Problem-Based Learning Model with Video Media to Improve Writing Skills

F. Siburian, Sutama Sutama

Abstract


Students are less interested in writing because teachers tend to use textbooks as the only medium in learning. This has an impact on students' low writing skills. The purpose of this study is to analyze the problem-based learning model assisted by video learning. to improve critical response text writing skills. This type of research is classroom action research. This study follows the stages of classroom action research, each cycle consisting of four stages, namely planning, action, observation, and reflection. The subjects of this research were 28 students of class IX. Methods The methods used to collect data are observation, interviews, and tests. The instruments used to collect data are questionnaires and test sheets. The data analysis used in this research is descriptive qualitative and quantitative descriptive analysis. The results showed that the application of the problem-based learning model assisted by video media could improve students' critical response text writing skills. The increase in the average score of critical response text writing skills is 11, from an average of 80 to 91. So, learning can be said to be successful because overall, students are complete. Students also gave a very positive response in participating in learning to write critical response texts by applying a problem-based learning model assisted by video media with a score of 22.89.


Keywords


PBM, Video, Teks Tanggapan Kritis

Full Text:

PDF

References


Abrams, Z. I., & Byrd, D. R. (2016). The effects of pre-task planning on L2 writing: Mind-mapping and chronological sequencing in a 1st-year German class. System, 63. https://doi.org/10.1016/j.system.2016.08.011

Andriyani, N. L., & Suniasih, N. W. (2021). Development Of Learning Videos Based On Problem-Solving Characteristics Of Animals And Their Habitats Contain in Science Subjects On 6th-Grade. Journal of Education …, 5(1), 37–47. https://doi.org/10.23887/jet.v5i1.32314

Arianti, Wiarta, & Darsana. (2019). Pengaruh Model Pembelajaran Problem Posing Berbantuan Media Semi Konkret terhadap Kompetensi Pengetahuan Matematika. Jurnal Ilmiah Sekolah Dasar, 3(4). https://doi.org/10.23887/jisd.v3i4.21765

Aufa, M. N., Rusmansyah, R., Hasbie, M., Jaidie, A., & Yunita, A. (2021). The Effect of Using e-module Model Problem Based Learning (PBL) Based on Wetland Environment on Critical Thinking Skills and Environmental Care Attitudes. Jurnal Penelitian Pendidikan IPA, 7(3), 401–407. https://doi.org/10.29303/jppipa.v7i3.732

Awaludin, Wibawa, & Winarsih. (2020). Integral Calculus Learning Using Problem Based Learning Model Assisted by Hypermedia-Based E-Book. Jurnal Pendidikan Indonesia, 9(2). https://doi.org/10.23887/jpi-undiksha.v9i2.23106

Ayu, D., Manu, M., & Priantini, O. (2020). The Development Of Teaching Video Media Based On Tri Kaya Parisudha In Educational Psychology Courses. Journal of Education Technology, 4, 448–455. http://dx.doi.org/10.23887/jet.v4i4.29608.

Azmussya’ni, & Wangid, M. N. (2014). Peningkatan Keterampilan Menulis Menggunakan Pendekatan Proses Dengan Media Gambar Di Sdn 3 Sakra. Jurnal Prima Edukasia, 2(1), 1–13. https://doi.org/10.21831/jpe.v2i1.2640

Balan, L., Yuen, T., & Mehrtash, M. (2019). Problem-Based Learning Strategy for CAD Software Using Free-Choice and Open-Ended Group Projects. Procedia Manufacturing, 32, 339–347. https://doi.org/10.1016/j.promfg.2019.02.223

Blaschke, L. M., & Hase, S. (2019). Heutagogy and digital media networks: Setting students on the path to lifelong learning. Pacific Journal of Technology Enhanced Learning, 1(1), 1–14. https://doi.org/10.24135/pjtel.v1i1.1

Bosica, J., Pyper, J. S., & MacGregor, S. (2021). Incorporating problem-based learning in a secondary school mathematics preservice teacher education course. Teaching and Teacher Education, 105. https://doi.org/10.1016/j.tate.2021.103335

Colasante, M., & Douglas, K. (2016). Prepare-participate-connect: Active learning with video annotation. Australasian Journal of Educational Technology, 32(4), 68–91. https://doi.org/10.14742/ajet.2123

