–47. https://doi.org/10.23887/jet.v5i1.32314.

Anindyajati, Y. R., & Choiri, A. S. (2017). The Effectiveness of Using Wordwall Media to Increase Science-Based Vocabulary of Students with Hearing Impairment. European Journal of Special Education Research, 2(2), 1–13. https://doi.org/10.5281/zenodo.236877.

Anwar, A. I., & Zulkifli, A. (2020). The Influence of Demonstration Method Education in the Knowledge of Tooth Brushing in Children Age 10–12 Years. Enfermería Clínica, 30(2). https://doi.org/10.1016/j.enfcli.2019.07.132.

Aris, B., Ardian, A., & Ferry, M. (2019). Pengembangan Media Pembelajaran Berbasis E-Learning pada SMK di Pontianak. Jurnal Nasional Komputasi dan Teknologi Informasi (JNKTI), 2(2), 133. https://doi.org/10.32672/jnkti.v2i2.1556.

Arywiantari, D., Agung, A. A. G., & Tatsra, I. D. K. (2015). Pengembangan Multimedia Interaktif Model 4D pada Pembelajaran IPA di SMP Negeri 3 Singaraja. E-Journal Edutech Undiksha, 3(1). https://doi.org/10.23887/jeu.v3i1.5611.

Atmojo, S. E., Muhtarom, T., & Lukitoaji, B. D. (2020). The Level of Self-Regulated Learning and Self-Awareness in Science Learning in the Covid-19 Pandemic Era. Jurnal Pendidikan IPA Indonesia, 9(4), 512–520. https://doi.org/10.15294/jpii.v9i4.25544.

Bajrami, L., & Ismaili, M. (2016). The Role of Video Materials in EFL Classrooms. Procedia - Social and Behavioral Sciences, 232(April), 502–506. https://doi.org/10.1016/j.sbspro.2016.10.068.

Bromberek-Dyzman, K., Jankowiak, K., & Chełminiak, P. (2021). Modality Matters: Testing Bilingual Irony Comprehension in the Textual, Auditory, and Audio-Visual Modality. Journal of Pragmatics, 180. https://doi.org/10.1016/j.pragma.2021.05.007.

Churchill, D., King, M., & Fox, B. (2013). Learning Design for Science Education in the 21st Century. Zbornik Instituta Za Pedagoska Istrazivanja, 45(2), 404–421. https://doi.org/10.2298/ZIPI1302404C.

Daniels, L. M., & Gierl, M. J. (2017). The Impact of Immediate Test Score Reporting on University Students’ Achievement Emotions in the Context of Computer-Based Multiple-Choice Exams. Learning and Instruction, 52. https://doi.org/10.1016/j.learninstruc.2017.04.001.

Emerson, A., Cloude, E. B., Azevedo, R., & Lester, J. (2020). Multimodal Learning Analytics for Game‐Based Learning. British Journal of Educational Technology, 51(5). https://doi.org/10.1111/bjet.12992.

Gabriele, K. M., Holthaus, R. M., & Boulet, J. R. (2016). Usefulness of Video-Assisted Peer Mentor Feedback in Undergraduate Nursing Education. Clinical Simulation in Nursing, 12(8), 337–345. https://doi.org/10.1016/j.ecns.2016.03.004.

Guevara, J. L., Patel, R., & Trivedi, J. (2021). Optimization of Steam Injection in SAGD Using Reinforcement Learning. Journal of Petroleum Science and Engineering, 4. https://doi.org/10.1016/j.petrol.2021.108735.

Gumay, O. P. U., & Bertiana, V. (2018). Pengaruh Metode Demonstrasi terhadap Hasil Belajar Fisika Kelas X MA Almuhajirin Tugumulyo. Science and Physics Education Journal (SPEJ), 1(2), 96–102. https://doi.org/10.31539/spej.v1i2.272.

Handayani, N. M. D., Ganing, N. N., & Suniasih, N. W. (2017). Model Pembelajaran Picture and Picture Berbantuan Media Audio-Visual terhadap Pengetahuan IPA. Journal of Education Technology, 1(3), 176. https://doi.org/10.23887/jet.v1i3.12502.

Hanif, M. (2020). The Development and Effectiveness of Motion Graphic Animation Videos to Improve Primary School Students’ Sciences Learning Outcomes. International Journal of Instruction, 13(4), 247–266. https://doi.org/10.29333/iji.2020.13416a.

