Multimedia for Culinary Students: Food and Beverage Processing Subject
DOI:
https://doi.org/10.23887/jet.v6i4.53518Keywords:
Development, Food and Beverage Processing, MultimediaAbstract
The use of learning media is less varied, monotonous, and still one-way. This study aims to develop multimedia on food and beverage processing elements and the sub-elements of hot and cold appetizers. This type of research is development. The model used for product development is the ADDIE model. The subjects of this study consisted of 2 learning content experts, 2 learning design experts, and 2 learning media experts. The product trial subjects totaled 40 students from class XII. The instrument used in this research is a questionnaire. The data analysis technique used in this study is descriptive qualitative, quantitative, and statistical inferential analysis techniques. The results of this study are that the process of developing learning multimedia in the elements of food and beverage processing, the sub-elements of hot and cold appetizers, obtains very good qualifications from experts and students so that they are suitable for use in learning. The use of multimedia learning can help students understand the material because it is equipped with concrete examples in the form of pictures and videos and can create student interaction in the learning process because students can operate and respond to questions given in this interactive learning multimedia, not just see and hear.
References
Agustini, K., Santyasa, I. W., & Ratminingsih, R. M. (2019). Analysis of Competence on “TPACK”: 21st Century Teacher Professional Development. Journal of Physics: Conference Series, 2(1). https://doi.org/10.1088/1742-6596/1387/1/012035.
Ahmadi, F., Sutaryono, Witanto, Y., & Ratnaningrum, I. (2017). Pengembangan Media Edukasi “Multimedia Indonesian Culture” (Mic) Sebagai Penguatan Pendidikan Karakter Siswa Sekolah Dasar. Jurnal Penelitian Pendidikan, 34(2), 127–136. https://doi.org/10.15294/jpp.v34i2.12368.
Amirudin, A., & Setuju, S. (2018). Development of multimedia-based learning media interactive on a subject of cooling systems in Vocational School of Industry Yogyakarta. Jurnal Taman Vokasi, 6(2), 176. https://doi.org/10.30738/jtv.v6i2.4169.
Angga, P. M. W., Sudarma, I. K., & Suartama, I. K. (2020). E-Komik Pendidikan Untuk Membentuk Karakter Dan Meningkatkan Hasil Belajar Siswa Kelas V Pada Mata Pelajaran Bahasa Indonesia. Jurnal Edutech Undiksha, 8(2), 93. https://doi.org/10.23887/jeu.v8i2.28920.
Antal, H., Bunnell, H. T., McCahan, S. M., Pennington, C., Wysocki, T., & Blake, K. V. (2017). A cognitive approach for design of a multimedia informed consent video and website in pediatric research. Journal of Biomedical Informatics, 66, 248–258. https://doi.org/10.1016/j.jbi.2017.01.011.
Ariani, R. P., Suriani, N. M., & Marti, N. W. (2014). Pengembangan Media Pembelajaran Berdasarkan Hasil-Hasil Penelitian Boga Sebagai Usaha Peningkatan Mutu Pangan. Jurnal Pendidikan Indonesia, 3(2), 485–498. https://doi.org/10.23887/jpi-undiksha.v3i2.4464.
Ariyanti, I. (2022). Pengembangan Multimedia Pembelajaran Untuk Peserta Didik Di Tingkat Taman Kanak-Kanak. Educational Technology Journal, 2(1), 34–44.
Aruan, T., Hamid K, A., & Tanjung, S. (2019). Pengembangan Multimedia Pembelajaran Mata Kuliah Pengetahuan Alat Pengolahan Dan Penyajian Makanan Program Studi Tata Boga. Jurnal Teknologi Informasi & Komunikasi Dalam Pendidikan, 5(1), 64–74. https://doi.org/10.24114/jtikp.v5i1.12523.
Branch, R. M. (2009). Approach, Instructional Design: The ADDIE. In Department of Educational Psychology and Instructional Technology University of Georgia (Vol 53, Number 9).
Budiarto, M. K., Joebagio, H., & Sudiyanto, S. (2020). Student’s View of Using Digital Learning Media in Classroom Activities: A Case of Public Senior High School in Cirebon, Indonesia. Jurnal Pendidikan Progresif, 10(1). https://doi.org/10.23960/jpp.v10.i1.202006.
Carson, J. T. (2019). Blueprints of distress?: Why quality assurance frameworks and disciplinary education cannot sustain a 21st-century education. Teaching in Higher Education, 24(8). https://doi.org/10.1080/13562517.2019.1602762.