Dames, I., Koeswanti, H. D., & Radia, E. H. (2019). Penerapan Model Examples Non Examples Berbantuan Media Gambar Untuk Meningkatkan Hasil Belajar Pada Tema 1 Siswa Kelas 5 SDN Sidorejo Lor 05. Jurnal Basicedu, 3(1). https://doi.org/10.31004/basicedu.v3i2.59

Darmawan, D., Setiawati, P., Supriadie, D., & Alinawati, M. (2017). Penggunaan Multimedia Pembelajaran Interaktif Untuk Meningkatkan Keterampilan Menulis English simple Sentences pada Mata Kuliah Basic Writing Di Stkip Garut. Pedagogia, 15(1), 109. https://doi.org/10.17509/pedagogia.v15i1.6576

Duncan, M. J., Smith, M., & Cook, K. (2013). Implementing online problem based learning (PBL) in postgraduates new to both online learning and PBL: An example from strength and conditioning. Journal of Hospitality, Leisure, Sport and Tourism Education, 12(1), 79–84. https://doi.org/10.1016/j.jhlste.2012.11.004

Dwiasih, A. A. I., & Agung, A. A. G. (2021). The Development of Fabel E-Comic in Bahasa Indonesia Lesson for Grade II of Elementary School. Advances in Social Science, Education and Humanities Research. https://doi.org/10.2991/assehr.k.210407.284

Febriyanti. (2013). Article Kurikulum Pendidikan Tinggi Di Era Globalisasi (Pergeseran Dari Kurikulum Inti Dan Institusional Ke Kurikulum Berbasis Kompetensi). Ta’di Jurnal Pendidikan Islam, 18(2). https://doi.org/10.19109/tjie.v18i02.51.

Fu, Q.-K., Lin, C.-J., Hwang, G.-J., & Zhang, L. (2019). Impacts of a mind mapping-based contextual gaming approach on EFL students’ writing performance, learning perceptions and generative uses in an English course. Computers & Education, 137. https://doi.org/10.1016/j.compedu.2019.04.005

Gabriele, K. M., Holthaus, R. M., & Boulet, J. R. (2016). Usefulness of Video-Assisted Peer Mentor Feedback in Undergraduate Nursing Education. Clinical Simulation in Nursing, 12(8), 337–345. https://doi.org/10.1016/j.ecns.2016.03.004

Gholami, M., Changaee, F., Karami, K., Shahsavaripour, Z., Veiskaramian, A., & Birjandi, M. (2021). Effects of multiepisode case-based learning (CBL) on problem-solving ability and learning motivation of nursing students in an emergency care course. Journal of Professional Nursing, 37(3). https://doi.org/10.1016/j.profnurs.2021.02.010

Hanif, M. (2020). The development and effectiveness of motion graphic animation videos to improve primary school students’ sciences learning outcomes. International Journal of Instruction, 13(4), 247–266. https://doi.org/10.29333/iji.2020.13416a

Hill, C., Khoo, S., & Hsieh, Y.-C. (2020). An investigation into the learning transfer of English for specific Academic Purposes (ESAP) writing skills of students in Singapore. Journal of English for Academic Purposes, 46. https://doi.org/10.1016/j.jeap.2020.100908

Huang, S. Y., Kuo, Y. H., & Chen, H. C. (2020). Applying digital escape rooms infused with science teaching in elementary school: Learning performance, learning motivation, and problem-solving ability. Thinking Skills and Creativity, 37(129), 100681. https://doi.org/10.1016/j.tsc.2020.100681

Jain, R., Gupta, M., Jain, K., & Kang, S. (2021). Deep learning based prediction of COVID-19 virus using chest X-Ray. Journal of Interdisciplinary Mathematics, 24(1), 155–173. https://doi.org/10.1080/09720502.2020.1833460

Jogezai, N. A., Baloch, F. A., Jaffar, M., Shah, T., Khilji, G. K., & Bashir, S. (2021). Teachers’ Attitudes Towards Social Media (SM) Use in Online Learning Amid The COVID-19 Pandemic: The Effects of SM Use by Teachers and Religious Scholars During Physical Distancing. Journal Heliyon, 7(4), 1–9. https://doi.org/10.1016/j.heliyon.2021.e06781

Kamelia, K. (2019). Using Video as Media of Teaching in English Language Classroom: Expressing Congratulation and Hopes. Utamax : Journal of Ultimate Research and Trends in Education, 1(1), 34–38. https://doi.org/10.31849/utamax.v1i1.2742

Karaca, M., & Uysal, H. H. (2021). The development and validation of an inventory on English writing teacher beliefs. Assessing Writing, 47. https://doi.org/10.1016/j.asw.2020.100507

Koh, J. H. L., Herring, S. C., & Hew, K. F. (2010). Project-based learning and student knowledge construction during asynchronous online discussion. Internet and Higher Education, 13(4), 284–291. https://doi.org/10.1016/j.iheduc.2010.09.003

Komala, F. nur. (2016). Pembelajaran IPA Sekolah Dasar. Ediide Indografika.

