Media Pop-Up Book Subtema Keberagaman Budaya Bangsaku Muatan IPS Kelas IV SD
DOI:
https://doi.org/10.23887/jeu.v10i2.49656Keywords:
Media pembelajaran, Pop-up book, IPSAbstract
Siswa yang kesulitan dalam mempelajari IPS karena kurangnya media pembelajaran yang dapat memfasilitasi siswa belaja. Hal ini berdampak pada hasil belajar IPS yang rendah. Tujuan penelitian ini yaitu mengembangkan media pop-up book sub tema keberagaman budaya bangsaku muatan IPS kelas IV sekolah dasar. Jenis penelitian ini yaitu pengembangan dengan menggunakan model ADDIE. Subjek penelitian yaitu 2 ahli materi pembelajaran, 2 ahli media. Subjek uji coba produk meliputi 1 praktisi, dan 10 siswa. Dalam penelitian pengembangan ini metode pengumpulan data yang digunakan yaitu observasi dan kuesioner. Instrument yang digunakan dalam mengumpulkan data yaitu rating scale. Teknik yang digunakan dalam menganalisis data yaitu analisis deskriptif kualitatif dan kuantitatif. Hasil penelitian yaitu hasil penilaian dari ahli materi mendapatkan skor 94,5 % (sangat baik). Penilaian dari ahli media mendapatkan skor 94% (sangat baik). Berdasarkan hasil respon praktisi mendapatkan skor 96% (sangat baik). Berdasarkan hasil respon siswa mendapatkan skor 95,4% (sangat baik). Disimpulkan bahwa pop-up book yang dikembangkan valid dan layak digunakan dalam pembelajaran. Media pop-up book dapat membantu siswa belajar IPA pada sub tema keberagaman budaya bangsaku untuk kelas IV sekolah dasar.
References
Aditya Dharma, I. M. (2019). Pengembangan Buku Cerita Anak Bergambar Dengan Insersi Budaya Lokal Bali Terhadap Minat Baca Dan Sikap Siswa Kelas V Sd Kurikulum 2013. Journal for Lesson and Learning Studies, 2(1), 53–63. https://doi.org/10.23887/jlls.v2i1.17321. DOI: https://doi.org/10.23887/jlls.v2i1.17321
Afandi, R. (2015). Pengembangan Media Pembelajaran Permainan Ular Tangga Untuk Meningkatkan Motivasi Belajar Siswa dan Hasil Belajar IPS di Sekolah Dasar. INoP (Jurnal Inovasi Pembelajaran), 1(1). https://doi.org/10.22219/jinop.v1i1.2450. DOI: https://doi.org/10.22219/jinop.v1i1.2450
Alodwan, T., & Almosa, M. (2018). The Effect of a Computer Program Based on Analysis, Design, Development, Implementation and Evaluation (ADDIE) in Improving Ninth Graders’ Listening and Reading Comprehension Skills in English in Jordan. English Language Teaching, 11(4), 43. https://doi.org/10.5539/elt.v11n4p43. DOI: https://doi.org/10.5539/elt.v11n4p43
Amali, L. N., Zees, N., & Suhada, S. (2020). Motion Graphic Animation Video As Alternative Learning Media. Jambura Journal of Informatics, 2(1). https://doi.org/10.37905/jji.v2i1.4640. DOI: https://doi.org/10.37905/jji.v2i1.4640
Arsyad, A., & Sulfemi, W. B. (2018). Metode Role Playing Berbantu Media Audio Visual Pendidikan dalam Meningkatkan Belajar IPS. Jurnal PIPSI (Jurnal Pendidikan IPS Indonesia), 3(2), 41. https://doi.org/10.26737/jpipsi.v3i2.1012. DOI: https://doi.org/10.26737/jpipsi.v3i2.1012
Arum, R. A. S., & Yuanta, F. (2019). Pengaruh Media Pop-Up Book Terhadap Hasil Belajar Siswa Sekolah Dasar Tema Indahnya Keragaman Di Negeriku. Prosiding Seminar Nasional Cendekiawan, 2. https://doi.org/10.25105/semnas.v0i0.5875. DOI: https://doi.org/10.23887/jp2.v2i1.17617
Baiduri, Marhan, & Lufita. (2019). Pengembangan media pembelajaran pop-up book berbasis audio pada materi bangun datar segiempat. Jurnal Program Studi Pendidikan Matematika, 8(1). https://doi.org/10.24127/ajpm.v8i1.1951. DOI: https://doi.org/10.24127/ajpm.v8i1.1951
Bajrami, L., & Ismaili, M. (2016). The Role of Video Materials in EFL Classrooms. Procedia - Social and Behavioral Sciences, 232(April), 502–506. https://doi.org/10.1016/j.sbspro.2016.10.068. DOI: https://doi.org/10.1016/j.sbspro.2016.10.068