Citrohn, B., & Svensson, M. (2020). Technology teacher’s perceptions of model functions in technology education. International Journal of Technology and Design Education, 0123456789. https://doi.org/10.1007/s10798-020-09632-8.
Damanik, L. A. (2020). Multimedia Development in Vocabulary Learning for English Language Education Program. Jurnal Education and Development, 8(2), 595–598.
Dewi, F. F., & Handayani, S. L. (2021). Pengembangan Media Pembelajaran Video Animasi En-Alter Sources Berbasis Aplikasi Powtoon Materi Sumber Energi Alternatif Sekolah Dasar. Jurnal Basicedu, 5(4), 2530–2540. https://doi.org/10.31004/basicedu.v5i4.1229.
Dewi, N. L. P. J., & Sujana, I. W. (2021). Learning Multimedia Based on RPG Maker MV Material for Circumference and Area of Flat Shapes for Elementary School Students. Journal of Education Technology, 5(3), 365. https://doi.org/10.23887/jet.v5i2.34462.
Djamas, D., Tinedi, V., & Yohandri. (2018). Development of interactive multimedia learning materials for improving critical thinking skills. International Journal of Information and Communication Technology Education, 14(4), 66–84. https://doi.org/10.4018/IJICTE.2018100105.
Dwiqi, G. C. S., Sudatha, I. G. W., & Sukmana, A. I. W. I. Y. (2020). Pengembangan Multimedia Pembelajaran Interaktif Mata Pelajaran IPA Untuk Siswa SD Kelas V. Jurnal Edutech Undiksha, 8(2), 33. https://doi.org/10.23887/jeu.v8i2.28934.
Fatimah, A. S., Santiana, & Saputra, Y. (2019). Digital Comic : an Innovation of Using Toondoo As Media Technology For Teaching English Short Story. ENGLISH REVIEW: Journal of English Education, 7(2), 101–108. https://doi.org/10.25134/erjee.v7i2.1526.Received.
Geni, Sudarma, & Mahadewi. (2020). Pengembangan Multimedia Pembelajaran Interaktif Berpendekatan CTL Pada Pembelajaran Tematik Siswa Kelas IV SD. Jurnal Edutech Universitas Pendidikan Ganesha, 8(2). https://doi.org/10.23887/jeu.v8i2.28919.
Gilakjani, A. P. (2012). A Study on the Impact of Using Multimedia to Improve the Quality of English Language Teaching. Journal of Language Teaching and Research, 3(6). https://doi.org/10.4304/jltr.3.6.1208-1215.
Ginting, N. B., & Sidabutar, H. (2022). The development of interactive multimedia learning media on cell materials in Class XI IPA SMA Negeri 2 Kabanjahe. Educenter : Jurnal Ilmiah Pendidikan, 1(9).
Handaru, C. D., & Pujiriyanto, P. (2020). Analysis of Vocational High School Students Interest on Interactive Learning Multimedia of Product Creative and Entrepreneurship (PKK) Subjects Based on Android. International Technology and Education Journal, 4(2). https://doi.org/itej/issue/60167/872427.
Hendawi, M., & Nosair, M. R. (2020). Students’ technological awareness at the College of Education, Qatar University. Cypriot Journal of Educational Sciences, 15(4), 749–765. https://doi.org/10.18844/cjes.v15i4.5057.
Herdiyanto, D. M., Sulton, & Praherdhiono, H. (2020). Pengembangan Multimedia Pembelajaran Interaktif Pada Materi Tema Tanah Bagi Siswa Tunagrahita. JKTP Jurnal Kajian Teknologi Pendidikan, 3(1), 88–96. https://doi.org/10.17977/um038v3i12019p088.
Hidayati, N., & Irmawati, F. (2019). Developing digital multimedia of human anatomy and physiology material based on STEM education. JPBI (Jurnal Pendidikan Biologi Indonesia), 5(3), 497–510. https://doi.org/10.22219/jpbi.v5i3.8584.
Hirschman, K., & Wood, B. (2018). 21st century learners: Changing conceptions of knowledge, learning and the child. The New Zealand Annual Review of Education, 23(June), 20. https://doi.org/10.26686/nzaroe.v23i0.5280.
Imany, S., Artanti, G. D., & Kandriasari, A. (2019). Pengembangan Media Video Pembelajaran Pembuatan Chiffon Cake Pada Mata Kuliah Kue Kontinental. Media Pendidikan, Gizi, dan Kuliner, 8(2), 63–66. https://doi.org/10.17509/boga.v8i2.21966.