Kormasela, D. A., Dawud, D., & Rofi’uddin, A. H. (2020). Pemanfaatan Kearifan Lokal Maluku dalam Pengembangan Bahan Ajar Menulis Teks Prosedur untuk Siswa Kelas VII. Jurnal Pendidikan: Teori, Penelitian, Dan Pengembangan, 5(8), 1056–1065. https://doi.org/10.17977/jptpp.v5i8.13872

Lai, C., & Tai, C.-P. (2021). Types of social media activities and Hong Kong South and Southeast Asians Youth’s Chinese language learning motivation. System, 97. https://doi.org/10.1016/j.system.2020.102432

Layona, R., Yulianto, B., & Turnadi, Y. (2017). Authoring Tool for Interactive Video Content for Learning Programming. Procedia Computer Science, 116, 37–44. https://doi.org/10.1016/j.procs.2017.10.006

Lestari, Negara, & Ganing. (2017). Pengaruh Model Pembelajaran Word Square Berbantuan Media Lingkungan terhadap Kompetensi Pengetahuan IPA Siswa. MIMBAR PGSD Undiksha, 5(2), 9. https://doi.org/10.23887/jjpgsd.v5i2.10731

Marzuki, & Basariah. (2017). The Influence Of Problem-Based Learning And Project Citizen Model In The Civic Education Learning On Student’scritical Thinking Ability And Self Discipline. Cakrawala Pendidikan, 6(3), 382–400. https://journal.uny.ac.id/index.php/cp/article/view/14675/pdf.

Masrur, I., Irawati, E., & Sulistyo, G. H. (2020). Integrating Writing Process with Quantum Learning Framework in English Language Teaching. Jurnal Pendidikan: Teori, Penelitian, Dan Pengembangan, 5(3). https://doi.org/10.17977/jptpp.v5i3.13262

Mayer, R. E. (2020). Where is the learning in mobile technologies for learning? Contemporary Educational Psychology, 60, 101824. https://doi.org/10.1016/j.cedpsych.2019.101824

Mulyadin. (2016). Implementasi Kebijakan Pembelajaran Tematik Terpadu Kurikulum 2013 di SDN Kauman 1 Malang dan SD Muhammadiyah 1 Malang. Jurnal Pendidikan Edutama, 3(2), 31–48. https://doi.org/10.30734/jpe.v3i2.35.

Mustikaningrum, G., Pramusinta, L., Ayu, S., & Umar, M. (2020). Implementasi Pendidikan Karakter Terintegrasi Kurikulum Dan Metode Pembelajaran Pada Masa Pandemi Covid-19. AULADUNA: Jurnal Pendidikan Dasar Islam, 7(2), 154–164. https://doi.org/10.24252/10.24252/auladuna.v7i2a5.2020

Mutakinati, L., Anwari, I., & Yoshisuke, K. (2018). Analysis of students’ critical thinking skill of middle school through stem education project-based learning. Jurnal Pendidikan IPA Indonesia, 7(1), 54–65. https://doi.org/10.15294/jpii.v7i1.10495

Nonthamand, N. (2020). Guideline to develop an instructional design model using video conference in open learning. International Journal of Emerging Technologies in Learning, 15(3), 140–155. https://doi.org/10.3991/ijet.v15i03.10842

Nurrohmah, F., Putra, F. G., & Farida, F. (2018). Development of Sparkol Video Scribe Assisted Learning Media. Formatif: Jurnal Ilmiah Pendidikan MIPA, 8(3), 233–250. https://doi.org/10.30998/formatif.v8i3.2613

Nuryamah, I., Sunarya, D. T., & Irawati, R. (2016). Upaya Meningkatkan Keterampilan Menulis Permulaan Dalam Melengkapi Cerita Rumpang Menggunakan Media Gambar Dan Papan Bergaris. Jurnal Pena Ilmiah, 1(1), 761–770. https://doi.org/10.17509/jpi.v1i1.3566