Brigman, G., Wells, C., Webb, L., Villares, E., Carey, J. C., & Harrington, K. (2015). Psychometric properties and confirmatory factor analysis of the student engagement in school success skills. Measurement and Evaluation in Counseling and Development, 48(1), 3–14. https://doi.org/10.1177/0748175614544545. DOI: https://doi.org/10.1177/0748175614544545
Fadzilah, F., Royana, I. F., & Handayani, D. E. (2019). Pengembangan Media Pop Up Book pada Pembelajaran Tema VI Cita-Citaku Subtema I Aku dan Cita-citaku. Jurnal Penelitian Dan Pengembangan Pendidikan, 3(3), 223–230. https://doi.org/10.23887/jppp.v3i3.19258. DOI: https://doi.org/10.23887/jppp.v3i3.19258
Fahmi, C. N., Nurliza, E., AR, M., & Usman, N. (2018). The Analysis of Supervision Perception at the Elementary School in Aceh Besar, Indonesia. The International Journal of Social Sciences and Humanities Invention, 5(8), 4937–4939. https://doi.org/10.18535/ijsshi/v5i8.05. DOI: https://doi.org/10.18535/ijsshi/v5i8.05
Gading, I. K., & Kharisma, K. D. (2017). Pengaruh Model Pembelajaran Kooperatif Tipe Make A Match Berbantuan Media Audio Visual Terhadap Hasil Belajar IPS Sekolah Dasar. International Journal of Elementary Education, 1(2), 153–160. https://doi.org/10.23887/ijee.v1i2.11608. DOI: https://doi.org/10.23887/ijee.v1i2.11608
Hidayah, N., Wahyuni, R., & Hasnanto, A. T. (2020). Pengembangan Media Pembelajaran Gambar Berseri Berbasis Pop-Up Book Untuk Meningkatkan Keterampilan Menulis Narasi Bahasa Indonesia. Jurnal Pendidikan Dan Pembelajaran Dasar, 7(1). https://doi.org/10.24042/terampil.v7i1.6182.
Hsu, F.-H., Lin, I.-H., Yeh, H.-C., & Chen, N.-S. (2022). Effect of Socratic Reflection Prompts via video-based learning system on elementary school students’ critical thinking skills. Computers & Education, 183. https://doi.org/10.1016/j.compedu.2022.104497. DOI: https://doi.org/10.1016/j.compedu.2022.104497
Indrianto, N., & Kurniawati. (2020). Developing Pop-Up Book Based Media To Improve The First Grader Students’ Learning Achievement on The Theme of Natural Event of Min 4 Jember. Jurnal Pendidikan Dasar Nusantara, 5(2), 279–291. https://doi.org/10.29407/jpdn.v5i2.13836. DOI: https://doi.org/10.29407/jpdn.v5i2.13836
Jabar, S. A., & Ahmad, A. (2018). The design of multimedia interactive courseware for teaching reading to hearing impaired students. International Journal of Academic Research in Progressive Education and Development, 7(4). https://doi.org/10.6007/IJARPED/v7-i4/4849. DOI: https://doi.org/10.6007/IJARPED/v7-i4/4849
Kamelia, K. (2019). Using Video as Media of Teaching in English Language Classroom: Expressing Congratulation and Hopes. Utamax : Journal of Ultimate Research and Trends in Education, 1(1), 34–38. https://doi.org/10.31849/utamax.v1i1.2742. DOI: https://doi.org/10.31849/utamax.v1i1.2742
Karisma, I. K. E., Margunayasa, I. G., & Prasasti, P. A. T. (2020). Pengembangan Media Pop-Up Book pada Topik Perkembangbiakan Tumbuhan dan Hewan Kelas VI Sekolah Dasar. Jurnal Ilmiah Sekolah Dasar, 4(2), 121. https://doi.org/10.23887/jisd.v4i2.24458. DOI: https://doi.org/10.23887/jisd.v4i2.24458
Khamparia, A., & Pandey, B. (2017). Impact of interactive multimedia in E-learning technologies: Role of multimedia in E-learning. Enhancing Academic Research With Knowledge Management Principles, April, 199–227. https://doi.org/10.4018/978-1-5225-2489-2.ch007. DOI: https://doi.org/10.4018/978-1-5225-2489-2.ch007
Kurniasari, F. (2017). Implementasi Pendekatan Saintifik Pada Penugasan Aktivitas Di Buku Teks Bahasa Indonesia Kelas VII SMP Berdasarkan Kurikulum 2013. Jurnal Pendidikan Edutama, 4(1), 9–26. https://doi.org/10.30734/jpe.v4i1.44.