Heo, M., & Toomey, N. (2020). Learning with Multimedia: The Effects of Gender, Type of Multimedia Learning Resources, and Spatial Ability. Computers and Education, 146, 103747. https://doi.org/10.1016/j.compedu.2019.103747.

Hernawati, E. (2018). Meningkatkan Hasil Belajar Fisika melalui Penggunaan Metode Demonstrasi dan Media Audiovisual pada Siswa Kelas X MAN 4 Jakarta. Jurnal Diklat Teknis, 6(2). https://doi.org/10.36052/andragogi.v6i2.60.

Ho, L., & Ismawan Prasetia Devi. (2020). A New Trend in Understanding Students’ Interest in Learning Science: Microetnography. Integrated Science Education Journal (ISEJ), 1(2), 62–66. https://doi.org/10.37251/isej.v1i2.72.

Hobri, Septiawati, I., & Prihandoko, A. C. (2018). High-Order Thinking Skill in Contextual Teaching and Learning of Mathematics Based on Lesson Study for Learning Community. International Journal of Engineering and Technology(UAE), 7(3), 1576–1580. https://doi.org/10.14419/ijet.v7i3.12110.

Hussin, W. N. T. W., Harun, J., & Shukor, N. A. (2018). Problem Based Learning to Enhance Students Critical Thinking Skill via Online Tools. Asian Social Science, 15(1), 14. https://doi.org/10.5539/ass.v15n1p14.

Hwang, G. J., Yang, L. H., & Wang, S. Y. (2013). A Concept Map-Embedded Educational Computer Game for Improving Students’ Learning Performance in Natural Science Courses. Computers & Education, 69. https://doi.org/10.1016/j.compedu.2013.07.008.

Ilhami, R. S., & Rimantho, D. (2017). Penilaian Kinerja Karyawan dengan Metode AHP dan Rating Scale. Jurnal Optimasi Sistem Industri, 16(2), 150–157. https://doi.org/10.25077/josi.v16.n2.p150-157.2017.

Indriani. (2019). Hasil Pisa Tunjukkan Perspektif Pendidikan Indonesia. Antarnews.

Jatira, Y., & Neviyarni S. (2021). Fenomena Stress dan Pembiasaan Belajar Daring di Masa Pandemi Covid-19. Jurnal Ilmu Pendidikan, 3(1), 35–43. https://doi.org/10.31004/edukatif.v3i1.187.

Kawka, M., MH.Gall, T., Fang, C., Liu, R., & Jiao, R. (2021). Intraoperative Video Analysis and Machine Learning Models Will Change the Future of Surgical Training. Intelligent Surgery, 1(1). https://doi.org/10.1016/j.isurg.2021.03.001.

Knoop-van Campen, C. A. N., Segers, E., & Verhoeven, L. (2020). Effects of Audio Support on Multimedia Learning Processes and Outcomes in Students with Dyslexia. Computers and Education, 150(February), 103858. https://doi.org/10.1016/j.compedu.2020.103858.

Komikesari, H., Mutoharoh, M., Dewi, P. S., Utami, G. N., Anggraini, W., & Himmah, E. F. (2020). Development of E-Module Using Flip Pdf Professional on Temperature and Heat Material. Journal of Physics: Conference Series, 1572(1). https://doi.org/10.1088/1742-6596/1572/1/012017.

Larue, G. S., & Watling, C. N. (2021). Acceptance of Visual and Audio Interventions for Distracted Pedestrians. Transportation Research Part F: Traffic Psychology and Behaviour, 76. https://doi.org/10.1016/j.trf.2020.12.001.

Layona, R., Yulianto, B., & Turnadi, Y. (2017). Authoring Tool for Interactive Video Content for Learning Programming. Procedia Computer Science, 116, 37–44. https://doi.org/10.1016/j.procs.2017.10.006.

Leatherman, J. L., & Cleveland, L. M. (2020). Student Exam Performance in Flipped Classroom Sections is Similar to That in Active Learning Sections, and Satisfaction with the Flipped Classroom Hinges on Attitudes Toward Learning from Videos. Journal of Biological Education, 54(3), 328–344. https://doi.org/10.1080/00219266.2019.1575266.

McNamara, J., Sweetman, S., Connors, P., Lofgren, I., & Greene, G. (2020). Using Interactive Nutrition Modules to Increase Critical Thinking Skills in College Courses. Journal of Nutrition Education and Behavior, 5(4). https://doi.org/10.1016/j.jneb.2019.06.007.