Ompi, Sompie, & Sugiarso. (2020). Video animasi interaktif 3d dampak penggunaan gadget pada anak sekolah dasar tingkat awal. Jurnal Teknik Elektro Dan Komputer, 9(2). https://doi.org/10.35793/jtek.9.2.2020.29717

Owon, R. A. S. (2017). Pengembangan Bahan Ajar Menulis Berbagai Jenis Teks Bertema Kearifan Lokal Sikka Bagi Siswa SMP. Jurnal Inovasi Pembelajaran, 3(1), 528–541. https://doi.org/10.22219/jinop.v3i1.4318

Oya, R. N., & Budiningsih, C. (2014). Peningkatan Motivasi Belajar dan Hasil Belajar Bahasa Indonesia Menggunakan Model Pembelajaran Kreatif dan Produktif. Jurnal Prima Edukasia, 2(1). https://doi.org/10.21831/jpe.v2i1.2649.

Pamungkas, A. S., Ihsanudin, I., Novaliyosi, N., & Yandari, I. A. V. (2018). Video Pembelajaran Berbasis Sparkol Videoscribe: Inovasi Pada Perkuliahan Sejarah Matematika. Prima: Jurnal Pendidikan Matematika, 2(2), 127. https://doi.org/10.31000/prima.v2i2.705

Pen, T. T.-L., Marchand, C., Léocadie, M., & Rothan-Tondeur, M. (2020). Reflective writing: Implementation and learning perception from students and teachers of French nursing schools. Nurse Education in Practice, 49. https://doi.org/10.1016/j.nepr.2020.102921

Phungsuk, R., Viriyavejakul, C., & Ratanaolarn, T. (2017). Development of a problem-based learning model via a virtual learning environment. Kasetsart Journal of Social Sciences, 38(3), 297–306. https://doi.org/10.1016/j.kjss.2017.01.001

Priani, I., Manuaba, I. B. S., & Darsana, I. W. (2019). Pengaruh Model Problem Based Learning (PBL) Berbantuan Media Gambar Terhadap Hasil Belajar IPA Siswa Kelas V Gugus III Kuta Utara Tahun Pelajaran 2017/2018. Mimbar PGSD, 7(1). https://doi.org/10.23887/jjpgsd.v7i1.16972

Priantini, D. A. (2020). The Development Of Teaching Video Media Based On Tri Kaya Parisudha In Educational Psychology Courses. Journal of Education Technology, 4(4). https://doi.org/10.23887/jet.v4i4.29608

Puspitarini, Y. D., & Hanif, M. (2019). Using Learning Media to Increase Learning Motivation in Elementary School. Anatolian Journal of Education, 4(2), 53–60. https://doi.org/10.29333/aje.2019.426a

Rahayu, E., & Fahmi, S. (2018). Efektivitas penggunaan model problem based Learning (PBL) dan inkuiri terhadap hasil belajar matematika siswa SMP N 1 Kasihan Kabupaten Bantul semester genap tahun ajaran 2017/2018. JURING (Journal for Research in Mathematics Learning), 1(2), 147. https://doi.org/10.24014/juring.v1i2.5671

Rose, J. A., O’Meara, J. M., Gerhardt, T. C., & Williams, M. (2016). Gamification: using elements of video games to improve engagement in an undergraduate physics class. Physics Education, 51(5). https://doi.org/10.1088/0031-9120/51/5/055007

Rozhana, K. M., & Harnanik, H. (2019). Lesson Study dengan Metode Discovery Learning dan Problem Based Instruction. Intelegensi: Jurnal Ilmu Pendidikan, 1(2). https://doi.org/10.33366/ilg.v1i2.1355

Rubini, B., Permanasari, A., & Yuningsih, W. (2018). Learning Multimedia Based on Science Literacy on the Lightning Theme. Jurnal Penelitian Dan Pembelajaran IPA, 4(2), 89–104. https://doi.org/10.30870/jppi.v4i2.3926

Salfera, N. (2017). Meningkatkan Kemampuan Menulis Teks Eksplanasi Dengan Menggunakan Media Gambar Berseri Pada Siswa Kelas VII. Jurnal EDUCATIO: Jurnal Pendidikan Indonesia, 3(2). https://doi.org/10.29210/12017295

Sari, P. A. P. (2019). Hubungan Literasi Baca Tulis Dan Minat Membaca Dengan Hasil Belajar Bahasa Indonesia. Journal for Lesson and Learning Studies, 3(1). https://doi.org/10.23887/jlls.v3i1.24324