Kuswanto, J., & Walusfa, Y. (2017). Pengembangan Multimedia Pembelajaran pada Mata Pelajaran Teknologi Informasi dan Komunikasi Kelas VIII. Innovative Journal of Curriculum and Educational Technology IJCET, 6(2), 58–64. https://doi.org/10.15294/ijcet.v6i2.19335.
Lin, L., & Li, M. (2018). Optimizing learning from animation: Examining the impact of biofeedback. Learning and Instruction, 55. https://doi.org/10.1016/j.learninstruc.2018.02.005. DOI: https://doi.org/10.1016/j.learninstruc.2018.02.005
Lukman, A., Hayati, D. K., & Hakim, N. (2019). Pengembangan Video Animasi Berbasis Kearifan Lokal pada Pembelajaran IPA Kelas V di Sekolah Dasar. Elementary: Jurnal Ilmiah Pendidikan Dasar, 5(2), 153. https://doi.org/10.32332/elementary.v5i2.1750. DOI: https://doi.org/10.32332/elementary.v5i2.1750
Maryani, I., & Martaningsih, S. T. (2017). Persepsi Guru Sekolah Dasar Terhadap Sistem Penilaian Pada Kurikulum 2013. Scholaria : Jurnal Pendidikan Dan Kebudayaan, 7(2), 153–164. https://doi.org/10.24246/j.scholaria.2017.v7.i2.p153-164. DOI: https://doi.org/10.24246/j.scholaria.2017.v7.i2.p153-164
Masturah, E. D., Mahadewi, L. P. P., & Simamora, A. H. (2018). Pengembangan Media Pembelajaran Pop-Up Book pada Mata Pelajaran IPA Kelas III Sekolah Dasar. Jurnal EDUTECH Universitas Pendidikan Ganesha, 6(2), 212–221. https://doi.org/10.23887/jeu.v6i2.20294.
Megawati, & Utami. (2020). English Learning with Powtoon Animation Video. Journal of Education Technology, 4(2), 110. https://doi.org/10.23887/jet.v4i2.25096. DOI: https://doi.org/10.23887/jet.v4i2.25096
Mulyono, H., Suryoputro, G., & Jamil, S. R. (2021). The application of WhatsApp to support online learning during the COVID-19 pandemic in Indonesia. Heliyon, 7(8), e07853. https://doi.org/10.1016/j.heliyon.2021.e07853. DOI: https://doi.org/10.1016/j.heliyon.2021.e07853
Munir, N. P. (2018). Pengembangan Buku Ajar Trigonometri Berbasis Konstruktivisme dengan Media E-Learning pada Prodi Tadris Matematika IAIN Palopo. Al-Khwarizmi: Jurnal Pendidikan Matematika Dan Ilmu Pengetahuan Alam, 6(2), 167–178. https://doi.org/10.24256/jpmipa.v6i2.454. DOI: https://doi.org/10.24256/jpmipa.v6i2.454
Mustika, D., & Ain, S. Q. (2020). Peningkatan Kreativitas Mahasiswa Menggunakan Model Project Based Learning dalam Pembuatan Media IPA Berbentuk Pop Up Book. Jurnal Basicedu, 4(4), 1167–1175. https://doi.org/10.31004/basicedu.v4i4.518. DOI: https://doi.org/10.31004/basicedu.v4i4.518