Michelsanti, D., Tan, Z.-H., Sigurdsson, S., & Jensen, J. (2019). Deep-Learning-Based Audio-Visual Speech Enhancement in Presence of Lombard Effect. Speech Communication, 115. https://doi.org/10.1016/j.specom.2019.10.006.

Mohd Zain, N., Mohd Fadil, N. F., & Abdul Hadi, A. (2018). Learning Management System: An Experience and Perception Study from Medical Imaging Lecturers and Scholars in a Private University. International Journal of Interactive Mobile Technologies (IJIM), 12(7), 174. https://doi.org/10.3991/ijim.v12i7.9638.

Mortazavi, S.-M. (2011). The Relationship Between Time Lapse Between Introducing Lexical Advance Organizers and Video Viewing, and Comprehension in a Foreign Language Classroom. Procedia - Social and Behavioral Sciences, 15. https://doi.org/10.1016/j.sbspro.2011.04.047.

Mpungose, C. B. (2021). Lecturers’ Reflections on Use of Zoom Video Conferencing Technology for E-Learning at a South African University in the Context of Corona Virus. African Identities. https://doi.org/10.1080/14725843.2021.1902268.

Mullis, I. V., Martin, M. O., Minnich, C. A., Stanco, G. M., Arora, A., Centurino, V. A., & Castle, C. E. (2012). TIMSS 2011 Encyclopedia: Education Policy and Curriculum in Mathematics and Science. In Pirls (Vol. 1). https://doi.org/10.6209/JORIES.2017.62(1).03.

Nahdi, D. S., Devi, A. Y., & Nurul, F. . (2018). Upaya Meningkatkan Pemahaman Konsep Siswa melalui Penerapan Metode Demonstrasi pada Mata Pelajaran IPA. Jurnal Cakrawala Pendas, 4(2). https://doi.org/10.31949/jcp.v4i2.1050.

Parmin, Sajidan, Ashadi, & Sutikno. (2015). Skill of Prospective Teacher in Integrating the Concept of Science with Local Wisdom Model. Jurnal Pendidikan IPA Indonesia, 4(2), 120–126. https://doi.org/10.15294/jpii.v4i2.4179.

Pattemore, A., & Muñoz, C. (2020). Learning L2 Constructions from Captioned Audio-Visual Exposure: The Effect of Learner-Related Factors. System, 93. https://doi.org/10.1016/j.system.2020.102303.

Pradina, L. P., & Suyatna, A. (2018). Atom Core Interactive Electronic Book to Develop Self Efficacy and Critical Thinking Skills. Turkish Online Journal of Educational Technology-TOJET, 17(1), 17–23.

Putri, A. I. K. D., Prihandono, T., Aristya, P. D., & Putra. (2017). Penerapan Model Pembelajaran Talking Stick Disertai Metode Demonstrasi Berbantuan Media Kokami Mata Pelajaran IPA di SMP. Jurnal Pembelajaran Fisika, 5(4), 321–328. https://jurnal.unej.ac.id/index.php/JPF/article/view/4226.

Putria, H., Maula, L. H., & Uswatun. D. A. (2020). Analisis Proses Pembelajaran Dalam Jaringan (DARING) Masa Pandemi COVID-19 pada Guru Sekolah Dasar. Jurnal Basicedu, 4(4), 861–872. https://doi.org/10.31004/basicedu.v4i4.460.

Ran, W., Yamamoto, M., & Xu, S. (2016). Media Multitasking During Political News Consumption: A Relationship with Factual and Subjective Political Knowledge. Computers in Human Behavior, 56. https://doi.org/10.1016/j.chb.2015.12.015.

Ristanto, R. H., Rusdi, R., Mahardika, R. D., Darmawan, E., & Ismirawati, N. (2020). Digital Flipbook Imunopedia (DFI): A Development in Immune System e-Learning Media. International Journal of Interactive Mobile Technologies (IJIM), 14(19), 140–162. https://doi.org/10.3991/ijim.v14i19.16795.

Roffiq, A., Qiram, I., & Rubiono, G. (2017). Media Musik dan Lagu pada Proses Pembelajaran. JPDI (Jurnal Pendidikan Dasar Indonesia), 2(2), 35. https://doi.org/10.26737/jpdi.v2i2.330.

