PENGEMBANGAN MULTIMEDIA INTERAKTIF ILMU PENGETAHUAN ALAM BERORIENTASI MODEL EXAMPLE NON EXAMPLE SMPN 5 MENDOYO
DOI:
https://doi.org/10.23887/jeu.v4i2.7771Abstrak
Penelitian ini bertujuan untuk (1) mendeskripsikan rancang bangun pengembangan multimedia interaktif; (2) mendeskripsikan validitas hasil pengembangan multimedia interaktif dan; (3) mengetahui efektifitas penggunaan multimedia pembelajaran interaktif untuk meningkatkan hasil belajar siswa pada mata pelajaran IPA berorientasi model example non example siswa kelas VIII di SMPN 5 Mendoyo. Penelitian pengembangan ini menggunkan model DDD-E. Pada tahap desain dilakukan pembuatan rancangan produk secara rinci mengenai arsitektur media pembelajaran multimedia interaktif, mulai dari pembuatan peta kompetensi, garis besar program media, flowchart, storyboard dan kebutuhan materi untuk produk media sebagai acuan alur pengembangan produk. Data yang terkumpul, selanjutnya dianalisis menggunakan teknik analisis deskriptif dan uji-t. validitas ahli isi, ahli media, dan ahli desain multimedia interaktif berada pada kategori sangat baik dengan persentasi masing-masing 96,67%, 96,36%, 89%. sedangkan hasil validasi uji perorangan sebesar 93,33%, hasil uji kelompok kecil sebesar 92%, dan hasil uji lapangan sebesar 90% masing-masing berada pada kualifikasi sangat baik sehingga media valid untuk diuji cobakan. Penghitungan hasil belajar t hitung lebih besar dari pada t tabel sehingga H0 ditolak dan H1 diterima. Hasil belajar IPA(fisika) siswa setelah menggunakan media (87,67) lebih tinggi dibandingkan sebelum menggunakan media (61,33). Dengan demikian, hasil penelitian pengembangan multimedia interaktif dengan model DDD-E untuk mata pelajaran IPA(fisika) kelas VIII di SMPN 5 Mendoyo, multimedia interaktif memiliki kontribusi yang cukup besar dalam peningkatan hasil belajar siswa.Kata Kunci : multimedia interaktif, ipa, hasil belajar.
Riset aims to: 1. describe the development of interactive multimedia design. 2. describe the validity of the results of the development of interactive multimedia. 3. examine the effectiveness of the use of interactive multimedia learning to improve student learning outcomes in science subjects oriented non example a model example grade 8 students at SMPN 5 Mendoyo. developing research models a DDD-E at the design stage to do the drafting of the products in detail with respect to his architecture instructional media interactive multimedia, ranging from map-making competence, the outline of the media program, flow charts, story board and material needs for media products as a reference flow development product. The data collected, then analyzed using descriptive technique and the t test the validity of the content experts, media experts, and interactive multimedia design experts are in the very good category with percentages respectively 96.67%, 96.36%, 89% , while the results of the validation test of 93.33% of individual, small group of test results by 92%, and the results of field testing by 90%. each one is in excellent qualifications so as valid media to be tested. calculation of learning outcomes this greater than table so ho rejected. so ho rejected and H1 accepted. learning outcomes of science (physics) students have used the media (87.67) is higher than before using the media (61,33). thus the research results with the development of interactive multimedia e ddd models for science subjects of physics class 8 in SMPN 5 Mendoyo, interactive multimedia has a large enough contribution in improving student learning outcomes.
keyword : interactive multimedia, science, learning outcomes.
Diterbitkan
2016-07-22
Cara Mengutip
., N. F., ., D. I. K. S. M., & ., D. I. M. T. S. M. (2016). PENGEMBANGAN MULTIMEDIA INTERAKTIF ILMU PENGETAHUAN ALAM BERORIENTASI MODEL EXAMPLE NON EXAMPLE SMPN 5 MENDOYO. Jurnal Edutech Undiksha, 4(2). https://doi.org/10.23887/jeu.v4i2.7771
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