Mustofa, R., & Syafi’ah, R. (2018). Pengembangan Media Pembelajaran Pop Up Book Materi Kenampakan Permukaan Bumi Mata Pelajaran IPA Kelas III SD. ELSE (Elementary School Education Journal), 2, 30–41. https://doi.org/10.30651/else.v2i2.1723. DOI: https://doi.org/10.30651/else.v2i2.1723
Nikmah, S., Nuroso, H., & Reffiane, F. (2019). Pengaruh Model Pembelajaran Terpadu Tipe Shared Berbantu Media Pop- Up Book Terhadap Hasil Belajar. Jurnal Pedagogi Dan Pembelajaran, 2(2), 264. https://doi.org/10.23887/jp2.v2i2.17920. DOI: https://doi.org/10.23887/jp2.v2i2.17920
Nurhidayati, E. (2017). Pedagogi Konstruktivisme dalam. Praksis Pendidikan Indonesia. Indonesian Journal Of Educational Counseling, 1(1), 1–14. https://doi.org/10.30653/001.201711.2. DOI: https://doi.org/10.30653/001.201711.2
Partovi, T., & Razavi, M. R. (2019). The effect of game-based learning on academic achievement motivation of elementary school students. Learning and Motivation, 68. https://doi.org/10.1016/j.lmot.2019.101592. DOI: https://doi.org/10.1016/j.lmot.2019.101592
Patel, K., Ansari, S., Hexom, B., & Dissanayake, V. (2021). An Assessment of a Diversity, Inclusion, and Racial Equity Curriculum in Emergency Medicine Residency Training. Annals of Emergency Medicine, 78(4). https://doi.org/10.1016/j.annemergmed.2021.09.198. DOI: https://doi.org/10.1016/j.annemergmed.2021.09.198
Prehanto, A., Aprily, N. M., Merliana, A., & Nurhazanah, M. (2021). Video Pembelajaran Interaktif-Animatif sebagai Media Pembelajaran IPS SD Kelas Tinggi di Masa Pandemi Covid 19. Indonesian Journal of Primary Education, 5(1), 32–38. https://doi.org/10.17509/ijpe.v5i1.33696. DOI: https://doi.org/10.17509/ijpe.v5i1.33696
Purnomo, H., & Wilujeng, I. (2016). Pengembangan Bahan Ajar dan Instrumen Penilaian IPA Tema Indahnya Negeriku Penyempurnaan Buku Guru dan Siswa Kurikulum 2013. Jurnal Prima Edukasia, 4(1), 67–68. https://doi.org/10.21831/jpe.v4i1.7697. DOI: https://doi.org/10.21831/jpe.v4i1.7697
Rahayu, N. D., Zulherman, Z., & Yatri, I. (2021). Animated Video Media Based on Adobe After Effects ( AEF ) Application : An Empirical Study for Elementary School Students. Journal of Physics: Conference Series, 1783(1), 012116. https://doi.org/10.1088/1742-6596/1783/1/012116. DOI: https://doi.org/10.1088/1742-6596/1783/1/012116
Rahmad. (2016). Kedudukan Ilmu Pengetahuan Sosial ( IPS ) pada Sekolah Dasar. Muallimuna: Jurnal Madrasah Ibtidaiyah, 2(1). https://doi.org/10.31602/muallimuna.v2i1.742.