Irawan, Y. (2021). Developing Multimedia-Based English Listening Material for Islamic Senior High School. Ta’dib, 24(1), 1. https://doi.org/10.31958/jt.v24i1.2033.
Khamparia, A., & Pandey, B. (2017). Impact of interactive multimedia in E-learning technologies: Role of multimedia in E-learning. Enhancing Academic Research With Knowledge Management Principles, April, 199–227. https://doi.org/10.4018/978-1-5225-2489-2.ch007.
Khamzawi, S., & Wiyono, K. (2015). Pengembangan Multimedia Interaktif Berbasis Model Pembelajaran Problem Based Leaning Pada Mata Pelajaran Fisika Pokok Bahasan Fuida Dinamis Untuk SMA Kelas XI. Jurnal Inovasi dan Pembelajaran Fisika, 2(1), 100–108. https://doi.org/10.36706/jipf.v2i1.2594.
Kristiyanto, D., & Rahayu, T. S. (2020). Development Of Comic Media On Learning Theme 7 Sub- Theme 4 In Third Grade Elementary Schools. International Journal of Elementary Education, 4(4), 530–536. https://doi.org/10.23887/ijee.v4i4.30206.
Kurniawan, F. Y., Siahaan, S. M., & Hartono, H. (2020). Pengembangan multimedia interaktif berbasis adventure game pada materi prinsip animasi. Jurnal Inovasi Teknologi Pendidikan, 6(2), 183–195. https://doi.org/10.21831/jitp.v6i2.28488.
Kurniawan, H. A., & Soenarto, S. (2022). Pengembangan Multimedia Pembelajaran Komposisi Foto Digital Untuk Meningkatkan Minat Belajar Dan Hasil Belajar. Jurnal Informatika dan Teknologi Komputer, 2(1), 80–89. https://doi.org/10.55606/jitek.v2i1.212.
Kuswanto, J., Walusfa, Y., Artikel, S., Korespondensi, A., Ratu Penghulu No, J., Sari, K., Baru, T., Raja Tim, B., Ogan Komering Ulu, K., & Selatan, S. (2017). Pengembangan Multimedia Pembelajaran pada Mata Pelajaran Teknologi Informasi dan Komunikasi Kelas VIII. Innovative Journal of Curriculum and Educational Technology IJCET, 6(2), 58–64. https://doi.org/10.15294/ijcet.v6i2.19335.
Laksana, D. N. L., Dasna, I. W., & Degeng, I. N. S. (2019). The effects of inquiry-based learning and learning styles on primary school students’ conceptual understanding in multimedia learning environment. Journal of Baltic Science Education, 1(1). https://doi.org/10.33225/jbse/19.18.51.
Lindasari, E., Ansari, K., & Marice, M. (2019). Interactive Multimedia Development in Learning of Film Review Text for 8th Grade Students in Senior High School (SMP) 1 Tanjungmorawa. Budapest International Research and Critics in Linguistics and Education (BirLE) Journal, 2(4), 355–362. https://doi.org/10.33258/birle.v2i4.522.
Lutfi, S., Ismatullah, K., & Nur Kholiso, Y. (2021). Developing Interactive Learning Multimedia for Mathematics Subject in Junior High School Grade VIII Student East Lombok. Indonesian Journal of Innovation and Applied Sciences (IJIAS), 1(2), 105–112. https://doi.org/10.47540/ijias.v1i2.237.
Muslimah, F., & Rinawati, W. (2013). Pengembangan Media Pembelajaran Video Interaktif Room Service Mata Pelajaran Tata Hidang Di Smk N 1 Sewon. Journal of Chemical Information and Modeling, 53(9), 1689–1699. https://doi.org/10.21831/jcet.v6i2.7284.
Mutohhari, F., Sofyan, H., & Nurtanto, M. (2021). Technological Competencies: A Study on the Acceptance of Digital Technology on Vocational Teachers in Indonesia. Proceedings of the 1st International Conference on Law, Social Science, Economics, and Education, ICLSSEE 2021, 1–11. https://doi.org/10.4108/eai.6-3-2021.2305971.
Nanda, K. K., Tegeh, I. M., & Sudarma, I. K. (2017). Pengembangan Video Pembelajaran Berbasis Pendekatan Kontekstual Kelas V di SD Negeri 1 Baktiseraga. Jurnal Edutech Universitas Pendidikan Ganesha, 5(1), 88–99. https://doi.org/10.23887/jeu.v5i1.20627.