Rovers, S. F. E., Clarebout, G.Rovers, S. F. E., Clarebout, G., Savelberg, H. H. C. M., & Merriënboer, V. (2018). Improving Student Expectations of Learning in a Problem-Based Environment. Computers in Human Behavior, 87, 416–423. https://doi.org/10.1016/j.chb.2018.02.016.

Safitri, R. W., Primiani, C. N., & Hartini, H. (2018). Pengembangan Media Flashcard Tematik Berbasis Permainan Tradisional untuk Kelas IV Subtema Lingkungan Tempat Tinggalku. Pendidikan Dasar dan Pembelajaran, 8(1), 11. https://doi.org/10.25273/pe.v8i1.1332.

Sapeni, M. A.-A. R., & Said, S. (2020). The Effectiveness of Case-Based Learning in Increasing Critical Thinking of Nursing Students: A Literature Review. Enfermería Clínica, 30(2). https://doi.org/10.1016/j.enfcli.2019.07.073.

Saripudin, E., Sari, I., & Mukhtar, M. (2018). Using Macro Flash Animation Media on Motion Material to Improve Learning Achievement for Learning Science in Junior High School. , 4 (1),. Journal of Science Research and Learning, 4(1), 68–75. https://doi.org/10.30870/jppi.v4i1.3316.

Satyawan, V. (2018). The Use of Animation Video to Teach English at Junior High School Students. Jellt (Journal of English Language and Language Teaching), 2(2), 89–96. https://doi.org/10.36597/jellt.v2i2.3277.

Sivaramakrishnan, D., Fitzsimons, C., Kelly, P., Ludwig, K., Mutrie, N., Saunders, D. H., & Baker, G. (2019). The Effects of Yoga Compared to Active and Inactive Controls on Physical Function and Health Related Quality of Life in Older Adults-Systematic Review and Meta-Analysis of Randomised Controlled Trials. International Journal of Behavioral Nutrition and Physical Activity, 16(1), 1–22. https://doi.org/10.1186/s12966-019-0789-2.

Soucy, J. N., Owens, V. A. M., Hadjistavropoulos, H. D., Dirkse, D. A., & Dear, B. F. (2016). Educating Patients about Internet-Delivered Cognitive Behaviour Therapy: Perceptions among Treatment Seekers and Non-Treatment Seekers Before and After Viewing an Educational Video. Internet Interventions, 6, 57–63. https://doi.org/10.1016/j.invent.2016.09.003.

Subali, B., Kumaidi, Aminah, N. S., & Sumintono, B. (2019). Student Achievement Based on the Use of Scientific Method in the Natural Science Subject in Elementary School. Jurnal Pendidikan IPA Indonesia, 8(1), 39–51. https://doi.org/10.15294/jpii.v8i1.16010.

Sun, H., & Gao, Y. (2016). Impact of an Active Educational Video Game on Children’s Motivation, Science Knowledge, and Physical Activity. Journal of Sport and Health Science 5, 239–245. https://doi.org/10.1016/j.jshs.2014.12.004.

Sung, E. (2017). The Influence of Visualization Tendency on Problem-Solving Ability and Learning Achievement of Primary School Students in South Korea. Thinking Skills and Creativity, 26, 168–175. https://doi.org/10.1016/j.tsc.2017.10.

Suryandari, Sajidan, Rahardjo, Prasetyo, & Fatimah. (2018). Project-Based Science Learning and Pre-Service Teachers’ Science Literacy Skill and Creative Thinking. Cakrawala Pendidikan, 37(3). https://doi.org/10.21831/cp.v38i3.17229.

Suryawati, E., Suzanti, F., Zulfarina, Putriana, A. R., & Febrianti, L. (2020). The Implementation of Local Environmental Problem-Based Learning Student Worksheets to Strengthen Environmental Literacy. Jurnal Pendidikan IPA Indonesia, 9(2), 169–178. https://doi.org/10.15294/jpii.v9i2.22892.

Syahroni, M. W., Dewi, N. R., & Kasmui. (2016). The Effect of Using Digimon (Science Digital Module) with Scientific Approach at the Visualization of Students’ Independence and Learning Results. Jurnal Pendidikan IPA Indonesia, 5(1), 116–122. https://doi.org/10.15294/jpii.v5i1.5800.

Teng, (Mark) Feng. (2019). The Effects of Video Caption Types and Advance Organizers on Incidental L2 Collocation Learning. Computers & Education, 142. https://doi.org/10.1016/j.compedu.2019.103655.