Reizal, H., Agustiningsih, A., & Hutama, F. S. (2020). Pengembangan Buku Ajar Berbasis Infografis Pada Tema Ekosistem Untuk Meningkatkan Hasil Belajar Siswa Kelas V Sd. Muallimuna : Jurnal Madrasah Ibtidaiyah, 5(2), 54-65. https://doi.org/10.31602/muallimuna.v5i2.2879. DOI: https://doi.org/10.31602/muallimuna.v5i2.2879
Riyanto, M., Jamaluddin, U., & Pamungkas, A. S. (2019). Pengembangan Video Pembelajaran Berbasis Aplikasi Video Scribe Pada Mata Pelajaran IPS di Sekolah Dasar. Madrasah, 11(2), 53–63. https://doi.org/10.18860/madrasah.v11i2.6419. DOI: https://doi.org/10.18860/madrasah.v11i2.6419
Riyanto, W. D., & Gunarhadi, G. (2017). The Effectiveness of Interactive Multimedia in Mathematic Learning: Utilizing Power Points for Students with Learning Disability. IJPTE : International Journal of Pedagogy and Teacher Education, 1(1), 55–63. https://doi.org/10.20961/ijpte.v1i1.8400. DOI: https://doi.org/10.20961/ijpte.v1i1.8400
Rubini, B., Permanasari, A., & Yuningsih, W. (2018). Learning Multimedia Based on Science Literacy on the Lightning Theme. Journal of Science Learning and Research, 4(2), 89–104. https://doi.org/10.30870/jppi.v4i2.3926. DOI: https://doi.org/10.30870/jppi.v4i2.3926
Safitri, R. W., Primiani, C. N., & Hartini, H. (2018). Pengembangan Media Flashcard Tematik Berbasis Permainan Tradisional Untuk Kelas IV Sub Tema Lingkungan Tempat Tinggalku. Pendidikan Dasar Dan Pembelajaran, 8(1), 11. https://doi.org/10.25273/pe.v8i1.1332. DOI: https://doi.org/10.25273/pe.v8i1.1332
Sariayu, M. R., & Miaz, Y. (2020). Peningkatan Aktivitas Belajar Siswa Melalui Model Think Pair Share di Sekolah Dasar. Jurnal Basicedu, 4(2), 295–305. https://doi.org/10.31004/basicedu.v4i2.337. DOI: https://doi.org/10.31004/basicedu.v4i2.337
Satyawan, V. (2018). The Use Of Animation Video To Teach English At Junior High School Students. Jellt (Journal of English Language and Language Teaching), 2(2), 89–96. https://doi.org/10.36597/jellt.v2i2.3277. DOI: https://doi.org/10.36597/jellt.v2i2.3277
Sentarik, K., & Kusmariyatni, N. (2020). Media Pop-Up Book pada Topik Sistem Tata Surya Kelas VI Sekolah Dasar. Jurnal Ilmiah Sekolah Dasar, 4(2), 197. https://doi.org/10.23887/jisd.v4i2.25135. DOI: https://doi.org/10.23887/jisd.v4i2.25135
Sholeh, M. (2019). Pengembangan Media Pop-Up Book Berbasis Budaya Lokal Keberagaman Budaya Bangsaku Siswa Kelas IV Sekolah Dasar. Jurnal Gentala Pendidikan Dasar, 4(1), 138–150. https://doi.org/10.22437/gentala.v4i1.6979. DOI: https://doi.org/10.22437/gentala.v4i1.6979
Siddiq, Y. I., Sudarma, I. K., & Simamora, A. H. (2020). Pengembangan Animasi Dua Dimensi pada Pembelajaran Tematik untuk Siswa Kelas III Sekolah Dasar. Jurnal Edutech Undiksha, 8(2), 49–63. https://doi.org/10.23887/jeu.v8i2.28928. DOI: https://doi.org/10.23887/jeu.v8i2.28928
Suartama, I, K., Eges, T., Sukardi, A., Wiwik D, H., Usman, M., Singgih, S., Umar, & Mohammad, S. (2020). Development of E-Learning Oriented Inquiry Learning Based on Character Education in Multimedia Course. European Journal of Educational Research, 9(4). https://doi.org/10.12973/eu-jer.9.4.1591. DOI: https://doi.org/10.12973/eu-jer.9.4.1591
Suartama, I. K., Setyosari, P., Sulthoni, & Ulfa, S. (2019). Development of an instructional design model for mobile blended learning in higher education. International Journal of Emerging Technologies in Learning, 14(16), 4–22. https://doi.org/10.3991/ijet.v14i16.10633. DOI: https://doi.org/10.3991/ijet.v14i16.10633
Sudarma, I. K., Angga, P. M. W., & Suartama, I. K. (2020). E-Komik Pendidikan Untuk Membentuk Karakter Dan Meningkatkan Hasil Belajar Siswa Kelas V Pada Mata Pelajaran Bahasa Indonesia. Jurnal Edutech Undiksha, 8(2), 93–106. https://doi.org/10.23887/jeu.v8i2.28920. DOI: https://doi.org/10.23887/jeu.v8i2.28920
Sukmanasa, E., Windiyani, T., & Novita, L. (2017). Pengembangan Media Pembelajaran Komik Digital Pada Mata Pelajaran Ilmu Pengetahuan Sosial Bagi Siswa Kelas V Sekolah Dasar Di Kota Bogor. JPsd (Jurnal Pendidikan Sekolah Dasar), 3(2), 171–185. https://doi.org/10.30870/jpsd.v3i2.2138.