Saripudin, E., Sari, I., & Mukhtar, M. (2018). Using Macro Flash Animation Media on Motion Material to Improve Learning Achievement for Learning Science in Junior High School. , 4 (1),. Journal of Science Research and Learning, 4(1), 68–75. https://doi.org/10.30870/jppi.v4i1.3316

Silwana, A., Subanji, S., Manyunu, M., & Rashahan, A. A. (2020). Students’ Responses Leveling in Solving Mathematical Problem Based on SOLO Taxonomy Viewed from Multiple Intelligences. Indonesian Journal on Learning and Advanced Education (IJOLAE), 3(1), 1–16. https://doi.org/10.23917/ijolae.v3i1.10528

Staples, S., Egbert, J., Biber, D., & McClair, A. (2013). Formulaic sequences and EAP writing development: Lexical bundles in the TOEFL iBT writing section. Journal of English for Academic Purposes, 12(3). https://doi.org/10.1016/j.jeap.2013.05.002

Su, H., Zhang, Y., & Lu, X. (2021). Applying local grammars to the diachronic investigation of discourse acts in academic writing: The case of exemplification in Linguistics research articles. English for Specific Purposes, 63. https://doi.org/10.1016/j.esp.2021.05.002

Szanto, B. (2020). Reading and Writing Comprehension in the Mother Tongue in the Romanian National Assessment – Objectives, Tests, Results. Technium Social Science Journal, 9. https://doi.org/10.47577/tssj.v9i1.933

Teng, (Mark) Feng. (2019). The effects of video caption types and advance organizers on incidental L2 collocation learning. Computers & Education, 142. https://doi.org/10.1016/j.compedu.2019.103655

Tseng, S. (2021). The influence of teacher annotations on student learning engagement and video watching behaviors. International Journal of Educational Technology in Higher Education, 18(1), 1–17. https://doi.org/10.1186/s41239-021-00242-5

Valle, S. C., Støen, R., Sæther, R., & Sæther, R. (2019). Test–retest reliability of computer-based video analysis of general movements in healthy term-born infants. Early Human Development, 91(10). https://doi.org/10.1016/j.earlhumdev.2015.07.001

Van Alten, D. C. D., Phielix, C., Janssen, J., & Kester, L. (2019). Effects of flipping the classroom on learning outcomes and satisfaction: A meta-analysis. Educational Research Review, 28(June), 1–18. https://doi.org/10.1016/j.edurev.2019.05.003

Vassilaki, E. (2017). Reflective writing, reflecting on identities: The construction of writer identity in student teachers’ reflections. Linguistics and Education, 42. https://doi.org/10.1016/j.linged.2017.08.001

Widyaningrum, H. K., & Hasanudin, C. (2019). Kajian Kesulitan Belajar Membaca Menulis Permulaan (MMP) di Sekolah Dasar [Study of Difficulty Learning to Read Beginning Writing (MMP) in Primary School]. Pedagogia: Jurnal Pendidikan, 8(2), 189–200. https://doi.org/10.21070/pedagogia.v8i2.2219

Wong, K. S. R., & Russak, S. (2020). Hong Kong Cantonese L1 preschool children’s name writing in English L2. Cognitive Development, 56. https://doi.org/10.1016/j.cogdev.2020.100957

Yildiz, S., & Ersan, Y. (2011). A study on pc - video games in terms of the space awareness from childhood to youth. Procedia - Social and Behavioral Sciences, 28. https://doi.org/10.1016/j.sbspro.2011.11.145




DOI: http://dx.doi.org/10.23887/ijerr.v4i2.39929

Article Metrics

Abstract view : 287 times
PDF file view : 96 times

DOI (PDF): http://dx.doi.org/10.23887/ijerr.v4i2.39929.g20254

Refbacks

  • There are currently no refbacks.



Indonesian Journal of Educational Research and Review is published by:

LEMBAGA PENELITIAN DAN PENGABDIAN KEPADA MASYARAKAT (LPPM)

UNIVERSITAS PENDIDIKAN GANESHA

Jl. Udayana, Kampus Tengah, Singaraja-Bali
Kode Pos 81116
Telp. 0362-22928
Homepage: https://lppm.undiksha.ac.id
Email: wayanwidiana85@undiksha.ac.id

 


Indonesian Journal of Educational Research and Review indexed by:

Akreditasi SINTA 2        BASE Ekuitas

 

Creative Commons License
Indonesian Journal of Educational Research and Review is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.