Tseng, S. (2021). The Influence of Teacher Annotations on Student Learning Engagement and Video Watching Behaviors. International Journal of Educational Technology in Higher Education, 18(1), 1–17. https://doi.org/10.1186/s41239-021-00242-5.

Tuma, F. (2021). The Use of Educational Technology for Interactive Teaching in Lectures. Annals of Medicine and Surgery 62, 231–235. https://doi.org/10.1016/j.amsu.2021.01.051.

Udo, M. (2011). Effect of Guided-Discovery, Student- Centred Demonstration and the Expository Instructional Strategies on Students’ Performance in Chemistry. African Research Review. https://doi.org/10.4314/afrrev.v4i4.69237.

Wakabayashi, Y., & Ishikawa, T. (2011). Spatial Thinking in Geographic Information Science: A Review of Past Studies and Prospects for the Future. Procedia - Social and Behavioral Sciences, 21, 304–313. https://doi.org/10.1016/j.sbspro.2011.07.031.

Wang, Z., Wang, L., & Huang, H. (2020). Joint Low Rank Embedded Multiple Features Learning for Audio–Visual Emotion Recognition. Neurocomputing, 338. https://doi.org/10.1016/j.neucom.2020.01.017.

Wright, McDowell, Leese, & McHardy, K. C. (2010). A Scoping Exercise of Work-Based Learning and Assessment in Multidisciplinary Health Care in Scotland. Journal of Practice Teaching & Learning, 10(2). https://doi.org/10.1921/ 174661110X592737.

Xu, X., & Wu, H. (2021). Audio-Visual Interactions Enhance Soundscape Perception in China’s Protected Areas. Urban Forestry & Urban Greening, 61. https://doi.org/10.1016/j.ufug.2021.127090.

Yildiz, S., & Ersan, Y. (2011). A Study on PC-Video Games in Terms of the Space Awareness from Childhood to Youth. Procedia - Social and Behavioral Sciences, 28. https://doi.org/10.1016/j.sbspro.2011.11.145.

Yu, Z. (2021). The Effects of Gender, Educational Level, and Personality on Online Learning Outcomes During The Covid‑19 Pandemic. International Journal of Educational Technology in Higher Education, 18(1), 1–17. https://doi.org/10.1186/s41239-021-00252-3.

Yulia. (2020). Online Learning to Prevent the Spread of Pandemic Corona Virus in Indonesia. ETERNAL (English Teaching Journal), 11(1). https://doi.org/10.26877/eternal.v11i1.6068.

Yulianti, D., Khanafiyah, S., & Sulistyorini, S. (2016). Inquiry-Based Science Comic Physics Series Integrated with Character Education. Jurnal Pendidikan IPA Indonesia, 5(1), 38–44. https://doi.org/10.15294/jpii.v5i1.5787.

Yunitasari, R., & Hanifah, U. (2020). Pengaruh Pembelajaran Daring terhadap Minat Belajar Siswa pada Masa Covid-19. Edukatif : Jurnal Ilmu Pendidikan, 2(3), 232–243. https://doi.org/10.31004/edukatif.v2i3.142.

Zeren Özer, D., & Güngör, S. N. (2017). Analysis of Middle School Students’ Views and Impressions about a Science Center. Journal of Turkish Science Education, 14(4), 108–125. https://doi.org/10.12973/tused.10216a.

Zulfiani, Suwarna, I. P., & Sumantri, M. F. (2020). Science Adaptive Assessment Tool: Kolb’s Learning Style Profile and Student’s Higher Order Thinking Skill Level. Jurnal Pendidikan IPA Indonesia, 9(2), 194–207. https://doi.org/10.15294/jpii.v9i2.23840.




DOI: http://dx.doi.org/10.23887/jet.v5i2.34441

Article Metrics

Abstract view : 542 times
PDF file view : 1 times

Refbacks

  • There are currently no refbacks.



JURNAL OF EDUCATION TECHNOLOGY IS PUBLISHED BY:

UNIVERSITAS PENDIDIKAN GANESHA

Jl. Udayana, Kampus Tengah, Singaraja-Bali
Kode Pos 81116 Telp. 0362-22928
e-mail: jet@undiksha.ac.id 
Homepage: https://undiksha.ac.id


Currently, Journal of Education Technology indexed by:

 JET SINTA 4  

 

Creative Commons License

Journal of Education Technology is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.