Sukmanasa, Elly, Windiyani, T., & Novita, L. (2017). Pengembangan Media Pembelajaran Komik Digital Pada Mata Pelajaran Ilmu Pengetahuan Sosial Bagi Siswa Kelas V Sekolah Dasar Di Kota Bogor. Jurnal Pendidikan Sekolah Dasar, 3(2), 171. https://doi.org/10.30870/jpsd.v3i2.2138. DOI: https://doi.org/10.30870/jpsd.v3i2.2138
Sulfemi, W. B., & Mayasari, N. (2019). Peranan Model Pembelajaran Value Clarification Technique Berbantuan Media Audio Visual Untuk Meningkatkan Hasil Belajar IPS. Jurnal Pendidikan, 20(1), 53–68. https://doi.org/10.33830/jp.v20i1.235.2019. DOI: https://doi.org/10.33830/jp.v20i1.235.2019
Suparlan, S. (2019). Teori Konstruktivisme dalam Pembelajaran. Islamika, 1(2), 79–88. https://doi.org/10.36088/islamika.v1i2.208. DOI: https://doi.org/10.36088/islamika.v1i2.208
Tegeh, I. M., & Kirna, I. M. (2010). Metodeogi Penelitian Pengembangan Pendidikan. Universitas Pendidikan Ganesha.
Utami, I. H., & Hasanah, A. (2019). Kompetensi Profesional Guru Dalam Penerapan Pembelajaran Tematik Di Sd Negeri Maguwoharjo 1 Yogyakarta. Pionir (Jurnal Pendidikan), 8(2), 121–139. https://doi.org/10.22373/pjp.v8i2.6232.
Wahyuni, K. S. P., Candiasa, I. M., & Wibawa, I. M. C. (2021). Pengembangan E-Lkpd Berbasis Kemampuan Berpikir Tingkat Tinggi Mata Pelajaran Tematik Kelas IV Sekolah Dasar. PENDASI: Jurnal Pendidikan Dasar Indonesia, 5(2), 301–311. https://doi.org/10.23887/jurnal_pendas.v5i2.476. DOI: https://doi.org/10.23887/jurnal_pendas.v5i2.476
Wardani, N. M. ., Suniasih, N. ., & Sujana, I. . (2018). Korelasi Antara Konsep Diri dengan Kemampuan Pemecahan Masalah IPS. Jurnal Ilmiah Sekolah Dasar, 2(2), 209–216. https://doi.org/10.23887/jisd.v2i2.15498. DOI: https://doi.org/10.23887/jisd.v2i2.15498
Widyatmojo, G., & Muhtadi, A. (2017). Pengembangan multimedia pembelajaran interaktif berbentuk game untuk menstimulasi aspek kognitif dan bahasa. Jurnal Inovasi Teknologi Pendidikan, 4(1), 38. https://doi.org/10.21831/jitp.v4i1.10194. DOI: https://doi.org/10.21831/jitp.v4i1.10194
Wulandari, I. G. A. A. (2020). Implementation of the 2013 Curriculum Based on a Scientific Approach (Case Study at SD Cluster II Kintamani). International Journal of Elementary Education, 4(3), 422–430. https://doi.org/10.23887/ijee.v4i3.28172. DOI: https://doi.org/10.23887/ijee.v4i3.28172
Yuanta, F. (2020). Pengembangan Media Video Pembelajaran Ilmu Pengetahuan Sosial pada Siswa Sekolah Dasar. Trapsila: Jurnal Pendidikan Dasar, 1(02), 91. https://doi.org/10.30742/tpd.v1i02.816. DOI: https://doi.org/10.30742/tpd.v1i02.816
Yulando, S., Sutopo, S., & Franklin Chi, T. (2019). Electronic Module Design and Development: An Interactive Learning. American Journal of Educational Research, 7(10), 694–698. https://doi.org/10.12691/education-7-10-4. DOI: https://doi.org/10.12691/education-7-10-4
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2022 Janatul Aliah, I Kadek Suartama, I Gusti Ayu Tri Agustiana
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish with the Jurnal EDUTECH Undiksha agree to the following terms:
- Authors retain copyright and grant the journal the right of first publication with the work simultaneously licensed under a Creative Commons Attribution License (CC BY-SA 4.0) that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work. (See The Effect of Open Access)