Nicolaou, C., Matsiola, M., & Kalliris, G. (2019). Technology-enhanced learning and teaching methodologies through audiovisual media. Education Sciences, 9(3). https://doi.org/10.3390/educsci9030196.
Nopiantari, I., & Agung, A. A. G. (2021). Meningkatkan Hasil Belajar Melalui Video Pembelajaran pada Materi Keberagaman Budaya Bangsaku Bermuatan Masalah Sosial. Jurnal Edutech Undiksha, 8(1), 75–84. https://doi.org/10.23887/jeu.v9i1.32058.
Noverdika, Y. (2021). Pengaruh Penggunaan Multimedia Interaktif Model Tutorial dalam Pembelajaran Teknologi Informasi dan Komunikasi Terhadap Hasil Belajar Siswa Kelas VIII SMPN 17 Padang. Jurnal Literasiologi, 5(1). https://doi.org/10.47783/literasiologi.v5i1.181.
Nugroho, F., & Arrosyad, M. I. (2020). Learning Multimedia Development Using Articulate Storyline for Students. International Journal of Elementary Education, 4(4), 575–579. https://doi.org/10.23887/ijee.v4i4.27763.
Piper, B., Zuilkowski, S. S., Kwayumba, D., & Strigel, C. (2016). Does technology improve reading outcomes? Comparing the effectiveness and cost-effectiveness of ICT interventions for early grade reading in Kenya. International Journal of Educational Development, 49, 204–214. https://doi.org/10.1016/j.ijedudev.2016.03.006.
Pramana, M. W. A., Jampel, I. N., & Pudjawan, K. (2020). Meningkatkan Hasil Belajar Biologi Melalui E-Modul Berbasis Problem Based Learning. Jurnal Edutech Undiksha, 8(2), 17. https://doi.org/10.23887/jeu.v8i2.28921.
Prasojo, L. D., Habibi, A., Mukminin, A., & Yaakob, M. F. M. (2020). Domains of technological pedagogical and content knowledge: Factor analysis of indonesian in-service EFL teachers. International Journal of Instruction, 13(4), 593–608. https://doi.org/10.29333/iji.2020.13437a.
Pratiwi, H., & Ismaniati, C. (2017). Pengembangan Multimedia Pembelajaran untuk Mengembangkan Aspek Kognitif Anak. Jurnal Inovasi Teknologi Pendidikan, 4(2). https://doi.org/10.21831/jitp.v4i2.11735.
Pravitasari, S. G., & Yulianto, M. L. (2018). Penggunaan Multimedia Interaktif Dalam Pembelajaran Bahasa Inggris (Studi Kasus Di SDN 3 Tarubasan Klaten). Profesi Pendidikan Dasar, 1(1), 37. https://doi.org/10.23917/ppd.v1i1.3825.
Prisila, E., Riska, N., & Kandriasari, A. (2021). Pengembangan Media Pembelajaran Flipbook Digital Panduan Praktikum Sequence Of Service Pada Mata Kuliah Tata Hidang. Risenologi: Jurnal Sains, Teknologi, Sosial, Pendidikan, dan Bahasa, 6(2), 9–16. https://doi.org/10.47028/j.risenologi.2021.62.182.
Putri, G. A. B., & Rinawati, W. (2018). Pengembangan media video pembelajaran American Service untuk mata kuliah Tata Hidang. Jurnal Pendidikan Teknik Boga, 7(4), 1–9.
Rahim, A., Hamdi, S., & Arcana, I. N. (2020). Developing Bilingual Learning Multimedia in Integral Application Learning Material For Vocational School. Al-Jabar : Jurnal Pendidikan Matematika, 11(2), 201–210. https://doi.org/10.24042/ajpm.v11i2.6816.
Rejeki, Adnan, M. F., & Siregar, P. S. (2020). Pemanfaatan Media Pembelajaran Pada Pembelajaran Tematik Terpadu Di Sekolah Dasar. Jurnal Basicedu, 4(2), 337–343. https://doi.org/10.31004/basicedu.v4i2.351
Rejeki, W. Y., & Mukminan, M. (2020). Development of Multimedia Learning Geography Based on Adobe Flash to Increase Students’ Curiosity. Geosfera Indonesia, 5(3), 318. https://doi.org/10.19184/geosi.v5i3.14765.
Rekysika, N. S., & Haryanto, H. (2019). Media Pembelajaran Ular Tangga Bilangan Untuk Meningkatkan Kemampuan Kognitif Anak Usia 5-6 Tahun. Cakrawala Dini: Jurnal Pendidikan Anak Usia Dini, 10(1), 56–61. https://doi.org/10.17509/cd.v10i1.16000.
Rubini, B., Permanasari, A., & Yuningsih, W. (2018). Learning Multimedia Based on Science Literacy on the Lightning Theme. Jurnal Penelitian dan Pembelajaran IPA, 4(2), 89–104. https://doi.org/10.30870/jppi.v4i2.3926.
Sabrinatami, Z. (2018). Pengembangan Media Pembelajaran Video Animasi Stop Motion Pembuatan Kue Dari Tepung Beras Pada Mata Pelajaran Kue Indonesia di Smk N 4 Yogyakarta. Journal of Culinary Education and Technology, 2(January), 6. https://doi.org/10.21831/jcet.v7i3.11614.
Saifudin, M., Susilaningsih, S., & Wedi, A. (2020). Pengembangan Multimedia Interaktif Materi Sumber Energi untuk Memudahkan Belajar Siswa SD. JKTP: Jurnal Kajian Teknologi Pendidikan, 3(1), 68–77. https://doi.org/10.17977/um038v3i12019p068.
Samat, M. S., & Aziz, A. (2020). The Effectiveness of Multimedia Learning in Enhancing Reading Comprehension Among Indigenous Pupils. Arab World English Journal, 11(2), 290–302. https://doi.org/10.24093/awej/vol11no2.20.
Sandang, G., . W., & Latiana, L. (2022). Development of Interactive Learning Multimedia “Mejabando” for Improving Critical and Creative Thinking Skills in Indonesian Language Learning Class V Elementary School. International Journal of Research and Review, 9(2), 402–410. https://doi.org/10.52403/ijrr.20220251.
Santos, J. M., & Castro, R. D. R. (2021). Technological Pedagogical content knowledge ( TPACK ) in action : Application of learning in the classroom by pre-service teachers ( PST ). Social Sciences & Humanities Open, 3(1), 1–8. https://doi.org/10.1016/j.ssaho.2021.100110.
Saputri, S. M., & Estiastuti, A. (2018). Pengembangan Komik Berbasis Multimedia Powerpoint Dengan Model Inquiry IPS Kelas IV. Joyful Learning Journal, 7(3), 29–38. https://doi.org/10.15294/jlj.v7i3.24582.
Septiana, I. G. Y., Wibawa, I. M. C., Ayu, G., & Sukma, P. (2022). Interactive Multimedia Based on Articulate Storylines in the Topic of Plant Anatomy and Physiology. International Journal of Elementary Education, 6(2), 182–194. https://doi.org/10.23887/ijee.v6i2.46486.
Siahaan, A. U., Marennanta, W. A., Dzikri, A., & Neta, F. (2021). Developing Interactive Learning Multimedia Based on Simulation Model. Pedagogy : Journal of English Language Teaching, 9(1), 15. https://doi.org/10.32332/joelt.v9i1.2687.
Siregar, E. S., Kurniati, R., & ... (2022). Multimedia as a Learning Tool in Training Reading Skills of Elementary Schools Students. Journal of Educational Technology, 6(2), 299–307. https://doi.org/10.23887/jet.v6i2.44601.
Siripongdee, K., Pimdee, P., & Tuntiwongwanich, S. (2020). A blended learning model with IoT-based technology: effectively used when the COVID-19 pandemic? Journal for the Education of Gifted Young Scientists, 8(2), 905–917. https://doi.org/10.17478/jegys.698869.
Sulasteri, S., Rusydi Rasyid, M., & Akhyar, M. (2018). the Effect of the Use of Learning Media Based on Presentation Media on Interest and Mathematical Learning Outcomes. MaPan: Jurnal Matematika dan Pembelajaran, 6(2), 221–236. https://doi.org/10.24252/mapan.2018v6n2a8.
Sumardi, L., Rohman, A., & Wahyudiati, D. (2020). Does the teaching and learning process in primary schools correspond to the characteristics of the 21st century learning? International Journal of Instruction, 13(3), 357–370. https://doi.org/10.29333/iji.2020.13325a.
Suprianto, A., Ahmadi, F., & Suminar, T. (2019). The Development of Mathematics Mobile Learning Media to Improve Students’ Autonomous and Learning Outcomes. Journal of Primary Education, 8(1), 84–91. https://doi.org/10.2991/assehr.k.200827.115.
Surayya, S. A., & Asrobi, M. (2020). Tracing Technological Pedagogical Content Knowledge (TPACK) on Practical EFL Teachers in Writing Context. VELES Voices of English Language Education Society, 4(2), 177–190. https://doi.org/10.29408/veles.v4i2.2417.
Syahputra, F., & Maksum, H. (2020). The Development of Interactive Multimedia Learning in Information and Communication Technology Subjects. Journal of Education Research and Evaluation, 4(4), 428–434. https://doi.org/10.23887/jere.v4i4.29931.
Tafonao, T. (2018). Peranan Media Pembelajaran Dalam Meningkatkan Minat Belajar Mahasiswa. Jurnal Komunikasi Pendidikan, 2(2), 1–13. https://doi.org/10.32585/jkp.v2i2.113.
Triyanto, E., Anitah, S., & Suryani, N. (2013). Peran kepemimpinan kepala sekolah dalam pemanfaatan media pembelajaran sebagai upaya peningkatan kualitas proses pembelajaran. Jurnal Teknologi Pendidikan, 1(2), 226–238. https://doi.org/10.21009/jppv1i2.03.
Wang, J., Antonenko, P., & Dawson, K. (2020). Does Visual Attention To The Instructor in Online Video Affect Learning and Learner Perceptions? An Eye-Tracking Analysis. Computers and Education, 146, 103779. https://doi.org/10.1016/j.compedu.2019.103779.
Wati, S., Nurlaila, & Oktaviani, M. (2021). Pengembangan Media Pembelajaran Video Tutorial Provide Food and Beverage Service dengan Standar KKNI Sebagai Persiapan Uji Kompetensi. JPP (Jurnal Pendidikan dan Perhotelan), 1(November), 26–38. https://doi.org/10.21009/jppv1i2.03.
Wicaksono, S. (2016). the Development of Interactive Multimedia Based Learning Using Macromedia Flash 8 in Accounting Course. Journal of Accounting and Business Education, 1(1), 122. https://doi.org/10.26675/jabe.v1i1.6734.
Wulandari, I. G. A. A. M., Sudatha, I. G. W., & Simamora, A. H. (2020). Pengembangan Pembelajaran Blended Pada Mata Kuliah Ahara Yoga Semester II di IHDN Denpasar. Jurnal Edutech Undiksha, 8(1), 1. https://doi.org/10.23887/jeu.v8i1.26459.
Wulandari, N. P. D., & Wiarta, I. W. (2022). Media Pembelajaran Interaktif Sifat-Sifat Bangun Ruang Berbasis Guided Discovery Materi Kubus dan Balok. Jurnal Edutech Undiksha, 10(1), 21–32. https://doi.org/10.23887/jeu.v10i1.46270.
Wungguli, D., & Yahya, L. (2020). Pengaruh Penggunaan Media Berbasis Information and Communication Technology (ICT) terhadap Hasil Belajar Siswa pada Materi Dimensi Tiga. Jambura Journal of Mathematics Education, 1(1), 41–47. https://doi.org/10.34312/jmathedu.v1i1.5376.
Yulianto, T., Pramudya, I., & Slamet, İ. (2019). Effects of the 21st century learning model and problem-based models on higher order thinking skill. International Journal of Educational Research Review, 4. https://doi.org/10.24331/ijere.629084.
Yusuf, I., Wahyu, S., & Widyaningsih. (2018). Implementasi Pembelajaran Fisika Berbasis Laboratorium Virtual terhadap Keterampilan Proses Sains dan Persepsi Mahasiswa. Berkala Ilmiah Pendidikan Fisika, 6(1). https://doi.org/10.20527/bipf.v6i1.4378.
Zarkasi, Z., & Taufik, A. (2019). Implementasi Pembelajaran Fikih Berbasis Multimedia Interaktif Macro-Enabled untuk Meningkatkan Keaktifan Siswa. SYAMIL: Jurnal Pendidikan Agama Islam (Journal of Islamic Education), 7(2), 169–188. https://doi.org/10.21093/sy.v7i2.1787.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2022 Cok. Istri Raka Marsiti, I Wayan Santyasa, Gde Wawan Sudatha, I Komang Sudarma
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish with the Journal of Education Technology agree to the following terms:
- Authors retain copyright and grant the journal the right of first publication with the work simultaneously licensed under a Creative Commons Attribution License (CC BY-SA 4.0) that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work. (See The Effect of Open Access)